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colinabrett

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colinabrett last won the day on November 17 2016

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About colinabrett

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    http://www.colinabrett.me.uk/

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  • RPG Biography
    AD&D (1st & 2nd ed); Stormbringer; CoC; Cyberpunk 2020; Over the Edge
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    On hiatus at the moment
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    Peterborough, UK
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    Live in the UK.

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  1. Hi, I am running a Chronicles of Future Earth 'campaign'. (I use air-quotes here because it was suggested and started at very short notice and lacks a lot of my usual planning.) One of the players has asked about the metal-substitute Alagin. His character (a psionic) is interested in learning how to craft it (or, knowing the player, exploit it to his own benefit). There is little information in the rules about it. CoFE page 46 has descriptions of the substance as "dark brown or jet black substance ... created - some say grown - by the mysterious Spider Folk." It is "vaguely translucent, and warm to the touch, as though alive." CoFE p.17 says "Gardeners, producing raw materials, growing vocali, luminacts or alagin colonies in specially prepared environments." So, where does it come from? Here are my thoughts so far: It is clearly grown from organic materials. What if the Hsun are like 40K Tyranids? They dissolve organic components in vats of their own digestive fluids to produce a gruel of protoplasm. This is then mixed with inorganic material from their own chitinous shell, which is perhaps from natural shedding or harvesting from dead Hsun. The alagin colony is then psychically manipulated into many different shapes, from bizzare and beautiful sculptures, to plain ingots, sheets, blocks, rods and even wires. The shaped items are then left to 'air dry' in a Helium-enriched atmosphere. What do you all think? Any suggestions or official "canon" would be massively useful. Thanks in advance, Colin
  2. colinabrett

    Five (5) Things Essential to a Magic World setting

    Here are my 5 suggestions Fey influences building to a crescendo ... can the PCs stop it? Shadow wars between the Houses ... I've always liked a bit of espionage and assassination Orcs found their own kingdom and disrupt the power balance ... The orcs have been reduced to primitives and this isn't fair in the eyes of a 40K Greenskin player 🙂 A Rime Isle (Fafhrd and the Mouser) location just off the southern edge of the map ... where planes and planets intersect Parties, balls, galas and feasts ... as an excuse to let the characters' hair down Colin
  3. colinabrett

    What is is about Stormbringer?

    Missed that bit of your original post. Sorry. (Note to self: Learn to read the whole post before replying 🙂 ) Colin
  4. colinabrett

    What is is about Stormbringer?

    IIRC Hawkwind definitely were aware of Stormbringer/Elric. One of their albums is Chronicle of the Black Sword (of which I have a Live version on CD). I believe Michael Moorcock even played with Hawkwind. He mentions the band as "members of the Hawkwind orchestra" (my italics) in one of the Cornelius short stories where the Teddy Bear steam boat sails up the Thames and plays such loud music that the Houses of Parliament collapse! My memory might be a bit hazy on some of these points as it's been a while since I read the stories. Colin
  5. colinabrett

    Escaping the end of the world

    Well put! I had thought of using a previously unknown island off the cost of the Southern Reaches as a staging post for a Spelljammer inspired campaign, similar to the Rock of Bral (in the Spelljammer setting) or even Rime Isle in Nehwhon (Fafhrd and the Mouser). Surely, so long as we don't publish or attempt to sell our campaigns, we wouldn't be infringing IP rights. IANAL so if anyone can clarify this, I'd be interested in knowing more. Colin
  6. colinabrett

    Escaping the end of the world

    Couldn't escaping characters end up in any BRP-based world? Imagine a group of barely-sane Pan Tangians ending up in the Chronicles of Future Earth setting, for example. Perhaps they would be chased by a group of Lawful PCs intent on stopping the Pan Tangians spreading their own particular brand of Chaos in a new world. Colin
  7. colinabrett

    Mass combat rules

    I downloaded a couple of sets of rules many years ago. One was written by Frederic Moulin and was hosted at Michigan State University. I don't know the author of the other set. You might be able to find them on the Internet Archive http://archive.org/web/web.php . Colin
  8. colinabrett

