Trifletraxor Posted June 20, 2008 Share Posted June 20, 2008 Just heard from PK Games that Berlin '61 has been submitted! :happy: SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
DreadDomain Posted July 24, 2008 Share Posted July 24, 2008 I have just seen that Berlin 61 is available in PDF from Chaosium! Quote Link to comment Share on other sites More sharing options...
Trifletraxor Posted July 25, 2008 Share Posted July 25, 2008 Wohaa! :happy: Updated the news section. SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
Triff Posted January 1, 2009 Share Posted January 1, 2009 Berlin 61 has the honour of being the first Basic Roleplaying monograph in print! They haven't gotten around to put it in the Basic Roleplaying category in the catalog together with the pdf, but it's out. Congrats PK! :thumb: SGL. Quote Link to comment Share on other sites More sharing options...
PK Games Posted January 2, 2009 Author Share Posted January 2, 2009 Thanks. Now to get off my lazy ass and write something new. But Ive been so busy with work, schools and the war that I just dont have the time, and when I do have time that damn Dark Heresy takes over my life. Quote Link to comment Share on other sites More sharing options...
Trifletraxor Posted March 11, 2009 Share Posted March 11, 2009 A review for the Berlin 61 monograph, partly ported from my review of the GORE version, as it appears in the review section: Berlin 61, written by C.S. Barnhart aka PK Games from the forum, is a 132 pages long espionage horror setting. This beetle review will first take a look at the content of the book, then the print quality and layout, before ending it all with a Triff says summary. The beetle rating goes as follows: 1=horrible, 2=bad, 3=average, 4=good, 5=great & 6=perfect! (both a rating of 1 or 6 beetles is very rare to get) The Berlin 61 monograph is available at Chaosium's [url=http://http://catalog.chaosium.com/index.php?cPath=37]webpage, and is available both as a PDF and a printed book. C O N T E N T : Chapter 1: Introduction (page 5-8) - 4/6 's A short overview of the supplement and the setting. Chapter 2: Berlin '61 (page 9-40) - 5/6 's This is the "setting" chapter of the book. It describes the history and daily life in post-war Berlin in good detail, with an extra focus on the most well-known landmarks in the city to flavour your campaign. It also gives a very good description of the different organizations and fractions in the city (CIA, US Army, KGB, Red Army, Stasi, etc.), within the perspective of the setting. Chapter 3: Mythos (page 41-70) - 3/6 's Here a description of the mythology of the Kotothian pantheon of gods, together with descriptions and stats for a lot of supernatural creatures from the Kotothian mythology. The later part of this chapter feels like an attempt to make some CoC mythology up from scratch, which is not fully succesfull. Chapter 4: Rules (page 71-92) - 5/6 's This chapter covers character generation, new skills, some pulp adventure guidelines, and rules for creating James Bond-like gadgets with unusual or semi-supernatural abilities. They should probably never bee shown to the players, as they can surely be abused, but these rules present a great framework for the GM to work with. Chapter 6? (should be 5!): Super Heroes & Super Spies (page 93-102) - 3/6 's Rules for using the setting for a supers game, with some allready flesh-out NPCs. For those who like supers... Chapter 6: Equipment (page 103-129) - 6/6 's The is where the book really shines. The author have obviously done a lot of research and shares a wealth of knowledge on the subject (his military background probably came in handy with this chapter). Everything from daily items and cost of living to detailed descriptions and tables for weapons, explosives, various body armors and helmets, gas masks, and any type of gear and equipments kits that can be of use in this setting. This chapter makes the book worth the cost alone. Great work Barnhart! L A Y O U T : Less illustrations than with the GORE edition, but greatly improved. The book have some nice pictures giving the book the perfect cold war and espionage feel. The text layout is also good. Only negative aspect to point out is that page 24 & 25 in the pdf version won't print properly. T R I F F S A Y S : I recommend the book to anyone who thinks an espionage or an espionage-horror setting in post-war Berlin sounds interesting. I would also recommend it to anyone who plays in settings during WW2 or the cold war period, if only just for the equipment chapter. Final verdict: 5/6 's SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
Lammomedes Posted March 28, 2009 Share Posted March 28, 2009 I have a question for anyone else who has the deadtree version of the Berlin 61 monograph. On page 16, the page begins with... "...concentration camps was too much to bear." Then talks about the holocaust, housing, entertainment, traveling but it is also cut off at the end of the travel section, ending... "While both transportation systems should..." The next page, page 17, begins with GM help. So what am I missing? I know that the section seems to start near the end of something and doesn't finish properly. Do I have a bad copy or is there something wrong with the printed pdf? Other than that,however, I am enjoying the monograph a good deal. Thanks. Quote Link to comment Share on other sites More sharing options...
