There are several points in your post, my lord.
Of course, whatever system you use, items ( like your example) can and should have a name, that can or can not give hints on the capability of the item, and that can or can not be easily known. In fact, in your 2nd example, I would answer: 'Write Sword of Jaelik'!! The way to determine what it does changes from GM to GM, as several threads on this forum have already shown.
But I don't think artificial to hear a player having his player say:'I cast Bludgeon'. I'm not a CoC fan, so can not answer for that game, but for me, and for RQ specifically, it is not a problem and avoid having to ask what is the effect.