Jump to content

svensson

Member
  • Posts

    2,088
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by svensson

  1. Absolutely. I think I would have preferred to hear more of the story instead of his 'gishgudi solo' But at the end of the day, I am a better historian and gamer from having heard this and knowing that it exists. Whatever criticism I may have about it is surpassed by my respect for the scholarship.
  2. And for those of you with Apple systems, Dave Dunham has released a sequel of KODP called Six Ages, link below https://store.steampowered.com/app/881420/Six_Ages_Ride_Like_the_Wind/
  3. @jarulf @Bill the barbarian I'm glad you guys liked it. I didn't care for Pringle's [the artist] presentation style, but that's just my taste. That aside, I am deeply impressed with whole thing. Learning a dead language to the extent that you can perform its national mythological cycle worthy of respect and I absolutely do. And I think that some familiarity with Gilgamesh is something that many gamers generally lack. We all have some notion of the Elder Eddas, King Arthur, Beowulf, and the Greek myths [at least as told by Edith Hamilton], but far less of the actual myths of Egypt, of Rustam, of the actual gods such as Bel and Ishtar [as they were actually worshipped, Conan novels aside] etc.
  4. OK, this guy really, really overplays it, but here is about 4 minutes of the Epic of Gilgamesh in Sumerian played on a period lute-like instrument called a gishgudi. Inasmuch as Gilgamesh is the spiritual ancestor of Glorantha and one of Greg's major influences, it's worth a listen.
  5. Yeah watching Krogar Wolfhelm stare daggers at Jotoran Longsword at Gimpy's would be just plain awesome. Or putting a party together on a private server and running the The Giant's Cradle... I really can see it in my mind's eye.
  6. I'm pretty much done with the whole MMO thing, but then I've been mucking about with them since Ultima Online and EQ1, so... That's no hack on those who enjoy them, but I find the constant grind without a story and trying to find a decent PUG to take care of the mandatory raid content to be a real detraction from my personal experience. When I get into a game, I enjoy the story and the personal epic and 'Barrens chat' [and every game has someplace like that] just gets in the way of that for me. And to be honest, I have more than a little bit of troll in me If I get annoyed with somebody enough, I can turn into a complete online jerk. So, I don't put myself into those situations. I think of it as a public service... lol! Again, for those who enjoy the more social aspects of gaming, Mazel Tov! and enjoy. Do your thing and have fun doing it. I am thrilled that RQ is finally getting some RPG computer game love. Dave Dunham's KODP is wonderful game, but oftentimes it leaves me hungry for a more personal experience in Glorantha. I'm looking forward to further details. But first, Cyberpunk 2077 and maybe Elder Scrolls 6... by the time I've devoured those, RQVG [RuneQuestVideoGame] ought to be about ready.
  7. It depends on how important Sugura Province is to him. He may look at Sugura's situation and see exploitable weakness. You describe the province's status as precarious... A spoiled brat for a liege lord, an army that is tired and low on gunpowder, damage from recent natural disasters... All of that could make Sugura look like a wounded deer to a pack of wolves. On the other hand, if Shingen is focused on finishing his work in Shinano, he might see Sugura as a distraction that doesn't have much of an up side for him. The Kwanto provinces are certainly more wealthy. If he controls those, he controls most of the rice production in all of Honshu. Controlling Sugura just give him a port, and seaports are not all that important to Honshu daimyo. So Shingen may see those pesky samurai as either cunning opponents worthy of respect or as bugs that need to be stomped. Either way, I would certainly have the Takeda start spending some koku to dig up dirt on Our Heroes in order to blackmail them at a later date. They're obviously a major pillar of support for Sugura's daimyo, and it's in the Takeda's best interests to be able to topple them if needs be. Another idea strikes me as well... You might introduce religious problems in the form of the Ikko-Ikki sohei. A fiery young Buddhist preacher establishes a monastery nearby and starts preaching about the decadence of samurai. This attracts the farmers and ronin in the area, who form a religious crusading army seeming from out of nowhere. Naturally, this monastery is in a highly defensible location. The situation could be resolved diplomatically if agents of the Sugura daimyo can convince the preacher of their piety and righteousness. OR the players could have another Ishiyama Hongan-ji War on their hands... Lastly... There are downloadable resources from L5R [which will certainly require some converting] as well as the earlier samurai games of Bushido by FGU, Sengoku by Gold Rush games, RQ3's Land of Ninja box set, and Mongoose's RQ2 /Legend Land of the Samurai, which was retitled Samurai of Legend.
