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svensson

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Everything posted by svensson

  1. Quick question. Will there be a purchase code in the shipcase edition for PDFs for those of us who'd like to support our FLGS by purchasing there? Thanks.
  2. At my last look [day before yesterday], all three ships carrying the Slipcase Edition [RQG, GM Kit, and Bestiary] were in either in-port or in the final legs of their voyage. These ships were headed to Southampton UK, Sydney NSW, and Long Beach CA. Of these, the Long Beach vessel had the farthest to go. Expect them to be available by the end of the month [March 2019].
  3. I'll grant you that the Guide is definitely a tome. Digging that SOB out to reference can be a chore when you're trying not to tear the dustcover, etc. As to a new edition of the same material, I'd rather prefer to get a glimpse of what Glorantha looks like after the fall of the Red Moon. I mean, what does Dragon Pass look like after Heortling culture is nearly exterminated and Orlanth only survives by the skin of his teeth? But more art, especially more GOOD art, is always welcome. Maybe a Visions of Dragon Pass book with juried and authorized art and illustrations. You know, now that I think of it, a couple of books of art that depict the scenes from the travels of Biturian Varosh and Paulus Longvale could be good.
  4. So I want to get a game going in my local area, but I'm tired of having to buy a rule book, get read up on the world /milieu /genre enough to present the material, convince people to play, and then run into a dead end when the game dies, or it gets sold to another company that *drastically* rewrites the rules. [for example, the various iterations of Middle Earth, Star Trek, Star Wars etc.]. To solve this, I dug out my old RQ2 Questworld box set, dusted off the Kanos continent, and am putting together a transplanted Earth society on that continent. 'Just add magic' so to speak. And it's NOT a society you'd expect, either. My struggle with all this is convincing players 'raised' on leveling systems and experience points that there is an alternative that is more homogeneous and 'natural'... that they can do anything they want if they're willing to spend the time and effort, but that they'll only get better in skills they spend time and effort on. With all that, I've found that the big advantage RQG has is the long back story that players can read up on if they wish to. There's lots of illustrative art, and lots of hand waves that help a player get into their role. With Mythras/RQ6, not so much.
  5. Are you speaking of the big 2-volume set? If so, I don't know about that... that's kind of pricey just for new art and not new content. As I understand it, the GoG was supposed to be the be-all-and-end-all of what Glorantha is and is not. If so, I thought there was a lot of new art in it. Especially art with a newer direction than previously [the artwork depicting the various peoples for example]. Maybe it was new to me or something. This isn't to say that there isn't some extraordinary art coming out lately, there absolutely is. Were I to suggest something, I would like to see some more art depict the gear of the various societies. In the RQG main rules I really enjoyed the Heortling artwork showing Farmer, Thane, Noble, Rune Lord, and Priest and I'd like to see some depictions of Esrolians, Dara Happans/Pelorians, Praxians, etc.
  6. OK, over on the Glorantha board we almost got into political stuff. We certainly don't want a political debate in this forum. But I got to looking at the 2016 CthulhuTrump campaign stuff and I thought.... Would an image of Teresa May and Donald Trump dancing around an altar summoning Hastur be funny? Yes. Yes it would....
  7. XIN LOS ANGELES tracks as being in Vancouver BC by tomorrow afternoon on VesselFinder. You Ozzies can try and figure that out in ANZ metric time, plus or minus DST... Since her last port of call was in the PRC, I'm presuming she's inbound for Longbeach CA.
  8. It might be useful if we set aside the normal meanings for the words 'iron', 'bronze', 'copper' and so forth. Those words imply that that the Gloranthan metals called by those names possess properties and respond to treatment the same as Earth metals of the same name. And it is very clear from their discussion in Greg's writings and the metals' treatment in RQ that this is not the case. We know these things for sure: *Gloranthan bronze is not usually smelted from tin and copper. They are the literal Bones of the Gods that slain in the Gods War. *Many human cults know the secret of working Gloranthan iron/ Ur-metal. A smaller number know the secret of working it into steel. Orlanth, Humakt, Yelm, Yelmalio and cults within the Lunar Empire [Blue Moon, etc.] certainly do. And the Mostali don't send gobblers after all of them, so the secret of Ur-metal must not be all that very important. A Lesser Secret rather than a Greater. *Many Rune metals can be enchanted to the properties of bronze, but few to the properties of iron.
