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jajagappa

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Everything posted by jajagappa

  1. Perhaps a pair of dragons from an EWF ruin.
  2. The Guide notes "Stinking Forest: Dense groves of trees cover hills and valleys haunted by elves, trolls, Tusk Riders, and bad memories. Within its confines stands the Ivory Plinth..." Definitely both there. But what the balance is between these groups is unclear.
  3. We also don't know much about life in the Stinking Forest. It was part of a greater elf forest, but clearly has been impacted by the presence of the Tusk Riders. And trolls going from Halikiv to Dagori Inkarth are most likely to pass through there rather than going up Snakepipe Hollow.
  4. From my GM perspective, that's sufficient to indicate you can attack from range. The spell doesn't cloud your mind, just focuses you all out on attack. Other GM's may play differently, however, in all my years running RQ I never recall the issue coming up.
  5. The spells do. Both Disruption and Mindblast are ranged magic.
  6. By RQ3, it is explicit. The inclusion of ranged magic spells (which Disruption and Mindblast certainly are) means that ranged attacks are acceptable and not excluded. What's excluded is defensive action (parry, defensive and protective spells) and halved ability to Dodge.
  7. Argan Argar is Darkness and Exchange (or Harmony, depending on which work you are using), and is the son of Xentha, goddess of Night. So no Man rune there (though certainly not directly descended from the Hell Mother). Sartar Companion, p.248 notes that Ezkankekko "was the Reconciler. To suit everyone, he had no set shape, but always appeared to be of whatever race the speaker was." He was the child of Argan Argar and Esrola (GtG p.234), so again no Man rune involved. Varzor Kitor was of unknown parentage (IIRC), but would have been of the Man rune. The Guide (p.235) notes "Varzor Kitor accepted and learned the deepest secrets of the Darkness at the feet of the Only Old One." One of these secrets would have been the shadows ability to change shape and size.
  8. Argan Argar is a god, so neither troll nor human, but certainly of Darkness. His son, Ezkankekko the Only Old One, was the figure who was neither troll nor human. The Kitori are nominally human, but can appear to be more/other. But they are not trolls.
  9. I'd likely go with the idea that the Kitori helped protect the sleeping trees with an oath made in the Underworld with the sleeping elves/dryads. In return, the trees when woken would blot out the light of the sun from reaching the ground. Consequently, the trees of the Troll Woods have a very dense canopy. There are probably very few elves, with the Kitori largely acting as the protectors and benefactors of the trees. Argan Argar would be the primary cult, encouraging trade and the harmony of the shadows rather than ZZ.
  10. The real troll advantages kick in during Darkseason. Most of the dryads and nymphs must sleep, as must the brown elves. And the extended nighttime allows the trolls to bring in more hordes of shadows to blind the elves and attack the trees.
  11. I like the idea that the dispute over Arrowmound came about due to Rastagar's demise. It was part of Kodig's land, but when that line ended, Jarani seizes it by possession while Harand, married to Urgkronika, the sow‑wife (sounds like a good Ernaldan/Esrolian figure), claims it by establishment.
  12. Foes had a cardstock cover, it was Fangs (which came in the boxed set) which did not. Nor did the original Apple Lane in the box set. There was a map page missing from the Sazdorf caverns in the original which was included in the reprint. :-O And Troll Gods had new material.
  13. This is the essence of it in my mind. The trees, shrubs, and vines; the spirits; quick flying and scouting pixies; fungi and molds; and even the land itself (the nymphs and dryads), are part of the collective forest that hold back the hungry forces of the darkness.
  14. Vanchites, of course. ;-) The Puppeteer Troupe.
  15. jajagappa

    Translations

    Yes, that's works too and gives a more precise definition than my earlier comment: the Storm (i.e. any storm god) walks in a spiraling upward path.
  16. jajagappa

