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RosenMcStern

YOUR PURSE OR YOUR LIFE! Robyn Hode is here.

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RosenMcStern    676

cover_promo.jpg

Robyn Hode is here, along with a new incarnation of Merrie England for Revolution D100.

Robyn Hode will be happy to rob you of your valuables, to give them to the poor, from the 2nd to the 4th of June 2017 in Birmingham, at the UK Game Expo, stand K8. The author will be around, too, for those who like their games signed.

Pre-orders available at RPG Meeting, with a free PDF for those who book their copy in advance. Use the ALG_UKGE discount code to skip shipping fees if you can pick up your copy in Birmingham.

Edited by RosenMcStern
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Vile    376

Are PDFs available for Ulule backers somewhere?

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RosenMcStern    676

No, but they will be soon. In fact your pledge includes it. Just leave me the time to type the individual discount codes.

Edited by RosenMcStern
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soltakss    1,020

If anyone has any questions regaring Merrie England:Robyn Hode then feel free to ask and I will try to answer.

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Zit    182

Beside the rules, what are the main differences with The Age of Eleanor ?

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Vile    376

Is there any content in the earlier incarnations which is not in ME:RH?

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soltakss    1,020

 

On 5/11/2017 at 8:58 PM, Zit said:

Beside the rules, what are the main differences with The Age of Eleanor ?

A lot of Campaign Information describing the land around Sherwood Forest and major NPCs.

New rules for Guardians, if you want a Herne the Hunter spirit as in Robin of Sherwood.

New rules for contests of various kinds.

Lots and lots of scenarios hooks.

Adventurer Creation is now Revolution D100 style.

The Land and the People, Nobles, Knights and the Crown, Trading and Adventuring and Religion and Magic are pretty much the same as Age of Chivalry and Age of Eleanor. 

 

On 5/12/2017 at 2:42 AM, Vile said:

Is there any content in the earlier incarnations which is not in ME:RH?

Alchemy has been dropped, mainly because Wierd Science does a lot of alchemy, I might redo it in terms of Wierd Science in a Companion, if we do one.

Astrology/Divination/Demonology/Enchanting/Medicine have been dropped, for similar reasons and would be better in a Companion or Arcane Arts supplement.

Further Afield has been dropped, as we wanted to focus on England and Sherwood Forest.

The Crusades have been dropped, as I want to include them in some other Supplement.

The Afterlife has been dropped, as I want to include Heaven/Hell/Demons in another supplement, as above.

The Whitlingthorpe Campaign has been dropped, as I wanted a Sherwood sandbox with a lot of scenario hooks rather than a series of scnearios,

 

Now, that might sound a lot of things to be dropped, but Merrie England:Robyn Hode has 40 pages of the Sherwod Campaign, which is over 20% of the supplement.

Rather than squeezing things in just because they were there in previous versions, I would like to revisit them properly for Revolution D100, amending and expanding where possible.

 

Edited by soltakss
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Runeblogger    86
1 hour ago, soltakss said:

New rules for contests of various kinds.

Can you please ellaborate on that? You don't need to tell us the rules, just what kind of contests you provide rules for.

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RosenMcStern    676

You have archery contests (how can you run a Robyn Hode game without them?), music contests, tournements, wrestling contests. Anything you would insert in a well developed medieval campaign. All of them follow the RD100 contest template, but have their own peculiarities. After all, in a game with four different kinds of minstrel professions, you will really need a situation when your entertainer can shine.

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Vile    376
15 hours ago, soltakss said:

Rather than squeezing things in just because they were there in previous versions, I would like to revisit them properly for Revolution D100, amending and expanding where possible.

Sign me up for a copy of the Merrie England Companion. :)

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soltakss    1,020
21 hours ago, RosenMcStern said:

You have archery contests (how can you run a Robyn Hode game without them?), music contests, tournements, wrestling contests. Anything you would insert in a well developed medieval campaign. All of them follow the RD100 contest template, but have their own peculiarities.

It was surprising how easily the RD100 rules for resolving contests worked for this kind of contests. 

 

After all, in a game with four different kinds of minstrel professions, you will really need a situation when your entertainer can shine.

Four? Bard, Minstrel, Troubadour, Trouvere and Wayte off the top of my head, makes five. You can never have enough minstrelly people in a medieval supplement, otherwise Alan -a-Dale would feel lonely.

 

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Zit    182

The headers of the character profession chart (first preview page) are shifted.

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Zit    182
2 hours ago, soltakss said:

 

Four? Bard, Minstrel, Troubadour, Trouvere and Wayte off the top of my head, makes five. You can never have enough minstrelly people in a medieval supplement, otherwise Alan -a-Dale would feel lonely.

 

If we have time, we shall work on an occitan fin amor companion with Gianni ;)

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RosenMcStern    676
2 hours ago, Zit said:

The headers of the character profession chart (first preview page) are shifted.

Fixed. You know what Murphy's law says: "If a table occupies five pages, and only one has an undiscovered error, what page will you pick for the preview?" :)

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soltakss    1,020

I am running two sessions of Robyn Hode at UK Expo:

Friday afternoon: The Morris Miners http://www.ukgamesexpo.co.uk/game.php?id=RPG3143 

Saturday afternoon: Going A-Rescuing http://www.ukgamesexpo.co.uk/game.php?id=RPG3144

There's spaces available, so if you're in the area and free in those slots, come and game. 

Thanks to Dimbyd for pointing this out.

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RosenMcStern    676

The PDF is currently available only to Ulule backers and pre-orders. Some days after the UKGE it will become available as a stand-alone purchase on RPG Meeting and DriveThruRPG.

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