Jump to content

Lordabdul

Member
  • Posts

    2,275
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Lordabdul

  1. Should Rune Fixes also contain other non-game-system errata? Like this one about Sartar missing from the list of participating homelands for 1610:
  2. I was also a bit confused, and now that I've received the physical GM pack, my guess is that it's just a mistake with the digitial version -- there's no other map of South Peloria, and indeed everything else matches the digital files. So I think this is just an extra map that crept into the archive: you can keep the bigger file and discard the smaller one.
  3. Yeah, I mean there's a whole bunch of past campaigns that may or may not be available anymore (can't say... I'm lucky enough to have some old French editions of most of them), and that might benefit from some new editions, but of all of them, I think only SoYS has that special mix of nostalgia, historical relevance, and awesome bits that make it rival Masks (it's actually a proto-Masks in many ways). As such, I'm sure it could make a very successful Kickstarter.
  4. I'd love to see an expanded/revised/updated version of Shadows of Yog-Sothoth, with the same kind of content upgrade that Masks just had.
  5. The few HQ sourcebooks I bought were indeed only because they had "Glorantha" written on the cover. Now I wish I bought more of them because it's hard to find the other ones I didn't buy (I did buy the first HeroWars but never used it, it's really not my jam)
  6. Ha! I was thinking "wait a second, I remember having this problem before, but where?", and yes, it must have been for the Masks slipcase. For that one I just gave up after a day, took a deep breath, closed my eyes, and threw it away. I just received my RQG slipcase and I'll do the same here -- it's just not worth the trouble. I'm keeping the little cardboard tray though. That one's handy.
  7. Nice topic! I don't know if those qualify, maybe under the "Trail of Cthulhu" banner (similarly to the ones like Cthulhu Invictus under CoC? ) Cthulhu Confidential: modified Gumshoe rules for playing with only 1 GM and 1 player. Cthulhu City: an alternate setting for Trail of Cthulhu where the Mythos seems to have completely taken over the coast of New England.
  8. Thanks for the updates and info @Trifletraxor. And thanks to @Rick Meints for the insight into the contents -- and yes I'd love to see that index book sometime I might be worth saving what Rick said by moving those messages in a new thread instead of pruning them?
  9. Fair enough! I got this from the Credits page. The version currently available on the Chaosium store seems to be the 2nd edition of the Cult Compendium which (according the gray boxed text at the bottom) is a "second edition revised and corrected, with new material". It's the same wording for the other books. I got that from your preface in that book Maybe I misunderstood the context of what your wrote there, but that's what's mentioned in the first paragraph ("Ever Forward", page 3). Most of what I wrote in my previous message was taken from those prefaces, actually. It sounds like I got a lot of things wrong, but as a result I would love to get more information about it, or at least enough information to know how useful/not useful it would be to get the original sourcebooks if I own those "Glorantha Classics" bundles? That sounds like an awesome piece of gaming archeology and would love to see it in PDF some day (and, if annotated, the exact thing I'm looking for!) If that helps, it sounds like the type of work that you could crowdsource somehow.
  10. I was not, even though the thread is pinned! That will teach me to never click anything else besides "Unread Content", and maybe sometimes go in each sub-forum to see what's up with my own eyes. Thanks a lot for pointing it out! AFAICT The Cult Compendium isn't available in physical form anymore (it doesn't show up as orderable on the Chaosium website for me, at least). I think it might be obsoleted by the upcoming Gods & Goddesses of Glorantha anyway, no? I think a big part of my confusion was the subtle distinction between "HeroQuest" books and "HeroQuest Glorantha" books. But it's a bit clearer thanks to your explanations and that thread (and also actually looking at the covers of the books -- they have completely different designs). I guess the categorization of the Chaosium online store now makes more sense to me Thanks again!
  11. As a late-comer to Glorantha(1), I have to say that the 2 most confusing or annoying parts of the product line are: Recommendations of out-of-print products. You can thankfully get the PDFs (and I'm super thankful for that, I hope more PDFs show up eventually) but I find that it's not as fun to flip through, and not as practical for "reference" type books. I understand that it's still better than "nope, there's nothing about Sartarite culture available right now" but I think it might be worth it to always add a disclaimer that only the PDF is available. And I don't mean to criticize specifically people who posted about Sartar books here, I appreciate the information and help, I'm just sharing how, at first, I would often feel a bit of disappointment tracing back some book reference to a PDF-only page (or worse). The tribal knowledge surrounding the convoluted publication history of both Runequest and Glorantha material. Sometimes there's material that has been re-published with minor edits, sometimes there's new material that invalidates older material, etc. I would absolutely LOVE to see a list of all the books ever made by the usual suspects (Chaosium, Issaries, Moon Design, Mongoose, etc) split in a handful of categories that help figure out what you're getting in terms of Gloranthan canon-ness ("currently canon", "compatible with current canon", "mostly compatible, see notes", "mostly incompatible"), dates covered (second age, third age, which dates, etc.). I understand that it's possibly a massive amount of work, though. The Glorantha Wiki actually helps a bit there sometimes. (1) I've been gaming for a couple decades and along the way collected a couple HeroQuest books to flip through casually, but I started looking at RQ and Glorantha "seriously" only recently thanks to the Chaosium revival.
  12. It would be even better as an "errata" PDF.
  13. I voted campaigns and scenarios, definitely. Glorantha is an impressively deeply detailed world, so it's often intimidating to figure out where to start as a GM. It's often said, for example, that one of the main themes of Glorantha is the relationship between humans and gods, but how does that actually translate into an adventure? It definitely shows in the world books, but I'm not just reading a history book to my players, I'm making them play something, and it needs to "feel" Gloranthan somehow -- I'm just not always sure how to do that. I can come up with dungeon crawling scenarios around Dragon Pass, and hey I can even come up with some more inspired and complicated plots involving politics and religions and whatever, but I have no idea if this, say, adventure about trade routes being disrupted by an expanding clan is going to really feel like Glorantha, or if, regardless of its flaws and merits, it's a generic fantasy plot that could just as well happen in any other random fantasy world. So that's why I'd love to see more examples of adventures, and then I can branch out on my own from there.
×
×
  • Create New...