    Translations

    Except that I as a native English speaker would not have interpreted it that way as that definition of 'walk' is not current/common usage. To walk is to travel. Therefore, I interpret the mountain name as the place where the storm (or specifically storm gods) walked (or travelled or walked up).
  17. As a non-canonical, "gateway" figure, I wouldn't include here.
  18. Especially given the similarity of naming between Harana Ilor and Chalana Arroy, the original and current bearers of the Harmony Rune. It's quite possible that there's a linkage made between the Harmonious Goddess of the Spike and a White Lady from the far north.
  19. There may be situations where she feels there is an opportunity to do so, but ultimately as one of the Lightbringers she clearly recognized that chaos is a cancer that can not be healed and must be cut out. She certainly directly opposes Mallia.
  20. I definitely believe that Chalana Arroy came from the north - whether from the White Camp or among the Altinae (or perhaps those are synonymous). Her name may mean something like "White/North Lady" "Healer" (given the link between Arroy/Arroin). Whether "icy" is another question. And if Arroin is her son, then not a maiden.
  21. Quite agree. There's very few stories of Inora or her lineage. There's not even very many stories of the White/Ice deities. GRoY and Heortling Mythology have a bit on Ashtharcha aka Zenfel, the White God or Guardian/Pillar God of the North, who is broken by Umath. "That which lay to the left of Yelm was called North, and the color was White, and the Power was Wisdom, and the Guardian was named Asharthcha. The city was called The Alabaster Camp." and "White Overseer of the North, Ruler of the Compass, Keeper of Wisdom. He is also called the Long-bearded Measurer." Yet in HM, we have: "Zenfel, the White God, the source of innocence and peace. Neither he nor his guests could ever be harmed as long as he kept this power intact. Zenfel had previously promised Umath healing and safety" There are also very, very few deities with the "Cha" name. Chalana Arroy being the other notable one (and she is the White Lady or White Goddess), but has no powers related to ice. The Guide p.681 also notes "White Camp of Wisdom: The First Family of the Mountain People settled this camp. They are sometimes called the Long Beards." and p.683 "White Camp of Wisdom: The White Camp was destroyed when Umath was killed and crashed into the earth, forming a great crater. Umath’s sons came to this place to retrieve his powers and weapons." and "White Sea: This sea was created in the final battle between Shargash and Umath. The waters rushed in to fill the devastation, leaving only Umath’s Crater above the waters." The thing with the fall of the White Camp/Umath's death is that you get the mix of Whiteness, sea, and air - all the ingredients needed to birth Inora. And there might be a correlation between her mountaintop association and the Pillars. Of course, Inora might also be a daughter of Kero Fin. (HM p.43 notes Inora's home at the top of that mountain) And the Guide p.393 notes a tale of the Rockwoods: "Three Lovers: These three snow-capped peaks, the Giant, the Maiden, and the Priest, are the core of a series of love stories told about the winter goddess Inora, a mighty priest, and a colossal giant." This may well be another telling of the story where Orlanth (the Giant) and Yelmalio (the Priest) compete for the hand of Inora (the Maiden).
  22. I have done that in the past as well, but there are definitely motifs that tend to stay distinct. Of course, it doesn't preclude ambitious God-learners (or Lunars) from trying something like stripping Orlanth of his divinity - just one of those attempts that's likely to snap back with disastrous consequences for those who try.
  23. This seems to conflate too many of the roles together (and also something that would occur too early).
  24. From the Hill of Gold myths, Inora is the fourth. This is noted in Arcane Lore: "Yelmalio gains immortality on the Hill of Gold Quest. Yet he must suffer terrible woes on his journey -- Orlanth wounds him and steals his weapons; Zorak Zoran appears and breaks his thighs; Inora, the white princess, leaves him spurned and frozen immobile." "Inora: Any friendly darkness, water, or air cultist (the 3 components of winter). They can easily lose their Dark powers, as Inora did." "The first day pits Yelmalio against Orlanth and Inora against Zorak Zoran. Yelmalio lost much power here, for Orlanth wrested the Lightning Spear from him. Inora lost her Darkness ties but remained independent, while Zorak Zoran lost his Cold powers but gained Inora's troll worshippers for his own." "The second day pits Yelmalio against Zorak Zoran and Inora against Orlanth. Yelmalio lost all of his Fire and Heat, as is well-known. Inora traded with Orlanth, gaining the Mountain Winds as her cult avengers in return for giving up the right to prevent winds from playing in her mountains." "The third day pits Zorak Zoran against Orlanth and Yelmalio against Inora. Neither Zorak Zoran nor Orlanth defeated the other, so their questers gain no benefit from this conflict except their life, or the death of their enemy. (In one Storm Bull version, this contest is the source of the Storm Bull magic that Zorak Zoran wields.) Yelmalio and Inora each defeated the other: Yelmalio gained the right to cast light upon the mountain peaks (and so they catch the light first and release it last), while Inora was able to resist the Sun (and thus her mountains remain covered with snow all year)." I agree that Inora's story is not really explored though, probably reflecting her lack of worshippers.
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