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Bygoneyrs

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Everything posted by Bygoneyrs

  1. Wow, yet another super sounding BRP book to buy! You guys keep this up and I will need to retire more of my existing resource library to storage to make more room again. Penn
  2. What ever works for each of us is best, there is no correct way to do anything! Penn
  3. Now I like this guy, he thinks just like me!!! Penn
  4. Hmmm I rather like this setting, but what about legends of Big Foot? This would be a perfect folk lore, or maybe a wolfman, or some ghost trade ship? There needs to be some nasty Folk Lore. maybe some secret sacred ground. Penn
  5. Hey you have the style that I like, now can I get you to maybe write a book for BRP on Knights<BG>? Penn
  6. Ok firstly I think both Rod and Byron are great authors and have done great job so far. My advise is to just take what they have done and go into more depth is all. I would start off by picking 10-20 different plants, and then define their name and weather it is their flowers, stalks, roots or is it a type of moss or seed that has some effect that you want. then decide if it is to be ground into a powder and etc, then decide what the use is for that plant. Define what it does, and how long it takes to take effect and everything else you need. Now I would do more than just 20 plants myself, I might try to work out like 50 or so. Now the PCs need not know all of these plants and their uses, BUT they can learn about them within InGame roleplay and discovery. Be creative, and take some real plants and rename them and change what they might do and so on. have fun with this. Penn
  7. Byron you are welcome, and it is a good book to own. For me I have always had Witches in my campaign, so it is great to see what someone else would or could do with them. Now I would and plan to go more indepth than you did, but that is just my style. You've done the ground work for me and I can just flush out my own "flavor" and "style" to add to what work you have already done. Once again, it is a awesome work and well worth the price of buying a "printed" version. I salute you Bryon for a job very well done!!! Penn
  8. Wow now that is a awesome spell to give to players as part of a plot to have fun with. Well maybe the person to have fun would be only me but DM/GMs need to have some fun TOO<g>!!! Penn
  9. Well I own the "Witchcraft" supplement and it is a pretty good one if I say so myself and I DO<g>! Now it touches on Herbalism but doesn't go deep enough for me and I am guessing you too. Now I would mine other systems books for resources, or make up different plants, flowers, roots, and mosses. Give the plant item a name and define what what the plant's good for and how it needs to be prepared to be used. Maybe even go to a library and look up some real world Herbalism stuff. Do some prep work and then get or make some 10-20 plants for use in herbalistic healing. Remember there are different types of posions too, or other other uses for these plant/drugs. Penn
  10. Hey sometimes my fingers type things my mind wasn't saying...LOL...or is it visa versa...LMAO! If ever I type something "strongly" just slap me with a "fish" and tell me I am being to "strong willed" and I will shut up...LOL! I can be a "block-head" at times....plus I have "lots" of typos, AND I can't spell to save my LIFE<g>! Penn
  11. Ok I had the time to read the book and it is great...you did a awesome job. It will be extremely useful resource. Now if I could just get a book on BRP - Knighthood that would be AWESOME too! Any takers...I would love to see that next. Witchcraft is well worth buying and adding to anyones library. Penn
  12. I am sorry Rod I didn't mean to make it sound so negative, I just like to see DM/GMs plan things out more themselves. I don't like random anything but then that is all my style. It works for me though, because all my players have remained playing within my campaigns now for between 13-15 yrs and I have (7) total players. I run two different campaigns every other week, one is Traveller based and the other is Fantasy based. Penn
  13. LMAO...."Create Zombie"...I like the sound of that Spell....hmmm Penn
  14. Hello there "rpgstarwizard" and cool nickname as well too. Yes D&D v 4 does seem to be more about changing trying to "level" the field and make everyone "fare" and "equal" and all that stuff! I guess even RPGs are tring to be Politically Correct too...it makes me sick. I love to slap many beliefs in the face as often as I can, taunt those special cases and etc. Sometimes even religion get taunted and beat on alot too. My main religion is a knock-off of Christianity, with many of the worse points added in for fun like paying gold to have their sins to be forgiven<VBG>!!! Don't get me started, I have tons of fun with the "Church". many of the Pesants still believe in the old ways or gods too,hmmm I wonder why...LMAO!!! Then there is always Ullrick the "Fallen One" that is pure EVIL to the One True God UND that the "church" is based off of. Saints, Angels, and Demons ...ohh my!!! Penn