Sunwolfe Posted March 28, 2009 Share Posted March 28, 2009 (edited) Hey, Lammomedes: Same set up in the hard copy; no joy ;-( Looks like a typo/misprint/ouchie thing. Cheers, Sunwolfe Edited March 28, 2009 by Sunwolfe Got an E and an A mixed up :-) Quote Present home-port: home-brew BRP/OQ SRD variant; past ports-of-call: SB '81, RQIII '84, BGB '08, RQIV(Mythras) '12,  MW '15, and OQ '17 BGB BRP: 0 edition: 20/420; .pdf edition: 06/11/08; 1st edition: 06/13/08 Link to comment Share on other sites More sharing options...
Trifletraxor Posted March 29, 2009 Share Posted March 29, 2009 Do I have a bad copy or is there something wrong with the printed pdf? Are all the maps in your monograph printing properly? SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
PK Games Posted March 29, 2009 Author Share Posted March 29, 2009 Ill have to take a look at this issue when I get back home after this deployment. I dont have a dead tree version myself, but have the original pdf and publisher files, if there is an issue, I will correct it and resubmit it. Quote Link to comment Share on other sites More sharing options...
PK Games Posted March 29, 2009 Author Share Posted March 29, 2009 As a follow up, is there any interest in further B61 material? I have 3 adventures tucked away to be worked on and still ideas on the overall conspiracy behind the setting. Quote Link to comment Share on other sites More sharing options...
Lammomedes Posted March 29, 2009 Share Posted March 29, 2009 I actually have the printed version with the problem I indicated. I guess I was wondering if the pdf version had the same issues. Now I know it does. Quote Link to comment Share on other sites More sharing options...
Trifletraxor Posted March 29, 2009 Share Posted March 29, 2009 As a follow up, is there any interest in further B61 material? I have 3 adventures tucked away to be worked on and still ideas on the overall conspiracy behind the setting. I for one would like to see more adventures. SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
NickMiddleton Posted March 29, 2009 Share Posted March 29, 2009 As a follow up, is there any interest in further B61 material? I have 3 adventures tucked away to be worked on and still ideas on the overall conspiracy behind the setting. Adventures would be good. Nick Quote Link to comment Share on other sites More sharing options...
threedeesix Posted March 30, 2009 Share Posted March 30, 2009 As a follow up, is there any interest in further B61 material? I have 3 adventures tucked away to be worked on and still ideas on the overall conspiracy behind the setting. I would love some adventures. Rod Quote Join my Mythras/RuneQuest 6: Classic Fantasy Yahoo Group at https://groups.yahoo.com/neo/groups/RQCF/info "D100 - Exactly 5 times better than D20" Link to comment Share on other sites More sharing options...
PK Games Posted March 30, 2009 Author Share Posted March 30, 2009 OK, well I will have to find the files, find the printouts and edit the adventures. If I submit a new monograph it looks like it will be divided into 4 sections. Section 1: A Merry Berlin Christmas Section 2: The Wall Section 3: The Train Section 4: Encounters Manual Sections 1, 2 and 3 are full adventures and Section 4 is a selection of unique locations and pre-made encounters. I will contact Choasium and see if they are interested in a follow up monograph. Quote Link to comment Share on other sites More sharing options...
Trifletraxor Posted March 30, 2009 Share Posted March 30, 2009 Good news! :happy: SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
Trifletraxor Posted August 7, 2009 Share Posted August 7, 2009 (edited) So PK Games? How is the B61 Scenario pack going? By the way, Berlin 61 now has a dedicated thread in the Supplements & Monographs section. SGL. Edited August 7, 2009 by Trifletraxor Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
PK Games Posted June 18, 2011 Author Share Posted June 18, 2011 Sorry for the long long long delay in answering. Had to relocate from Europe back to the states and get adjusted from field work to classroom work and get used to being an instructor of combat camera instead of field combat camera. Anyway, a recent break though (having found old notes on an external hard drive) and some new ideas have prompted be back into working on B'61 again. I hope to have the Encounters Manual up and running before August and sent to Dustin (if he will have it) shortly there after. The nw book/pdf should have updated character creation rules to move the game into a more pulp/action setting but still allow the horrow basis to exist with the normal notes for how to use the setting with silver age secret agents or silver age super heroes. Quote Link to comment Share on other sites More sharing options...
zonk Posted June 21, 2011 Share Posted June 21, 2011 Problems with Chaosium's Berlin '61 pdf. I don't really know how to contact Chaosium as my previous attempt went no where so I'll post this here and perhaps you can guide me. I haven't gotten completely through the monograph yet but at the end of page 10: Needless to say, all of this means that Berliners have seen everything and survived a lot. They are calm, sturdy and hard-working, even though many of them appear a bit withdrawn or do not speak much about their past. In most cases, the reason for that is the Holocaust. For many of them the shock caused by revealing the truth about con- page 11 is a period background piece. Page 12 begins with: essentially be complementary, U-Bahn is controlled by the West Berlin authorities while S-Bahn is a property of the East German railroad company. Originally both systems were available for East and West Berliners alike, but as time passes, the East German government is discouraging its citizens from using both systems. Obviously something missing or mis-formatted. Mis-formatted. Page 16 continues where page 10 ended and the end of 16 continues to page 12. Quote Link to comment Share on other sites More sharing options...
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