RosenMcStern Posted April 15, 2017 Share Posted April 15, 2017 This video features an example of advanced combat that might take place while playing Merrie England: Robyn Hode: http://www.rpgmeeting.org/en/component/content/article/12-news/51-rd100-advanced-combat-video It also showcases the Fantasy Grounds module. Enjoy. 1 Quote Proud member of the Evil CompetitionTM Link to comment Share on other sites More sharing options...
Runeblogger Posted April 16, 2017 Share Posted April 16, 2017 Very nice. I wish I could play some game using Fantasy Grounds. Quote Read my Runeblog about RuneQuest and Glorantha at: http://elruneblog.blogspot.com.es/ Link to comment Share on other sites More sharing options...
smiorgan Posted April 16, 2017 Share Posted April 16, 2017 20 hours ago, RosenMcStern said: It also showcases the Fantasy Grounds module. Enjoy. Where can I get the FG Rd100 module? Quote Link to comment Share on other sites More sharing options...
RosenMcStern Posted April 16, 2017 Author Share Posted April 16, 2017 I will release the alpha as soon as we run the next playtest. Or you might help us playtest, every Sunday evening from 21:00 to 24:00. 1 Quote Proud member of the Evil CompetitionTM Link to comment Share on other sites More sharing options...
smiorgan Posted April 19, 2017 Share Posted April 19, 2017 On 16/4/2017 at 7:40 PM, RosenMcStern said: Or you might help us playtest, every Sunday evening from 21:00 to 24:00. Uh, the temptation is strong! I'll drop you an email / PM. Quote Link to comment Share on other sites More sharing options...
Zit Posted April 20, 2017 Share Posted April 20, 2017 It seems that the Fatigue threshold is not used in this example. Is that correct ? And I still haven't understood the free actions. Quote Wind on the Steppes, role playing among the steppe Nomads. The running campaign and the blog Link to comment Share on other sites More sharing options...
RosenMcStern Posted April 20, 2017 Author Share Posted April 20, 2017 The threshold is in fact in use, but irrelevant. Whenever the guards go to zero SR or lower (or below the threshold), Fantasy Grounds subtracts one from their LP. But since no one remained in the fight after receiving a major wound, LP were never used. If running such a combat on tabletop, you would have skipped counting LP until someone got wounded. As for free actions, each secondary weapon for which you have a trait or stunt gives you a free action. Works like in Legend, nothing more. Quote Proud member of the Evil CompetitionTM Link to comment Share on other sites More sharing options...
1000buffalo Posted July 9, 2017 Share Posted July 9, 2017 (edited) Ran my first session using Advance Combat this evening with two (2) Players. We really enjoyed it, especially for a small scale skirmish. The options when an attack failed but still generated an Effect really brought home a nice and different feel to the melee. I look forward to some more. Edited July 9, 2017 by 1000buffalo 1 Quote Link to comment Share on other sites More sharing options...
RosenMcStern Posted July 9, 2017 Author Share Posted July 9, 2017 Thank you for the feedback! I could not hope for a better 1000th post in the sub-forum. You will see that the system can handle even large amounts or opponents, or very tough monsters who can take huge punishments and require you to take their Life Points down to full negative, equally well. Quote Proud member of the Evil CompetitionTM Link to comment Share on other sites More sharing options...
BMonroe Posted July 9, 2017 Share Posted July 9, 2017 I was in 1000Buffalo's game last night, and it was my first experience using the full advanced combat rules. What I enjoyed most about it, was how there was a lot of tentative attacks at first, running around, jockeying for position, stabbing out and doing minor damage to opponents. But then all of the sudden, things turned grim, and a few solid hits ended the fight fast. Felt very realistic to me, not at all like the usual BRP experience of winnowing away hit points bit by bit until someone falls. Liked it a lot. Looking forward to playing with the AC rules a lot more in the future. 1 Quote Please don't contact me with Chaosium questions. I'm no longer associated with the company, and have no idea what the new management is doing. Link to comment Share on other sites More sharing options...
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