Zit

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Zit last won the day on September 19 2015

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About Zit

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    Senior Member

Converted

  • RPG Biography
    Author of the BRP setting "Wind on the Steppes".Old player of Chaosium's RQ2 since >30 years. Some experience with many other systems. Currently runing 2 blog-campaigns : RQ2-converted-to-HQ2:G and BRP Wind on the Steppes.
    Published amateur settings for BRP (Uruk - Mesopotamia- and Vent des Steppes).
    Maintaining the http://windonthesteppes.blogspot.de/ blog
  • Current games
    HQ2:G and 2008's BRPS
  • Location
    Germany
  • Blurb
    French. Father. Chaotic Good.

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  1. It seems that the Fatigue threshold is not used in this example. Is that correct ? And I still haven't understood the free actions.
  2. This is propaganda of Praxian Humans who want to deny our deserved place in the Covenant and pretend us to have cheated ! The next one who pretends that we are veggies like herd beasts will be turned into a herdman and devoured on the spot ! [Isn't it indeed a break of the canon's claimed neutrality and relativity ?]
  3. Wouldn't make it a great temple, goal for pilgrimage, while it is supposed to be a minor one only ?
  4. Yes! So it shall be the Moon rune! It seems that every cult has actually its own answer
  5. How do you manage situations where the adventurer's action is in contradiction with one of his motivations, or at least makes the goal of the motivation more difficult to reach? What if the action complies at the same time with another motivation ? How do you manage opposing motivations (it may not be obvious at the time the motivations are chosen, but later on in the game)? In which condition can one give-up one motivation, even if the goal -if any- is not reached ?
  6. same for me.
  7. If disruption were working on non-living items, it would not by-pass armor but break it instead.
  8. In a future edition, you may write it in the powers Chapter, "overcoming an unwilling target", p.174
  9. or one or two Master Mind boards.
  10. So let’s say a sorcerer wants to cast a Hinder spell at a PC. At SR = INT, it starts a conflict with his WIL / Willpower. The PC resists with CON / Endurance (or any other suitable Trait), and has no reverse power. The target can only resist and never rolls for effect, so can try every time to gain a bonus bead and use it for his defense roll. For example, in our case, Run, or Willpower, or why not by rolling against a Motivation (“my beloved is being abducted !”. Since the caster (the Narrator) MUST roll for effect if the PC does not, or even just to apply the power, he cannot accumulate bonus : this is a big advantage for the PC, as long as he finds some Traits to gain a bonus bead, isn’t it ?
  11. Powers with the Overcome Attribute: the caster must start a Conflict matching his WIL vs. characteristic as stated in the power description. - Can the target roll for effect ? - are other Traits usable for support beads ?
  12. What about using the word "Discovery" (how exactly is better left to native English speakers...). Isn't it what the QuickStart is aimed at ?
  13. Armour has a coverage value, either on a hit location if you use the rule, or for the overall armour if not. The unit die indicates which part of the armour (not of the body) you hit. This is the totally unofficially called by myself "chainmail bikini rule". As option you can roll 1d10 for it, but this unnecessarily increases dice rolling. Do robots have Life Points ? One of the side bar comments says "Some types of monsters do not have Life Points at all." I think robots follow the same rule as items, where hits reduce the toughness until 0 instead of reducing Life points, which disables the item.
  14. Question about javelins: does the Trait Javelin allow to use it as Close Combat and Ranged Combat, or do you need 2 Traits, one for each ?
  15. I agree with Iskallor. What if you miss your roll ? Do you commit heresy ?