Brootse Posted October 5, 2020 Share Posted October 5, 2020 Establishing a new cult for a deity you have just freed is something that happens in a few RQ scenarios. When the deity tells the characters about their history etc., how much skill % should the characters get in Cult lore and Worship skills? Quote Link to comment Share on other sites More sharing options...
soltakss Posted October 5, 2020 Share Posted October 5, 2020 I would give 25% Base + Bonus, as a starting point. 1 Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
g33k Posted October 5, 2020 Share Posted October 5, 2020 Freeing a deity is some serious heroquest-y shit. A priest/ess involved in freeing them, and undertaking to begin a cult to them, seems like they'd be the "High P." of said Cult. I presume most Deities would instruct their new HP until they were at least 90% Worship, and something high-ish (60%? 80%?) Lore. This is also on-par with what I'd expect from most heroquest activities -- a REALLY serious powerup, not a 25% n00bskill. YGMV 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
ItsRhetorical Posted October 6, 2020 Share Posted October 6, 2020 5 hours ago, g33k said: Freeing a deity is some serious heroquest-y shit. A priest/ess involved in freeing them, and undertaking to begin a cult to them, seems like they'd be the "High P." of said Cult. I presume most Deities would instruct their new HP until they were at least 90% Worship, and something high-ish (60%? 80%?) Lore. This is also on-par with what I'd expect from most heroquest activities -- a REALLY serious powerup, not a 25% n00bskill. YGMV In this case, how long would the study session last? Quote Link to comment Share on other sites More sharing options...
g33k Posted October 6, 2020 Share Posted October 6, 2020 40 minutes ago, ItsRhetorical said: In this case, how long would the study session last? I presume the deity would take their new HP off to GodTime (if they weren't already there). In the Middle World, hardly any time at all (unless the deity wishes otherwise). But for this, YGMV even more than usual!!! 😉 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Revilo Divad Of Dyoll Posted October 6, 2020 Share Posted October 6, 2020 22 hours ago, g33k said: Freeing a deity is some serious heroquest-y shit. A priest/ess involved in freeing them, and undertaking to begin a cult to them, seems like they'd be the "High P." of said Cult. I presume most Deities would instruct their new HP until they were at least 90% Worship, and something high-ish (60%? 80%?) Lore. This is also on-par with what I'd expect from most heroquest activities -- a REALLY serious powerup, not a 25% n00bskill. YGMV I seem remember that in Balazar, you could free Firshala with a Dispel Magic 4. So I guess Your Deity May Vary as well 🙂 1 Quote Link to comment Share on other sites More sharing options...
Brootse Posted October 6, 2020 Author Share Posted October 6, 2020 15 minutes ago, Revilo Divad Of Dyoll said: I seem remember that in Balazar, you could free Firshala with a Dispel Magic 4. So I guess Your Deity May Vary as well 🙂 Yeah, in Glorantha awakening gods can be a heroic achievement, but it can also be less so. Quote Link to comment Share on other sites More sharing options...
ChrisJ Posted October 6, 2020 Share Posted October 6, 2020 For Orgorvale Summer, as this is presented as a Spirit cult I did not give any special treatment for Worship or cult Lore - and only gave a base Devotion 60% to the PCs that founded the cult. There is no indication that anything else is warranted - these will all grow as the PC's endeavor to expand the cult. 1 Quote Link to comment Share on other sites More sharing options...
French Desperate WindChild Posted October 6, 2020 Share Posted October 6, 2020 18 hours ago, g33k said: I presume the deity would take their new HP off to GodTime (if they weren't already there). In the Middle World, hardly any time at all (unless the deity wishes otherwise). nice idea. I would say the "off time" in mundane world would be a year or more : from sacred time to sacred time next year or from greatest (the only one ?) holy day to greatest holy day. Becoming the Highest Priest of a god requests some sacrifice after all. but another way should be a mundane activity, worshipping day after day, dreaming night after night (=> occupational activities + training from the god + 1d10 or +1d6+6 by season) 1 Quote Link to comment Share on other sites More sharing options...
Lordabdul Posted October 27, 2020 Share Posted October 27, 2020 (edited) On 10/5/2020 at 2:45 PM, g33k said: Freeing a deity is some serious heroquest-y shit. While the OP specifically mentions "freeing" a deity, the more general case of "establishing a new cult for a previously forgotten deity" is fairly common... Spoiler tags don't work right now, sadly, but I don't think it's too spoilery to say that it can easily happen with starter characters at the end of "The Broken Tower" for instance. Edited October 27, 2020 by lordabdul Quote Ludovic aka Lordabdul -- read and listen to The God Learners , the Gloranthan podcast, newsletter, & blog ! Link to comment Share on other sites More sharing options...
Brootse Posted October 27, 2020 Author Share Posted October 27, 2020 4 hours ago, lordabdul said: While the OP specifically mentions "freeing" a deity, the more general case of "establishing a new cult for a previously forgotten deity" is fairly common... Spoiler tags don't work right now, sadly, but I don't think it's too spoilery to say that it can easily happen with starter characters at the end of "The Broken Tower" for instance. [spoiler]test[/spoiler] Quote Link to comment Share on other sites More sharing options...
Brootse Posted October 27, 2020 Author Share Posted October 27, 2020 Yeah, looks like that the tags stopped working again. In the scenario in the Gamemaster Adventures, it was specifically about freeing a deity, same with Firshala in the Griffin Mountain set. 2 Quote Link to comment Share on other sites More sharing options...
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