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metcalph

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Everything posted by metcalph

  1. Given that Mostal teaches Diamond Edge (but not to the Mostali), I really don't have a problem with Flintnail being a Rune Cult for humans or Rockheart Veinseeker casting rune spells. Whether the Dwarfs of Pavis know rune magic or not (Ginkizzie probably does while the others might not) isn't that much of a big deal - they are apostates or merely strange and weird. Dwarfs casting rune magics isn't that much of a concern to the Decamony in the way Openhandists are. If Pavis was a sorcerer in his lifetime, he's almost certainly a demigod worshipped for his rune magics now. A big problem with the cult of Pavis being a sorcery cult in RQ:G is the literacy requirement for effective sorcery. So if either his priesthood were competent sorcerers protecting their flock or the average Pavisite during the Troll Occupation was literate. Neither works for me. The Priesthood may know some sorcery but it's probably obscure ritual magic rather than being anything handy like City Harmony.
  2. Possibilities: The Colymar being wealthy can afford to raise more troops than poorer tribes. The Jonstown Tribes have additional troops that do not make up part of the City Militia. The Culbrea for example have the Headhunters and the Malani Tworidge. The Jonstown Treasurer is pilfering monies given to him by the tribes to raise troops for the City Militia.
  3. In addition, the Seven Mothers can serve as a stepping stone to more demanding cults. Take for example Irrippi Ontor. The requirements to become an initiate are pretty high. But join the Seven Mothers and you can study towards becoming a fully fledged Red Sage while not being so tied to the desk. Of course we you do make it via such a route, you might have to put up with snobbery about getting your degree from the Empire's equivalent of the University of American Samoa.
  4. The 850k figure includes individual cults to the Seven Mothers and not the Seven Mothers as a whole as presented in RQ:G. Irrippi is a knowledge cult. Yanafal is a warrior cult. Deezola is an earth cult. That's a large chunk of useful cults right there.
  5. Pretty much in the guide and bestiary would be known to the scholars of Lhankor Mhy. The more removed people are from those academic sources the more outlandish their beliefs about Dragonewts become. Since Dragonewts are pretty much weird, it might be just possible but that outlandish superstitions are closer to the Truth than the scholarly lore.
  6. I am generally happy with the editorial decisions and output that Jeff has made and doubt that anybody else in the same position would have been substantially better. You are free to disagree but to phrase your opinions in the form of personal attacks is just wasting people's time.
  7. Sir, this is dumbest theories, not cheap abuse.
  8. The Dara Happans may think that but the nearby cultures have a different view. The Entekosiad (p30-31) tells the story of Brightface who was supposedly a loyal servant of the White Queen. He conquered the whole world (or the lands surrounding Pelanda) for the White Queen before overthrowing her in a coup. So their Empire was built but they chose to believe it was divinely ordained.
  9. I once had the idea that the Quicksilver Dwarves used jerked syrup as an additive for their canned food.
  10. Bundle of Holding and Humble Bundle are different entities.
  11. If he travels to New Pavis with Lunar prisoners in tow then any Lunar troops are just going to relieve them of their captives without paying any ransom. I'm sorry but the Lunar Empire makes the rules. The wisest bet would be to remain with the captives at Horngate and send a messenger to New Pavis to give instructions on where the ransom can be paid. You might have to pay the local Praxian temple a small cut of the ransom but not even Halcyon Vor Enkorth is going to be stupid enough to... okay, he might be. Sending the captives to Pimpers Block runs the risk of meeting the Sable tribe which considering you have their allies is not going to end well. By all means, encouage them on this path.
  12. Or that Argrath killed him and took his identity to hide from the Lunars.
  13. Conquest of the Theyalans at the battle of Night and Day. Lasted several decades before the Orlanthi hired Trolls and Malkioni to do their dirty work for them. Expulsion of Orlanth Dragonfriend from their lands. Defeat of Jannisor. Defeat of the Kynnelfings. Conquest of Tarsh. I don't recognize this version of events. The Empire came into being after the Second Council defeated the last of the horse riders. The Council then became split over the God Project whereupon the Dara Happans invaded. The Second Council made peace and became part of the Dara Happan Empire. In what sense is this a stalemate? You are using an sweeping definition of Orlanthi and a restrictive definition of Pelorians here. At least compare apples with apples. What is the Sun Dome temple if not Pelorian culture? What is Illumination which came from Yelm and has an enduring presence in Ralios? What is the Lunar Way which sprang from Yelm and has worshippers in Fronela, Peloria and the Wastelands even *after* the fall of the Lunar Empire? Seven Mothers worshippers in Prax (as per Cults of Runequest: Mythology) Bison Trbe: 1% High Llama: 1% Impala: 3% Morokanth: 6% Pol Joni: lusers Rhino: 1% Sable: 10% Unicorn: 10% Zebra: lusers. In free Dragon Pass: Grazelands: 5% Old Tarsh: 5% Sartar: 5% To portray this as a defeat is like calling the Roman Empire a failure.
  14. Get the feeling that Irrippi Ontor is really a subcult of Buserian rather than providing all rune magics in his own right. Think the same might apply to the other Seven Mothers and Lunar Gods. For example: Yanafal/Humakt, Deezola/(Dendara/Ernalda), Etyries/Issaries, Jakaleel/Horned Man.
  15. The mythology cult distributions are interesting. In the Lunar Heartlands, Buserian is not listed but Lhankhor Mhy is. For example: cults as per the footnote. Doblian 1% Karasal 1% First Blessed 2% Kostaddi 1% Oraya 1% Oronin 1% Silver Shadow 1% [Sylila - 0%] [Western Reaches - 1%] Now I had thought this was Buserian listed under Lhankor Mhy but the statement that Buserian has been subsumed into Irrippi Ontor makes this quite curious. It wouldn't be Irrippi Ontor as those people are listed under the Seven Mothers cults as per the footnote. The absence of any Lhankorings in Sylila suggests that it's not spillover from the Lunar Provinces. So the following possibilities arise: The footnote was not intended to apply to the cult of the knowing god. The figures represent a Carmanian (or some other) version of the knowing god. Doubful for it would demote the Ontorits to a minority sect of the knowing god which would be silly for the Lunar Empire.
  16. metcalph

