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Lloyd Dupont

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Everything posted by Lloyd Dupont

  1. Mmm... This is inspiring me.... In my scifi setting I plan for a somewhat distopian or corrupted setting... Maybe most cop will be trigger happy against other races! And probably most cop will be Bulrathi... (it's MOO2 inspired.. in a multi racial, heavyly cloned Bulrathi fallen empire) I also wonder, beyond the social stigma, if there are practical pain to be heavily armed... I guess weapons are heavy (I never could GM fatigue quite convincingly) and armor might hamper agility somewhat.. and both should hamper communication skills...
  2. Come to think of it, shop keepers might call the police to get you out of their shops (or shopping mall)... As you said Ian, shop keepers don't want you there...
  3. HI All! I am GMing my homebrew adventure with a couple of friend using alternatively Revolution D100 and BRP (tried Mythras, and CF before as well) I am kind of chronically unsatisfied I must confess... but staunchly opposed to GMing D&D... though they joke about it since I change my mind about some fine point of rule or rule system every so often... At any rate one critic they agree with me is something is not quite right and it could be because D&D has gone through a lot of evolution... and it stuck me.. the most evolved BRP variation is no doubt Cthulhu! And I suddenly wonder, what kind of subtle rule and tweaks the latest edition of Cthulhu has.... Like, for example, I think in Cthulhu game there is a rule similar to the advantage rule of D&D where you roll twice.. So.. in a few words... what cool rule is in Cthulhu 7e that is missing in BRP?
  4. I am wondering.. for my (still) upcoming scifi campaign... what would happen to people slinging their repeating rifle blaster on their shoulder and sporting their best combat armor in the street... A question best asked to our american friend I imagine.. What happen in Texas if, say, you walk in the street in full knight armor with a 2 handed word on your back? Or walk with body armor and kalachnikov on your back to burger king?
  5. Best way to sip wine and eat bourguignon while gazing at Titan's frozen sunset!
  6. What did I miss? This seems like rebukes to an argument I didn't see! 😮
  7. I will count to 5 as written before! No wait.. was is 3?
  8. But what if.... I use both volumes AND an increase damage 8 enchantment?! 😮
  9. I think, from what I read and some small reflection, that a successful RPG need some literary base that serve as a common inspiration for player and GM alike, in both, 1. wanting them to play that style, 2. give them common expectation Witness so many RPG mushrooming around labelled after "something" RPG (Witcher RPG, Dragon Age RPG, etc...) ... So, yeah, I can see that "Generic RPG" doesn't cut it as much.... I guess I am missing Master of Orion RPG and I gotta do it meself! 😕 I wonder if an adventure RPG Wiki would help.. is there such a thing?
  10. He... No, IT is too powerful! :O..... Oooooo.... Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtag! Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtag!
  11. As a French person (In Australia) I have to say I can indeed relate to Goldorak (was on when I was a kid ) but I have indeed no clue about the Go Nagai robot!
  12. Wow.. this sounds unexpectedly difficult... 😮
  13. Any one read that? One of my player recommended it and I am at book 3 and it's rocking so far... But reading spoilers (I am at work now and just can't wait) it seems like the serie is going downhill after book 5 😕 One thing I am keen to know.... is there more stories with The Morrigan... quite like he so far!
  14. My player have some frustration with Revolution D100... and I might give another go at BRP for that campaign part 2.... (and adapt the stunt/blueprint thingy to BRP) Magic have a definitely different feel between both system.. but while I do like the weaker (i.e. less powerful) yet freer approach of BRP I like the area enchantments / warding I started to use extensively with Revolution D100... I guess I could posit a area warding / enchantments (Rituals!) which let apply some vaguely defined spell list to some vaguely defined area on a somewhat permanent fashion and could be cast by a congregation of casters to ease an expansive (yet affordable) POW and time cost. And I could keep it "GM only" for now (as in it's not widely available knowledge and I could fudge it for now and give me time to experiment on its effect...) the whole magic item creation procedure is rather .. left to the imagination in BRP... Dark Elves do have special materials (adamantium, blood power stone, strongly magical culture), I like to use skill penalty idea... I might have this advanced sorcery supplement to look at for ideas, thanks for suggestion.... An idea, indeed, might need to have Adamantium engraving all over the enchanted area... which explain while Dark Elves could protect whole town (they have lots of adamantium)... but others could not...
  15. I am a little sad how Cthulhu is overshadowing BRP by a large margin... (and hey, they are both from the same company!) Is the horror RPG that much of an asset over plain generic game rules? I wonder if a good scifi setting could help? As, for example, I found Cthulhu's dream world quite interesting...
  16. The thing close to my heart here is that Revolution D100 somewhat encourage enchanting whole area and I took that to heart for my Dark Elf parallel universe. With various protective enchantment covering all major dark elves towns and well off shops. However BRP follow the tradition of many Runequest like setting before it where any sort of enchantment is prohibitively expansive in term of POW and implicitly extremely rare. (Note I a m loathe to introduce to BRP the exponential result of magic / pow investment) And it's not so much I want to flood the world with magic sword and armor, but I found having anti teleport anti scry zone protecting large and important area quite thematic....
  17. Well.. it is a well known phenomenon... But it is also well known that while the life of soot in the upper atmosphere last a few year.... excess CO2 last a few.. hundreds (I think) years (or another different yet much bigger too) number...
  18. I am going to have a look at that. Thanks Clarence
  19. Thanks for bringing my attention to this, indeed, beautiful woman!
  20. I happen to have the expanse on my kindle, was good read... will give it some thoughts... I dunno Cowbow Bebop! 😮
  21. For my upcoming scifi campaign, even though I would be in what a friend called "Dark Age SciFi style" of campaign, I plan to start very low combat... Mostly investigation I guess... I am not that good with that style of game though... Any tip / link / document (/adventure) that could help start on that path would be welcome!
  22. Good point, obviously if it helps, it does some work (i.e. energy is spent).. but in an empty room with only solid object might not waste any energy, or very little
  23. - the problem with centrifugal gravity is you need really big ship to make it practical (ant non nauseous) - the problem with constant acceleration is that you need a lot of energy to be on board.. (in space all you have is what you can carry and energy itself takes space, think of rocket equation) The only "realistic" solution is to stuck 0g or assume a low energy cost artificial pseudo gravity. I could imagine my repulsor field technology (which generate pseudo gravity and other things in my imaginary setting so far) use no energy when nothing moves...
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