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What do you want from a Character Sheet?


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#1 Greville

Greville

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Posted 09 June 2014 - 12:53 AM

Hi,

I'm looking at putting together a character sheet for a game of Mythic Iceland because I would like to have all the combat information including fatigue all on the second sheet. It's got me thinking of character sheets in general and I thought I'd ask a few questions:

Do you prefer multi-page character sheets?

What information is crucial for the front sheet?

Should all the combat information be together?

Any pitfalls to avoid in the placement of commonly changing info? If I'm erasing and rewriting this part of the sheet, does it smudge other parts of it? Or do I print new sheets because this one corner is unusable do to constant erasing?

Do you use a separate form to guide players through character generation?

I may end up using the default sheets in the end, but am enjoying thinking about something I normally take for granted.

Cheers,
Greville
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#2 soltakss

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Posted 10 June 2014 - 12:31 PM

I'm looking at putting together a character sheet for a game of Mythic Iceland because I would like to have all the combat information including fatigue all on the second sheet. It's got me thinking of character sheets in general and I thought I'd ask a few questions:


It makes sense to do that, if you have all combat information grouped together, including spells.

Do you prefer multi-page character sheets?


I prefer 2 pages, front and back, so one sheet of paper with printing on both sides.

What information is crucial for the front sheet?


Characteristics, Attributes, Skills, Spells, Hit Locations (where used), Name/Background, combat information

Should all the combat information be together?


It makes sense, otherwise you flip the page over when working things out.

Any pitfalls to avoid in the placement of commonly changing info? If I'm erasing and rewriting this part of the sheet, does it smudge other parts of it? Or do I print new sheets because this one corner is unusable do to constant erasing?


Constant erasing is a problem if you wear holes in the sheet. We tend to print sheets our every so often and change skills a little bit. It means updating the online sheet to match the paper sheet, but that is normally quick and easy.

Do you use a separate form to guide players through character generation?


It makes sense, especially for allocating skills. I have a sheet with skills on the left and amounts on the top, so you can allocate points to each skill and have a running total for each skill and each points pool.

I may end up using the default sheets in the end, but am enjoying thinking about something I normally take for granted.


Which is good. Most people prefer their own character sheets, anyway.
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