    Andins

    I have not described them as "another troll queendom" and would highly appreciate it if you confined your musings to you think they are like instead of patronizing dismissals of my thoughts.
  17. metcalph

    Andins

    The demons are vaguely described and the trolls are by definition demons.
  18. metcalph

    Andins

    Given that the Eastern Isles already has sea trolls and Ludoch, I'm inclined to make them variations of conventional Elder races rather than entirely different species. Their main religion is the darkness deities ("A few renegade East Isles are also devoted to Darkness religions." CoR: Mythology p127). So the main types of Andins would be: Dwarves: The Dwarves worship a shattered version of the decamony with many metals non-existant. I don't think they have Gold, Silver, or Diamond Castes among them. Their main gods are Lead and Iron. The caste magics are quite different in scope from their orthodox mostali. For example instead of Jolanthi, the Tin Dwarves make Gargoyles. Trolls: The main troll types would be the Dark Trolls, Cave Trolls and the Trollkin. They worship Kyger Litor under the name of Arlu. Their main war god is Bandan who is perhaps another name for Zorak Zoran. Dragonewts: The Dragonewts are a mixture of barbarians and magisaurs. They honor the Sheradpara instead of Dragon Magic (Martalak is sorcery, Festanur is Daka Fal and Ombardu is Oakfed but instead his sacrifical flame is their fiery breath). The more magically powerful they are, the bigger, angrier and stupider they become. The priests of Vith say they can enlighten these monsters but show little inclination in doing so in historical times. Elves: Mainly dark elves with mushroom potions etc and perhaps a few moss monsters and goblins. Chaos monsters: Vampires, Ghouls, Ogres, walktapuses etc. Like their kindred elsewhere, the various types of Andins hate each other as much as they hate the humans. Unlike their kindred elsewhere, the humans have kept them contained for so long, that they have been forced to come up with elaborate rules and rituals for interactions between themselves so to function in a hostile harmony. Like for example, they have ritualized battles to resolves differences or tensions between them. As a result, their material culture has become homogenized and also includes a lot of Vithelan and Vormaino influences. For example, the rulers among them would wear makutas and lomphoks as a badge of their office.
  19. The planets (with names of Dara Happan Gods) are: Sun (Yelm) Moskalf (Entekos/Dendara) Shargash (Shargash) Wagon (Lokarnos) The Blue Moon (Falsoretus) Artia Mastakos (Uleria) Red Moon (Verithurusa/Sedenya) Lightfore (Yelmalio) The Twinstars Buserian is most probably associated with Lightfore as like Yelmalio, he has the Truth rune. That leaves Ghevengus, Reladivus, Derdernus and Deumalos. Ghevengus or Veng are probably associated with Artia as they are bird deities whereas she is associated with bats. Perhaps it was a planet of the Birds which got devastated in the Gods War and only Bats live there now? Reladivus was perhaps a precursor to Lokarnos as the God of the Wagon Planet. Derdurnus and Deumalos are practically obscure as we know very little about them or how the ancient Dara Happans viewed the planets they might represent. It seems to me for example that the Twinstars had become a single planet with only an relic cult of their ancient duality surviving. Another way of looking at it would be that these are the ancient powers of the Celestial Court (Truth, Illusion, Motion, Stasis etc) attending to the Emperor (Yelm). The Planet Shargash is a stand-in for Kargan Tor and Orenoar might have been associated with Lightfore. Larnste would have been associated with the planet Mastakos. Uleria might have been associated with the Twinstars but that would require an elaborate fanwank using a Pelandan myth involving her and Vogmaradan. One could also use a similar exercise with the Avanparloth but the same problem occurs: the details don't mesh up with each other and we are unsure why.
  20. Possible compromise: protection magic protects against crits *but* it reduces the damage to the minimum possible points of damage instead of zero. Although this means that a dagger would be more effective against magically armoured opponents than a sword for example.
  21. That's what the Marcher County is for. A series of forts which can intercept raiders. Knight Fort is well beyond Holy Country territory (about 40 to 60 km away) and who built and when is not clear. Going on an extended patrol into Prax with only heavy cavalry is a good way to get killed.
  22. If a PC Aeolian wants to be socially mobile, the best place for them is Black Horse County. Starting out as a Farmer, they are never going make make a good sorcerer in any campaign and pretty much most gloranthan nobles are revolted by the idea of marrying a common oik. The knights are slow compared to the Praxian riders. Pretty sure that the Impalas are going to have fun using them for target practice.
  23. Just because they are endogamous does not mean their population is slowly dying out over time. There are two minority sects in the near east that are endogamous: the Druze and the Yazidis. Both have survived a lot longer than the Aeolians and both have had hostile neighbours, which is not true of the Aeolians. Ever since they became Belintar's strongest supporters, their numbers would have increased steadily over the past three centuries. The years since then have been troubled but that same is true for everybody in the area. Why would people be itching to revolt against the Aeolians? The Orlanthi have stickpickers and half-frees yet nobody assumes they will plot to revolt against their nobles or carry out a rent-strike over lack of opportunities for social advancement.
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