  9. Why do I have this vision in my head of a marching phalanx getting spun around like Russian Cossack dancer
  10. Well, let me point out that working raw iron into sharp blades isn't all that much more sophisticated than working copper. The Xhosa and Bantu peoples of Southern Africa [the Zulus are a Bantu people] were able to make assegai blades using stone anvils and hammers. There's nothing that says the Mostali don't trade blade blanks for the locals to pound into specific shape. However, I also realize that Gloranthan Ur-metal [Runic Iron] is not the same as chemical element Fe on Earth Prime. While I might bring up some Earth equivilents, the Metals of Acos are what Greg Stafford said they are, not our chemistry or shop teachers
  11. So true. And you can say that about any franchise or genre. Sometimes you just have to let the magic be magic and the warp drive work because the author says so.
  12. Well, the Marian legion [based on cohorts] is a much looser formation as compared to the phalanx or the Saxon/Viking shield wall. One look at the legionary scuta after Gaius Marius professionalized the legions will show you that they weren't made to overlap in battle formation until deep in the AD's [about the time they were strapping iron darts on the inside of their shields]. I suppose a Lunar legion-equivalent could use a sickle-sword of some form to stab upwards in a softball-pitch motion.... But again, I wouldn't recommend it.
  13. Well, it's good to a firm basis for going forward. I admit that I didn't much like knights in Gothic jousting harness and Ralios covered with codottierri wearing coats of plates and carrying Florentine rapiers all while the Lunar Empire was still wearing linothorax and its 'heavy' infantry was wearing lorica segmentata.
  14. Okay, looking up 'Greek kopis', I see the similarity. I'd seen other illustrations that looked very like a sword-axe [a' la the '300' movie]. Certainly they existed in history, but I have to admit that I never liked the visual of them. They have this ridiculous 'mall ninja' look that bothers me. But then, I fought as a heavy in the SCA for many years and I freely admit to a straight blade bias. From my experience looking over the shield rim at bad guys, there isn't a whole lot to recommend a curved blade while fighting on foot. It's true that a kopis /falcata can be a shield killer with enough *oomph* behind it, but it doesn't really lend itself to any combat style other than the overhand hack. The same goes for the Lunar sickle swords of whatever variety... especially when you imagine them a legionary type formation. Cohortal or manipular formations depended on the front ranks being able to stab underneath into the abdomen of opponents who were hacking overhand and using their shield to counterbalance the motion of the strike. But at the end of the day, this is fantasy with Gods and demons and magic that works. If Greg and Steve say that cohorts work with scimitars, so be it.
  15. Since we're talking about swords [and I admit that I haven't read 16 pages of discussion] what about the Iberian /Carthaginian falcata? Or the classic Egyptian khopesh?
  16. Since when did any of the RQ3 material become non-canon? And do we have a list of canon sources? BTW, I thought the Shadows on the Borderlands was a great supplement. It had my group looking over our shoulders for Thanatari scorpion-ogres for months!