  8. I don't know of any KAP-specific scenarios. I've only played the game peripherally a couple of times. However, historically there is a bunch of intrigue that you can use. They could be sent off as emissary /observers for their liege. In 1550, Takeda Shingen has just finished conquering Shinano Province, thereby taking control of the mountainous spine of Northern Honshu. It's a direct gateway to the fertile Kwanto Plain provinces, and everybody is wondering which way he's gonna jump next. This eventually leads to his conflict with the Uesugi of Echigo Province, but that's a couple years into the future. As of 1550, he's mopping up the last resistance in Shinano and is a major power in the Game of Daimyos. And wouldn't you know it, your setting of Suruga Province is right next door to the Takeda home of Kai Province. Pretty sure the Uncle Regent would like to have some sense of where Shingen is going to be nosing around next, wouldn't he? [link to wiki article on Takeda Shingen] https://en.wikipedia.org/wiki/Takeda_Shingen
  9. I'd be looking for the product to be available by 31 March, as they announced earlier. I've got it on pre-order with my FLGS, but the distributor has an order in for it.
  10. Buzz to Star Command... there seems to be a malfunction with my lasers....
  11. The announcement said it'll be an RPG, but was pretty vague after that.
  12. Well, to put out a high quality game that's close to what the fans want in anything like a timely manner, you need a team of highly motivated and highly skilled fanboys. And that's hard to assemble at any time. Just ask the people who are actual fans of, say, Star Wars or Star Trek who tried to put out a quality product. And by 'quality' I mean a solid story that's engrossing, entertaining, and agrees with canon as well as having excellent technical elements and doesn't crash all the time. That's a tall order for anybody. And just to add to all that, the deeper the canon-lore, the more critical the fan base. For all the commercial success of Peter Jackson's Lord of the Rings trilogy [and especially his Hobbit trilogy], many of his directorial decisions were widely criticized by fans. The same goes with the games in the franchise... Shadow of Mordor /Shadow of War were visually beautiful with a rather unique and interesting storyline and mechanics, but were lambasted by the fan base. All of this is why Cyberpunk 2077 has taken so long to produce and the studio has been adamant its 'it'll be released when it's done' stance. I also think that is one reason why Traveller hasn't seen a big-budget game. I mean, could you imagine the fannish microscope if anyone were to announce a Warhammer 40K big budget film?
  13. It depends on the level of detail the players want. If I have a table full of ex-military, I'll differentiate between Drive Tracked Vehicle and Drive Wheeled Vehicle and Rifle and Shotgun. At that same table, if the game is modern [post-Vietnam], Rifle will also cover SMG because of the advent of the assault rifle making handling autofire part of Basic Training. If the game is Great War or War Two, SMG is a separate skill. Why? Because at that table with that particular group they want that level of detail. If I'm sitting at a table of medical people, First Aid is going to be different than Medical: Trauma and Medical:Surgery. At the end of the day, I certainly don't want to bleed skill points off of skills the players will need to survive the campaign just for the sake of character concept. But then again, a person who generated a Military NCO from a ranch in Texas had better have a real good story on how his character got Mythos Lore 45% at campaign start
  14. Well, I can tell you from personal experience that driving an automobile is way different than riding a motorcyle or piloting a ship or aircraft. What I would do is require different skills for Drive [any 4-wheeled vehicle], Drive Motorcyle, Pilot Heavier Than Air Craft, Pilot Lighter than Air Craft, Pilot Powered Small Boat, Pilot Powered Ship, and Sailing. The same would go for animal powered transport... Ride Horse and Drive Wagon.
  15. The Game Matrix in Lakewood WA is carrying a whole slew of BRP /CoC /HQ/RQ2/ and RQG. I have the slipcase edition on preorder from them.
