KPhan2121 Posted December 23, 2021 Report Share Posted December 23, 2021 I was looking into the SRD and the Quick-Start Rules to give as a basic rules handout to a few of my players who haven't ever played a BRP game and I noticed that both of them don't have the defense penalty nor critical successes among other differences. It looks likes it'll be easier for newbies, but feels a bit barebones compared to the Big Gold Book. Has anyone tried running a game with just the SRD/Quickstart rules? How did it go? Quote You like Fading Suns? Well, I made a thing that's kinda like it! Link to comment Share on other sites More sharing options...
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