  17. In re: Passions and Illumination [which really ought to be its own thread, but nvm] Were it my table as GM, I would allow a very limited number of Passions for an Illuminate character. Like maybe one or two Passions absolutely essential to the character, its beginning concept, and its subsequent play. Arkat was an Illuminate and was able to maintain his drive to kill Gbaji... and the tales tell us that it was not in the cold, calculating manner of Oddi the Keen. When battle became personal, Arkat could get quite enraged [mechanically using his Hate Nysalor Passion]. Illumination by it's very nature is free of Passions [capital and lower-case 'p']. It is the liberation from dogma and prejudice, yes, but it is also releases the boundaries of morals and ethics that allow all societies to function. Even here on Earth Prime we struggle with the definitions of 'evil' when we have a difficulty defining what is 'murder' and what is 'killing', for just one example. Look at what happens to Illuminates when they realize that there's no consequences to even the most depraved acts. And speaking of Arkat and Argrath, that brings up another question.... Was Argrath Illuminated? [ducks]
  18. SIDE QUESTION These stupid line-throughs keep appearing in my posts. Other than erasing the entire post and starting over, I can't seem to get the damned this to stop appearing at random intervals. Anyone have any ideas about this, or is it just me?
  19. You know, I'm pretty sure that gods and genetics don't mix very well
  20. Given the quality of of the new product [RQG], I have no issue with that at all. I'm gonna buy the book in hopes that there's new or updated information within. I will note, however, that Harn has a big following and has been very successful in its loose-leaf format. Further, from a strictly referee standpoint, it's much easier to organize information loose-leaf. But that could just be my old pen-and-paper thinking. On that note, there has to be some kind of balance to be struck in the Glorantha wiki between the current 'buy this out-of-print product, page xx' and wiki entries that offer substantive information in the entries but still encourage product sales.
  21. Actually, canon has *extensive* Thanatar activity all through Carmania, Dara Happa, and elsewhere. Specifically, RQ3's 'Shadows on the Borderlands' [a supplement to 'River of Cradles'] has an antagonist Thanatari who came to Prax from a large Thanatar cult complex in Carmania, took over a shrine in Peloria, and moved on to the Vulture Country near the Zola Fel.
  22. To my knowledge, only two Gloranthan societies have actively tried to harness Illumination, maybe three... The First Council's Bright God project that birthed Nysalor, the Jrustelan God Learners [an arguable point.. they may not have been Nysalor Riddlers per se, but their actions were Illuminated in practice], and the Lunar Colleges. You see how well each one of those societies prospered for their temerity. With all that being said, I see Illumination as something kept very secret; something only shared between one believer to another on an individual basis. They may network among themselves, but they don't organize. There are few if any 'Illumination clubhouses'. I would think that most of the smart Illuminates [or at least the cautious ones] operate like King Oddi of the Bilini. Oddi may understand that Order and Chaos are two sides of the same coin, he might understand that neither can exist without the other. But he is also aware of his position and duty as king of his people. If a fellow Illuminate were to contact him, he would judge that Illuminate solely on the effect that person has on his people. And if that means that he personally orders that Illuminate executed, he will without a second thought.
  23. She is much like Babeester Gor and Maran Gor that way. The Earth will have it's due, in blood, in silver, and in POW sacrificed from *everyone*. To do ought else invites utter ruination. Prior to the Dragonrise, no other cult or society could match the power of the Earth Mothers when angered... Certainly not the Red Goddess, and the Storm Gods didn't even try. Even the Malkioni's Invisible God knows better than to place his dogma in direct opposition to Ernalda. It is unknown whether or nor Argrath has any kind of control or influence over Dragons... just waking one up was Heroic enough... but he will not risk angering Samastina, Clearwine, the Paps or any other large collections of Earth power. He knows better than that.
  24. Unless you have sufficient Ride skill to break [or train] a mount to the saddle [Ride 50 in RQG], all you can do with an untrained mount is hang on and hope for the best. I would presume that a 'meat' animal is either too old, lame, or sickly to take a rider and that those animals too stubborn to take a rider [and my horsey friends tell me these bad boys do indeed exist] would actually be valued, especially in nomad society, for their potential as Allied Spirit hosts.
  25. I'm not so sure about that, given how often in a year Resurrection is used across Glorantha. Because the 7 Mofos were reassembling a spirit shattered [but not dead] in the God Time, I have to presume that Sedenya existed in some scattered form within the Compromise and was therefore subject to it.
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