  16. I wouldn't mind a multiplayer mode either. Set up a team and hit the epic adventures would be fine. I also wouldn't object to a party based game like Baldur's Gate [etc.] The problem with MMO open worlds is that you're trying to reduce the travel time between one point and another. For those of you who played EverQuest back in the day, remember the ridiculous run times in Western and Eastern Karana? Like 20 minutes of real time and two days of in game running down a road with absolutely no encounters. But consider some of the current genre of really good open world games, like Witcher 3 for one example, and then imagine running around Sartar or Prax. Kinda awesome, right? Or a Sun Domer or Lunar or Praxian... Brief bit of gamer history for me... In an RQ2 game well over a decade ago, I played a Rhino Rider Praxian who worshiped Orlanth. EVERYBODY else in my party made it Rune levels except me...even the Chalanna Arroy healer and we did not make life easy for him. No matter how hard I tried, no matter what I did, I could not get any sword skill over 85%. I must have erased a hole through three character sheets erasing check marks off 1-H [x] Sword Attack. And when you have three freaking sword styles [short-, broad-, two-handed] at 85%, you know the universe hates you So the idea that I can play Grettir Windwander and his trusty Rhino, Windbreaker, in a computer game has a certain appeal
  17. Just d/l'd this and took a look. I'm a long time Traveller and BRP/RQ/CoC fan, so I really couldn't help myself. First impressions: 1. The work is clearly an older document. It's based off of older game references and standards. 2. It's very short, a grand total of 9 pages. 3. There are several aspects to Traveller that the author doesn't address [Social Status, racial details for aliens, etc.] 4. Careers /Prior Experience 5. Age. One of the hallmarks of the Traveller game is that the characters are fully grown adults. Magical teenagers never save the universe in Traveller. Summary: This is a useful starting point to converting Call of Cthulhu into Traveller. The list of skills is handy. But it is based on older editions of CoC and Traveller both. But make no mistake, this is only a starting point. A referee using this still has a lot of work ahead of him. This isn't to say that I don't like the document. I think a lot of groundwork was laid in converting two very different systems. But it's best to look at this with reasonable expectations. You'll not be able to jump in and play immediately with this, but you'll be a lot farther down the road with it than starting from scratch.
  18. Let me also add that what I'm hoping for is an open-world single player RPG with a deep storyline. I have visions in my head of adding clan tattoos to my character, buying spirit magic from my cult, having to quest for access to Rune magic, developing my character from a farm boy into a Rune Lord, all that stuff. I won't get it, but it's what I want to see. And I'm not encouraged by the the whole toys to life thing. Jokes aside, I see a lot of that as just a thinly disguised microtransaction designed to nickle and dime players into paying to win. If I wanted that bullshit, I'd play EA's FIFA franchise.
  19. Well, I'm one of those freaks who is pretty picky about his games. I know what I like and I don't spend money on games that I won't like even if they're from franchises that I love. For example, I'm a huge fan of Fallout but wasn't even interested in either Fallout Shelter or Fallout '76. Strangely enough, I was even willing to give Mass Effect Andromeda a chance. I thought of it as the first book of a trilogy and was willing to see what the second 'book' had to say. If The Glorantha Game is the kind of game I'm looking for, awesome. I'll be in waiting in line with all the other preorder honks. If it isn't, then I won't be interested. But I am happy as Hell that Glorantha is finally getting the game treatment it has coming and am looking forward to eventual announcement.
  20. Help! Does anyone out there have the old RQ2 Questworld box set? I need a pdf of the Introduction To Questworld [the folio that describes the continent of Kanos, not the adventure booklets]. I have the box set and I know I had the whole thing at one point, but I pulled the Intro out to start setting up a campaign and now I can't find the folder with the work in it. And that was at least two apartment moves ago... So if anyone is willing to scan just the Introduction folio, I'd be deeply grateful. Thanks all!
  21. Something to look forward to after Cyberpunk 2077 [contains excitement]
  22. I missed the announcement. I'll check the FLGS and see if they're in Bits and Mortar. For some reason I had it in my head that there would be a code included in the shrink wrap. However that might have been another company. Thanks for the answer.
  23. A future history spanning to, say, 1650 would be good too!
×
×
  • Create New...