  15. I'll wait for my "printed" copy to be sold as a "printed" format from Chaosium! Penn
  16. I go with the plot style that just about anything can and is a new plot to pursue. My players hate me because of that, since the plots they skip aways come around and bite them in the butt in the future and I find a way to let them know it as well too<VBG>! Keep them all guessing..plots within plots within plots Penn
  17. I even managed to thumb through it today, but have not as of yet really had a chance to read it. Penn
  18. Well once these books go off to Chaosium they first go up as .PDFs, then I must await them to become "printed" versions before I will buy anything. I am still awaiting "The Green" to become a "printed" version to buy that book still. Sorry I don't buy any .pdfs at all, I like good old tree killing paper copies in my hot hands. Penn
  19. When I work on "plot lines" for my campaign, I don't leave it up to chance and some random chart. I sit and think about what I as the DM/GM would like to have or had happen to flush out what ever I needed for my plots developement. I am sorry but to often over the years I have heard of DM/GMs that seem to not do their own homework or planning and want to use some other "tool" to think for themselves to get some things decided or planned. I don't like that and for me half of the fun is working out the details to all this fluff stuff and seeing it all come together to make a completed plotline for my own campaign. Now all I can say is maybe I have been doing this all so long (DM/GMing) that is is like second nature to me and I no longer give it a second thought. I enjoy the planning and design, I make the time to design what ever it is that I might need, and if ever I get to something durring game play that I do not have flushed out...I am very good at "Winging It". I take good notes and go back and flush out what is needed so I can wrap it all intogether and flush it all out, for future reference if need be. Just my 2 cents for whatever that is worth... Penn
  20. Well I finally got my new (4) products in the mail yesturday and have yet to have any time to even look through any of them. I will though begin with Witchcraft and move on to the other three after that. I look forward to the many other products to come up for sale in the near future, just hope that The Green will eventually be offered as a "printed" version. Penn
  21. For me I design NPC or monster races based off of a pic such as this. To me there is a great range of high mountains, and this works out nicely for a race of Yeti. Mostly a large creature with very simple culture with primitive tool use and primitive language. It makes for a nasty villian that come out of the high mountain ranges from time to time and cause all sorts of issues. It is different than standard Orcs or Ogres, but adds more flavor and fluff to the game making it alot more fun. Penn
  22. Hmmm in my campaign players can play only Humans, Serface Dwarves (living in a mostly human society) or Halflings. Now Elves are Fae and are a NPC only race. I also use Giants, and many other monsters as well too, but they are all considered as NPC or Monster races for me. I usually set my campaign in a country that I have designed called Jhorgule where I have based my campaign over the last 25 + yrs as the setting. I set the culture as human mostly culture in a Knight and shinning armor setting, with loads of politics to play off of. The players are 3rd sons of some nobel and serve the Crown and Kingdom. I play up religion alot, the old ways used the older gods...Norse/Celtic flavor, and fight the new religion of "Und" a single god based off of Christian church with Saints and Angels that do the Gods bidding vs a fallen fallen one "Ullrich" and Demons that do his bidding. Actually I do alot of things differently using Holy Points for religious folk, and Mana points for spell casters. I add in many different elements and try to hype up Roleplaying and problem solving, as well as a good old monster hunt too. I look to have fun and have my players have fun too. Penn
  23. It is hard to say weather it will be Air Force or Navy based, although Nasa takes from both forces currently. Penn
  24. This is the smallest of Battlestars, and the one I will have my players assigned to in their efforts to explore and scout out Cylon hidden outposts beyond Colonial space. The Valkyrie class BS holds (2) Squadrons of (24) Vipers, (6) Raptors, and (2) Mk II Shuttles. Most likely I will assign two other Colonial Fleet vessels to this BattleGroup...maybe a Berserk Cruiser, and a Thor heavy Cruiser. Penn
  25. I wish I had the time to do it, I would try to write my own BRP- setting up for Space in a Traveller like style campaign setting! Penn
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