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Nick Brooke

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Everything posted by Nick Brooke

  1. Substantial works for RuneQuest usually sell for 10-15 cents per page of content (and can be 100+ pages); for Call of Cthulhu scenarios, it’s usually 15-20 cents per page, typically for two or three dozen pages. I suggest you identify a few products that are similar to yours and reasonably priced (in your opinion), and do likewise. Value what you make: if you put it up as “Pay What You Want” you’ll find that most people don’t want to pay anything (the only exceptions I’ve seen are explicitly charitable products), and they’re also less likely to value (and read / review / rate) what they picked up for nowt. Have a marketing strategy in mind. When you publish, your books will quickly vanish without a trace unless you get them in front of people and grab their interest. What’s special about your setting? How can you sell it to us? Where do people who like that sort of thing hang out, and are you already contributing to those communities? My experience is limited to community content titles, not setting books for new BRP genres, so take it with a pinch of salt.
  2. There’s a box about this in Black Spear (p.134), because reasons (he said, elusively).
  3. I have a catalogue that lists everything that came out in the first five years of the Miskatonic Repository, which flags up setting info provided by creators; it doesn’t cover 2023, though, so the most recent stuff is missing.
  4. The recent Dark Ages scenario that leaps immediately to mind is Michael Reid’s Branches of Bone (and the print edition turned out gorgeous!). The digital version is also available in the Dark Ages of the Miskatonic Repository collection/bundle, which is well worth a look if you want to catch up, and includes some campaign-useful background stuff - occupations and road/city encounters - by Ryan Sheehan.
  5. The Gloranthan Voices collection is here: https://wellofdaliath.chaosium.com/home/catalogue/publishers/issaries/fiction-reference/heroquest-voices/what-the-priests-say-and-what-my-father-told-me/ Scroll down the page and click on the Download button. This was a project I managed for Issaries, Inc. back in 2003, when the HeroQuest RPG came out (big red book), to complete the set of What My Father Told Me and What The Priest Says narratives for every homeland in that book (and a bunch of Elder Races to boot). Many had been published previously, most notably in the Red, Orange and Elder Secrets boxes for RQ3, but a bunch of authors (including Greg Stafford) worked to revise those and complete the set. They are not canonical, but they're unlikely to be that far out, except in weird-edge cases (e.g. what Jeff did to Greg's Malkioni West). Many of the RuneQuest: Roleplaying in Glorantha homelands are represented: Sartar (they were called "Heortlings" back in HeroQuestWorldWars days, in order to be more obscure) Esrolia Prax (specifically the Bison Tribe, but with tweaks this would cover other human Great Nations pretty well; the Orange Box version was for Sables) Grazelands (just the horsey-bois, this one ignores vendref and the FHQ so it's a bit antiquarian and narrow-minded, but obviously so was your Father) Lunar Tarsh So you're only missing Old Tarshites; there were bits and bobs about them in an old Unspoken Word book, which has been unavailable for decades. (If you need to improvise, Dad is like a bitterly resentful Lunar Tarshite loser crossed with a Sartarite rebel, while the Priestess is a more blood-for-the-blood-goddess, skulls-for-the-skull-throne version of what Esrolian or Sartarite Earth Priestesses would say). The other Voices in the set are: Dara Happa Doraddi (from the Pamaltelan plains) Dwarf Elf Esvulari (i.e. the Aeolians from Heortland) Kralorela Ludoch (Mermen) Puma People Rathori Seshnegi Teshnos Troll
  6. Here's the Jonstown Compendium's print-on-demand buffet selection:
  7. No, it was a Hero Wars era thing: barbaric Sartarite superhumans vs. weak and weedy civilised Pelorians. Not an edifying period for the game.
  8. I’d go with 1%, myself. It’s easier, it gives you more manageable numbers, and a Sword of Humakt expects to have 100 initiates in his company. Player character parties, of course, are Rune-level-heavy.
  9. Crowd-funded content is prohibited. If you want to explain why this isn’t really crowd-funding, you should reach out to DriveThruRPG and let them know what you have in mind.
  10. 🎼There has to be an invisible sun It gives its heat to everyone There has to be an invisible sun That gives us hope when the whole day's done… 🎶 & 🎼There is no political solution To our troubled evolution Have no faith in constitution There is no bloody revolution We are spirits In the material world… 🎶
  11. Source: Hon-eel's Descendants, by Jeff Richard, on the Well of Daliath:
  12. The Lunar New Year ritual is described in the Glorantha Sourcebook. Moonson plays a key ceremonial role.
  13. I think the “Hon-eel Rites” are a Red Fish: Greg used to think this was a Heron or Stork Goddess sacrifice, back when he obsessed about Heron and Stork Goddesses, so the Weedy marshes of Darjiin are perhaps more in-scope. (For some reason Dorkath is also ringing a bell. Go figure.) But YGWV, and certainly I won’t be saying Moonson is safe as long as he stays away from Ptolemy’s Theatre on the Ides of March…
  14. “Kazkurtum” = no emperor. Check out my Manifesto for suggestive pointers.
  15. As a community ambassador, I would urge you not to spam AI-generated text output into any of our community content programmes. We don't mind if creators choose to use random word generators (like ChatGPT), dice, tarot cards, birds or dreams as creative inputs to their work -- the Chaosium itself was famously founded after a Tarot card reading -- but we want human authorship, not text-spam, as that's what our customers expect. If you try to sell 101 scenario ideas vomited up by an AI, we'll most likely pull it as soon as we get any customer complaints.
  16. The Royal House of Sartar has a notable predilection for screwing horses. (Including horse queens, centaurs, and presumably common-or-garden horses as well.) Just putting that out there.
  17. No need to apologise. I like it when people agree with me. I like spawning evangelists. Carry on!
  18. That’s the difference between Game Mastery and Game Slavery, right there.
  19. It’s not a veto, it’s a polite question. You’re welcome to leverage my spreadsheet, if there’s something it doesn’t do that you think is worthwhile. I just don’t see the point of duplicating all that work.
  20. “You can certainly add that sort of thing if you like.”
  21. Here’s the Miskatonic FAQ (which links to the Guidelines and Additional Guidelines, which are where you should start). How you write and structure your stuff is up to you, but the CoC style guide on Chaosium’s website is sensible, and if you can take Paul Fricker’s Write Your First Adventure course c/o the Storytelling Collective that’ll get you off to a great start. No AI images, no AI text, no cultists as protagonists (our player characters are Investigators, not murderous lunatics). There are no canon restrictions: you can reference or contradict Chaosium’s/HPL’s version of Arkham, or characters, events, artifacts, lore, tomes, locations, etc. from our books — or not — as you see fit. This isn’t a tightly restricted programme, it’s nothing like the DMs Guild’s Dungeoncraft.
  22. To save yourself some effort, why not check out my comprehensive Jonstown Compendium Catalogue (Dec 2019-Dec 2022) and regularly-updated Index (Oct 2022 up to date). If it’s a bare-bones list you’re after, the Catalogue comes bundled with a spreadsheet summary of everything it includes.
  23. The Company of the Dragon is about joining a draconic cult.
  24. There are examples of five different types of heroquest in Black Spear: a magic road, temple incursion, static power-up, enemy ritual and getting lost on the Other Side. In case that helps. I don’t have a Grand Unified Theory of Everything or hand my players ratings in strange new stats, but you can certainly add that sort of thing if you like.
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