Whisker89 Posted September 20, 2015 Share Posted September 20, 2015 Forgive me for the title, just joking I was wondering about how INT works for characters. If the average INT for a human is 13 (=2D6+6), how could Rurik be of average intelligence with his INT 10?And how "dumb" is a character with INT 10, or 8 or even less? Quote Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted September 20, 2015 Share Posted September 20, 2015 Because back in the day of the RQ2 rulebook, INT was 3D6. It was later that 2D6+6 became fashionable. Quote Link to comment Share on other sites More sharing options...
Questbird Posted September 21, 2015 Share Posted September 21, 2015 The average of 3D6 is about 10 or 11. Player characters are generally assumed to be above average, so they roll 2D6+6, which changes the average a bit. So Rurik is of average intelligence for the normal population, and possibly a bit less intelligent than the 'average adventurer'. 1 Quote Link to comment Share on other sites More sharing options...
Whisker89 Posted September 21, 2015 Author Share Posted September 21, 2015 Thanks for the answers guys This is something that had always left me puzzled, maybe because I've got a D&D background.Nonetheless, I'm considering switching to 5D3+3 for INT and SIZ (min 8 / average 10,5 / max 18) to have a "flatter" set of characteristics. Quote Link to comment Share on other sites More sharing options...
soltakss Posted September 22, 2015 Share Posted September 22, 2015 Regardless of the INT, he did ignore the trollkin and got killed - pretty stupid if you ask me. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
Whisker89 Posted September 24, 2015 Author Share Posted September 24, 2015 Regardless of the INT, he did ignore the trollkin and got killed - pretty stupid if you ask me. poor Rurik Greg Stafford himself tells he (=Steve Perrin, who was Rurik's player) was really unlucky because he got two consecutive critical hits by the infamous trollkin, both avoided by divine intervention... but the divine intervention brought Rurik's POW down to 0 so he died Quote Link to comment Share on other sites More sharing options...
seneschal Posted September 25, 2015 Share Posted September 25, 2015 poor Rurik Greg Stafford himself tells he (=Steve Perrin, who was Rurik's player) was really unlucky because he got two consecutive critical hits by the infamous trollkin, both avoided by divine intervention... but the divine intervention brought Rurik's POW down to 0 so he diedDivine intervention killed him? With friends like that .... Quote Link to comment Share on other sites More sharing options...
Sean_RDP Posted October 20, 2015 Share Posted October 20, 2015 I seem to remember reading somewhere that INT 8 was bare minimum for being sentient and self aware enough to be viable. So even if 8 was the minimum, 10 or 11 would be about right for average INT. But I am old and I could be remembering it wrong. Quote Its 2300hrs, do you know where your super dreadnoughts are? http://reigndragonpressblog.blogspot.com/ Link to comment Share on other sites More sharing options...
nDervish Posted October 21, 2015 Share Posted October 21, 2015 Thanks for the answers guys This is something that had always left me puzzled, maybe because I've got a D&D background.Nonetheless, I'm considering switching to 5D3+3 for INT and SIZ (min 8 / average 10,5 / max 18) to have a "flatter" set of characteristics.Ehm... As you can see on anydice (http://anydice.com/program/6d9b), the average of 5d3+3 is 13, the same as 2d6+6, not 10.5. Also, 5d3+3 is more likely to produce closer-to-average results (because you're rolling more dice), so I wouldn't really consider it "flatter".More generally, for any symmetric distribution, the average result will be equal to the average of the minimum and maximum values. To get a range from 8-18 with 10.5 average, you'd need to do something like roll d6s and read 1-3 as 1, 4-5 as 2, and 6 as 3 or something like that in order to make the results asymmetric. 1 Quote Link to comment Share on other sites More sharing options...
Whisker89 Posted October 21, 2015 Author Share Posted October 21, 2015 Yes nDervish, you're totally right! I came to my sense and got to the same conclusion the last week, but I was far from a pc and then I totally forgot to post about it Quote Link to comment Share on other sites More sharing options...
Newt Posted October 21, 2015 Share Posted October 21, 2015 Yes in a low Average Int sort of way Questbird hits the nail on the head for my reasoning why Rurik is so Averagely blah in the INT department.If you go read the character generation example in OpenQuest, of which he's the star of , he starts with 8 in INT and his player adds 2 points out of a pool of 30* at his disposal"to make sure Rurik is average for Intelligence".* much of which has already been spent on STR, CON, DEX and SIZ because Rurik's player wants him to be a Warrior. 1 Quote Head Honcho of D101 GamesPublisher of Crypts and Things/Monkey/OpenQuest/River of HeavenThe Sorcerer Under the Mountain Link to comment Share on other sites More sharing options...
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