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Brootse

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Everything posted by Brootse

  1. Yeah, I calculated the numbers some years back and came to similar conclusions. Most of Issaries' worshippers are crafters, so there wouldn't be such a great need for mules, even for the tiny Gloranthan ones.
  2. Brootse

    Ethilrist

    After they've fed their enemies to their horses, there's no disorder left.
  3. The Liberation of Sartar happened during the Earth Season, did you give penalties to the harvest from this?
  4. Yeah, looks like that the tags stopped working again. In the scenario in the Gamemaster Adventures, it was specifically about freeing a deity, same with Firshala in the Griffin Mountain set.
  5. Wait, you can regain your Rune points by worshipping in associated cults' temples?
  6. At least the first two years of the -25 Sartar campaign will be quite tightly packed, and there will be more than one scenario per season, if the characters have personal feuds or take part in the field battles of the Hero Wars. I just finished the first year. The way I handled it was to give experience and POW increase rolls after each major scenario (eg. the published ones), or after few shorter ones. Orlanth and some other cults have more than one holy day per season, so at least some of the characters of the group had Rune points in each scenario. Some cults eg. Humakt get only one holy day per season, so their worshippers just have to be more careful about their Rune point spending. e: haha, didn't see how old the op was
  7. Brootse

    Wolf Pirates

    Yeah, not official, I meant this:
  8. Brootse

    Wolf Pirates

    Isn't that too few worshippers for a shrine? And for a wyter? Don't they have Windwalk anymore?
  9. 7th century BC Med was already some centuries into the Iron Age. e: I didn't specify in the post, but I meant specifically the Macedonian phalanxes, the shield wall with spearmen was a proper Bronze Age innovation, but the version with smaller shields, longer spears, and deeper ranks was a much later innovation.
  10. 15% seems ok, a low chance, but still a chance.
  11. As many cooks have found out, cooking oil can be lit on fire quite easily.
  12. If used as an area weapon, DEX * 5 could be ok to get a grenade-like weapon close to the target, but there should then be some sort of scatter and distance rolls too. And on a failed roll the distance from the target should be greater. Succeeding in a Thrown rock (15) skill means a direct hit. Clay jars full of lamp oil weren't used on ancient battle fields because they weren't very effective, and the rules should show this. 3d6 is damage for magical fire, and normal oil fire should do less damage. Perhaps d6 to one location. The rulebook has decent rules for fires on p. 157.
  13. Yeah, Glorantha uses about 300BC Iron Age Earth innovations, and gives lip service to the whole Bronze Age thing. In addition to coins and triremes, there are crossbows, phalanxes, catapults, kopises, greatswords etc. These things can be constructed without iron, but they weren't invented during the Bronze Age.
  14. That's about in the same ballpark as the RQ3 prices divided by 10. Good prices imo.
  15. I've understood that the ranks in Orlanth Rex go like this: Thanes: laymembers Clan chiefs: initiates Tribal kings: priests Prince of Sartar: high priest But the Gamemaster Adventures book states a few times that Leika is the High Priest of Orlanth Rex. Perhaps the Prince is then just primus inter pares and can't command the tribal kings with magic?
  16. Thanatar and Humakt's Lunar counterpart Yanafal Tarnils also gave gifts in previous editions.
  17. Aren't the tribal kings priests of Orlanth Rex, and the Prince of Sartar is the high priest of Orlanth Rex?
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