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Sunwolfe

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Sunwolfe last won the day on September 22 2015

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About Sunwolfe

  • Rank
    Book Burner

Profile Information

  • Location
    "West of the Moon and East of the Sun."

Converted

  • RPG Biography
    GM history over the last four decades: DnD> ADnD> Arduin> TFT> Stormbringer 1ed> RuneQuest III> BRP-BGB> RQ VI/Mythras> Magic World> OpenQuest> (finally) my own group-centered/setting-centric BRP-inspired home-brew system. I am not now, nor ever have been, a Gloranthaphile (though I respect those who are and admire Steve's world building prowess).
  • Current games
    Presently I GM my own BRP inspired home-brew variant and play in three campaigns: WE's Star Wars D6, 1ed Warhammer Fantasy Roleplay, and 4ed L5R.
  • Location
    Damn near smack dab in the middle of California's Central Valley
  • Blurb
    I'm a grandpa, high school teacher, bagpiper, and closet writer.

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  1. Sunwolfe

    Greg Stafford Condolence Thread

    My heart froze for moment when I heard the news this afternoon. Deepest sympathies and condolences to his family and kin. Words fail--I owe him such a debt of gratitude for his imagination, inspiration and the games he shared with us. Thanks for your creativity and your heart's magic, Greg; I wish I'd gotten the chance to tell you so in person. Farewell and Godspeed!
  2. Sunwolfe

    Hurrah to demon objects!

    This is a fantastic idea I've used to great effect in both gaming sessions and in my creative writing. It is also an easy way to add background depth to a PC for little or no outlay, and it's fun to tease them with the Who, When, Why, etc. of the piece. It's like insta-backstory...just add player. Imagine a naive pre-play PC who has "borrowed" a family"lucky" necklace heir loom for an adventure without a clear understanding that each pendant contains the spirit of a spell casting and protective grandmother. Each of whom, being good "moms" and in an effort to look out for their grand baby, perform simple yet random acts of magic on their behalf: charming a: "...local good girl/guy for you..."; improving hearing: "...you need to listen more..."; enhancing appetite: "...eat more porridge; it's good for you"; inducing vomiting "...purge those drinking demons, young man!" LOL...too much fun. Cheers,
  3. Sunwolfe

    A love of demons....

    Always!
  4. Though I don't believe this is the response you're looking for, you did say "Any thoughts?" One: I have found that the BRP family of mechanics can't cover every eventuality or theoretical extremity. The mechanics--from my point of view and experience--just can't support such granularity comfortably, and I find it's not fun for me when I try to force them to. I dunno...just me, I guess. Two: From a role-playing perspective, If you attacked "...a trained martial artist who is aware but...decide[d] not to parry or dodge..." in my game, I'd rule that not only did you have a 100% shot, I wouldn't even make you roll for it. In fact, if you did roll for it, I'd give you the full chance for a 100% skill based critical (or fumble--to be fair)--I wouldn't care if your skill was 20%...no 10%. No...no, I'd even go so far as to give you bonuses for a bigger than 100%chance at a critical hit if you took your time and carefully staged your shot. Screw that...I'd just give you the critical hit! See above. Cheers and may all your martial enemies decide not to parry or dodge 🙂
  5. Sunwolfe