    How do you create NPC's

    I have a suite of Perl scripts I've written over the years to generate PCs and monsters for various BRP games. The abbreviated output looks like this: 11 colin@rokk> ./mkbrppc.pl --genre=fantasy --profession=wizard --race=human | ./npcstatblock.pl Name: normal fantasy human wizard Characteristics: STR [13] CON [11] SIZ [11] INT [11] POW [14] DEX [10] APP [6] EDU [15] SCB: Combat 1% Communication 1% Manipulation 1% Mental 5% Perception 3% Physical 0% Combat: Hit Points=11 Major Wound Level=6 Stat Rolls: Effort 65% Stamina 55% Idea 55% Luck 70% Agility 50% Charisma 30% Know 75% Derived: PP=14 XP=6 FP=24 SAN=70% DB=NONE MOV [10] Skills: Knowledge Occult 56%, Perform Rituals 46%, Language Other 21%, Craft Skill 21%, Knowledge 1 40%, Knowledge 2 30%, Insight 28%, Persuade 36%, Research 50%, Literacy 64% Powers: Cast 4 Magic spells of the player's choice. Each has a starting level of 11 %. Or Cast 6 Levels of Sorcery spells of the player's choice. These spells have no starting skill level. They just *work*. Bonus Skills: 27 34 24 21 Possessions: Notes: 12 colin@rokk> The 'Bonus Skills' numbers can be used by the GM to increase existing skills or add new ones. Now, this wizard isn't exactly great but I can always re-run the script until I get a 'better' result. Most of the NPCs used in the Golden Grimoire (Stormbringer) and Magic World campaigns were generated using these scripts. Colin
  9. colinabrett

    Under-Half Successes

    A Critical causes double damage; a Special causes the weapon's special effects; so what would be the effect of an "Under Half Success"? Roll damage twice and take the higher result might work but that just increases the number of dice rolls. Or, an Under Half Success could automatically allow a riposte. When applied to other skills, I can see how this would be useful. Perhaps on an Under Half Success, a particular task gets completed more quickly (even a couple of combat rounds could make all the difference in some cases) or has some other minor advantage. As for a different name, I quite like "Solid Hit" or "Solid Success". Hope this helps a bit. Colin
  10. colinabrett

    What would be a Willpower Check?

    Welcome to BRP Central, dieselpunk! I agree with Questbird that your use of POWx5 as a willpower check is a good idea. For morale, however, you can be a bit more flexible. POWx5 will work nicely but I often use INTx5 to see if the enemies are smart enough to run away if they're taking a kicking from the PCs. Hope this helps. Colin
  11. colinabrett

    Ken Hite's 2008 review of BRP-BGB

    Does this mean that when the stars do align, there'll be no need for an Introduction to CoC ... because we'll all be living it Colin
  12. colinabrett

    Ken Hite's 2008 review of BRP-BGB

    Surely "Introduction to CoC" or "Introduction to Roleplaying in Glorantha" are specific to the worlds or genres in which they are being played? It's great to have Intro to CoC if I want to play a modern-day horror game (with or without the Mythos) or a Glorantha introduction for fantasy worlds. But if I wanted to play in a science-fantasy world (like the 80's cartoon He Man and the Masters of the Universe) or a post-apocalyptic setting (like Mad Max or Gamma World) would either a CoC intro or RQG intro have all the material I need? Hence the calls for an updated BRP/BGB, which I would support. Colin PS: I am probably getting "RuneQuest Glorantha" mixed up with CRQ (Chaosium RuneQuest?), which I confess is new to me, so apologies in advance.
  13. colinabrett

    Stormbringer 3 ed. - illustrators

    @David Scott That's the page that is missing from my copy. (Grumble, GW production quality, grumble). Colin
  14. colinabrett

    Stormbringer 3 ed. - illustrators

    Hi @Borejko The title page of SB3 was painted by Peter Jones, as interviewed by John Blanche in White Dwarf 90 in June 1987 (thirty years ago! Arioch save me, I'm getting OLD ). Many of the other full-page colour and black-and-white illustrations are by Frank Brunner. Are you looking for something specific? Regards, Colin
  15. colinabrett

    Stormbringer 3 ed. - illustrators

    Hello Borejko, I have a copy of the Stormbringer 3rd ed rules (as I'm sure many others on this forum also possess). From my copy, which has admittedly fallen apart over the years but has all the pages, I can't see a list of "artist credits" which makes narrowing down the search a little tricky. Do you have a description of the illustration you're looking for? I can go through it page by page if need be. Regards, Colin
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