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Posted (edited)

Big names in role-playing behind it. I am also curious.

Edit: I found the Wordpress for the game. I've requested a copy of the PDF for review on RPG Imaginings. We'll see if it happens.

https://cthulhureborn.wordpress.com/2020/08/21/reviews-of-the-apocalypse/

MU Podcast just featured Jo Kreil and Dean Engelhart speaking about it: https://www.mu-podcast.com/mup-ep-205-apocthulhu/

The system has a lot in common with CoC and DG. The credits page lists Wizards OGL, which I find strange. Wouldn't this fall under BRP OGL?

 

Edited by klecser
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Posted

@klescer do you know if this game uses BRP? I saw it uses D100 and wondered...

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Check out our homebrew rules for freeform magic in BRP ->

No reason for Ars Magica players to have all the fun!

Posted
13 minutes ago, rsanford said:

@klescer do you know if this game uses BRP? I saw it uses D100 and wondered...

APOCTHULHU uses the Legend d100 system and Delta Green's, both of which use the WotC OGL.

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Posted
4 minutes ago, Travern said:

APOCTHULHU uses the Legend d100 system and Delta Green's, both of which use the WotC OGL.

I may never understand the legal subtleties of the difference. But that's fine. 

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Posted

I picked it up (love everything those folks are doing), yet haven't started reading yet. I love the name 'Yellow and Unpleasant Land' which I may read first simply because i cannot resist. From what I understand, they also have a 7e CoC manuscript with Chaosium but i can't remember the name. I'll pick that up too when it's out.

 

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Posted

Okay I purchased my copy last night from Drivethru, and having had a quick skim through I really like it.

There is a beautiful  cthulhuesque setting, the Night Land in there which i will re-read again today (it was 12.15 am last night when I was reading it). But chargen is getting more in line in what i have been doing in my free form games.

1. You pick your archetype, whose primary skills are set somewhere between 40-50%,  with a choice of a few extra skills you can also pick.

2. Magic, again more in line with my thinking. None of this variable cost for different spells that essentially do the same thing. It is a set cost for what you want, the spell is unimportant really. Minor spells cost A point, slightly more powerful costs B number of points, etc.

A couple of very sensible additions to this.

 

 

Posted

There's a new interview with one of the contributors (moi) over at Cthulhu Reborn regarding the Night Land chapter and future plans for that setting.

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Posted
16 hours ago, kross said:

There's a new interview with one of the contributors (moi) over at Cthulhu Reborn regarding the Night Land chapter and future plans for that setting.

What he said. The interview is in two halves:

 

Dean

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Posted

I’ve run the quick start Amber waves 5 times and currently run a campaign sand box. I like it, Delta Green like with a resource mechanic. Pulled creatures  and stuff from brp, CoC and rubble and ruin. My players enjoy it too. It’s a brutal post apocalyptic game.

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