    The Math behind Dice

    Fascinating. Thanks for sharing Daniel.
  6. Sunwolfe

    Return of the Homely Pilgrim

    This...just this.
  7. Sunwolfe

    Return of the Homely Pilgrim

    Heya Chris! It's been a bit, for sure. Glad you dropped a word! Did you ever imagine you'd become something of a torch bearer? It's wild how the world turns. I remember back in '07 when the BGB was just a crazy idea, and I joined BRP Central...LOL! 🤯. I suspect I'm like many of the old crew: I lurk a couple of forums pretty consistently but rarely contribute, finding I no longer have a lot in common. A bit ironic considering, but...shrug...that's the way of things. For example, even though I'm not a Gloranthaphile, I still checked out the RQ game forum until recently, but it's focus has gradually turned from the game itself to how it interfaces with the world it was designed for. I was reminded of that by a well-meaning poster who pointed out that the game and the world are too intertwined to keep the topics separate. I get it, and the Glorantha folk have waited a long time. I GMed MW for a couple of small campaigns. I turned to tinkering with OQ like Sean_RDP and am now prepping to run my own mix of MW/OQ/Sunwolfe. LOL. I still refer to MW/SB resources a lot. Your work has ever been appreciated by those of us who still enjoy MW. It's always nice to see something interesting and easily adaptable, be it "new" 😉 supplements or adventures, NPC generators or fillable CS (thank you Nick_J!). But for our own sanity remember: this ain't yer daddy's Chaosium anymore...there will be no Renaissance--though the possible alternate/mythical earth version of RQ Jason hinted at does sound interesting-- with that in mind, follow your creative heart, bro. If it sounds fun for you, and you're itching to do it, go for it! Again, nice to hear from you 🙂 Cheers!
  8. Sunwolfe

    Need background on Battle of Moonbroth

    Is this thread a RuneQuest question/topic or a Gloranthan question/topic?
  9. Sunwolfe

    Sun Dome Background

    This was the subject of a wonderful painting by Sir Laurence Alma Tadema: The Pyrrihic Dance. Many Pre-Raphealite and similar styled paintings have inspired more than one of my games. Thanks for the Anabasis quotation M Helsdon!
  10. Sunwolfe

    If not Stormbringer, what then?

    Word! LOL!
  11. Sunwolfe

    Legend, its engine, and Open Content.

    Hello Thule120, This is not necessarily a direct answer to your query, but it might be helpful. Check out Newt Newport's development of OpenQuest and use of the OGL . I eventually developed my own gaming-group-&-setting-centric version of our beloved game (for my own enjoyment and most decidedly NOT for sale, profit, or posting) using Newt's use of the OGL 1.0a as a guide. Cheers,
  12. Sunwolfe

    36 Fantasy Characters

    Thanks for this Algesan!
  13. Sunwolfe

    Advanced Magic (Optional)

    I'm not Newt with the developer's eye and inside knowledge, but I'll take a crack at your query as a OQ-based GM. In my game, "By default...at their base values" means that the Divine and Sorcery magic systems, which require more involved background, are not available to players rolling up beginning characters. BM is more common place, less formal and therefore more available (considering the spirit of OQ wherein such magic is available to nearly everyone with the stats to support it). "...with access to it..." "It" here refers to the heretofore non-default magic systems, i.e. Divine Magic and Sorcery. "...Games Master first..." As the rule is optional, It's best to check with the GM first. If they are permitting beginning PCs to start as priests or sorcerers, huzzah! consult the "Starting with Divine Magic" OR "Starting with Sorcery" sections below. During chargen, if a player wants to be a sorcerer or a priest without going through the 0-to-Hero route, or if my campaign-plan needs such characters, I allow them access to the optional rules. I only allow characters to become "...specialists..." in one area: divine or sorcery. All characters may have a general lay member religious background, as inferred on page 19 in the table note describing "Religion (Own)," but a sorcerer's all-consuming studies and commitment to their master/order/school provides little time to become priests too. Conversely a priest devoted to a cult's inner mysteries and their insessent duty to the gods includes no time for sorcery's intense master/apprentice relationship and research. That said, priest and the sorcerer will both have had simple Battle Magic exposure.
  14. When I first saw it, they jumped off the rack crying out, "This is the game for you!" Awesome. Though I love the female hoplite/slargr combat of RQ editions, for me, this illo struck right at the heart of what I wanted out of an RPG. Thanks for posting this!
  15. Sunwolfe

    So what have you been using OpenQuest for?

    Hey, Nacho! Welcome to the OQ Simplicity Club! I hope your game with the RQ3 crew works out! Good Luck! Cheers!
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