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About Clydwich

  • Rank
    Clueless Claviger
  • Birthday February 28


  • RPG Biography
    RQ III, FASA Star Trek, GURPS, CoC, Pendragon, Vampire, Changeling, Amber, D&D 3, D&D 3.5.
  • Current games
    Pendragon, CoC, D&D 3.5, Amber
  • Location
    Ulpio Noviomagus Batavorum, Germania Inferior
  • Blurb
    For Honour, for Glory, for Arthur!

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  1. I think it would be a good idea to know which region you are planning to play in. Most of what is now Holland (the province) and Zeeland were not that heavily populated, and there were few, if any, nobles/knights there. Part of why the power of nobles in those provinces was never very great, and West-Friesland was not even subjugated by the Counts of Holland until 1300, although that could make it an exelent frontier setting. Flanders and Gelderland had more nobles, and Brabant in particular. Friesland did only reluctantly acknowledge the Holy Roman Emperor (titular ruler of Friesland\Frisia)
  2. What? At the bottom of a steep cliff, with a dragon ship at anchor and not on the beach? Doesn't look shallow to me...
  3. It is generally believed that yes, they were (at least in the stories). This is thought to also be a reflection of when, and for who the stories were written. Most of the original Charlemange stories are generally older than the original Arthur stories, and were for a different audience. Most early Charlemange stories were for male audiences, and an audience for which fighting was their way of life, and what they knew about and wanted to hear about. In my view they are in a way another form of the Norse Sagas. By the time the Arthurian stories came about (not the original Welsh ones, as those
  4. Anybody noticed that the bell in the movie floats, after hitting the water?
  5. Yes. It's based on a Dutch Children's\Young Adults book from the 1960's called "De Brief voor de Koning". The book, and it's sequel, Geheimen van het Wilde Woud (Secrets of the Wild Woods) take place in a medieval world that has many fantasy elements, although no magic, nor fantasy creatures. Was voted Best Childrens Book of all time in 2004. In the book, the major character is holding his vigil, with several other squires, on the night before his knighting in a chapel in the woods, when someone knocks on the door, and asks to be let in. He goes and answers the door, and then gets in a lot of
  6. 494 L'eau des Morts (The Water of the Dead) Chroniques: Saison 2 3 In French. Uther sends the PC's to Estregales as ambassedors and investigators Estregales, Carmarthen French 495 Trésors d'Anarchie (Treasures of Anarchy) Chroniques: Saison 2 14 In French. Uther sends the PC's to Lindsey, to get men and money to fight the Saxons Lindsey, St. Albans, London French 496-498 Veilleurs et Soudoier (Watchmen and Welder)
  7. Beaumains is indeed a very nice zine. I have five of the six issues, and they contain a wealth of KAP material. As they were written so long ago, a lot of that information was the personal take of that writer on the Arthurian Legend. Because there was no GPC then, and Boy King was only published during the run of the magazine, a lot of the info in it is now either invalidated, or superseded by the GPC and other later official KAP publications. And at least one of the adventures in it was extended and published later in Tales of Chivalry & Romance, namely the adventure of the Mysterious Man
  8. After being a KAP gamemaster for 19 years, and never having played it myself, I had the huge honour of playing in a KAP game for the first time, with Greg as GM, in Bacharach at Tentacles. That was definitely worth the wait.... My condolences to Susan, and the rest of his family.
  9. Belgian? What Belgian? They were DUTCH pancakes, and I should know, as I was making them! I am glad you enjoyed them.
  10. About the intro adventure.... I've been thinking about something like the "Choose your own adventure" books. You could take one of Judge Dee's assistants, and have him or her look for clues, on order or advice from the judge. This way he or she can get into a fight, in which you use fight rules from the system, and visit several distinct social classes. And make friends with the guildmaster of the beggar guild, if possible. And he or she must attend a session in court. After all, he or she is a trusted advisor of the judge. Does that sound like a usable idea?
  11. Hello Gianni, About that adventure in the new BRP China book. Something like a Judge Dee mistery maybe? If you look at the first set of books that Van Gulik wrote, the Judge usually works on three cases at the same time, fairly often in different social strata, and there is always some fighting, either with swords or with bare hands in it. You could just rip the plot from one of the books, or make one up yourself. If you choose one from the Judge Dee books, you are even garanteed that it is a historic case! Although not neccessarily in that setting...
  12. Well, I got the GW version of RQ III, but I was planning on playing in the french Mousqetaire et soccerielle setting, so that's the one I'm currently reading.
  13. Well, after gentle prodding from the site master, I will post: Hi, I'm Louis Kolkman, live in The Netherlands (better known as holland) and have been playing a lot of RPG's through the years. Starting about 23 years back with OdM (Oog des Meesters, a dutch D&D ripof) and Queeste (also a dutch RPG, but this one a original system), but mostly RQ III, CoC, Pendragon, Castle Falkenstein, James Bond 007, Cyberpunk 2020, Shadowrun and several WoD. I only got on the D&D wagon after they brought out version 3.0, and have played a lot of that too. And I master a lot of Pendragon, which is sort
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