Jump to content

metcalph

Member
  • Posts

    2,758
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by metcalph

  1. What was the Chaos at the Battle of Night and Day?
  2. We know of one, Sethtalar and possibly two others. It's quite possible that some sort of taboo avoidance could have developed (Brruvala's Son, Imarjira's Brother) over the identity of the winners. To name them would be to deny that they are Belintar which would be a slight on his majesty.
  3. Generally one has to be a retired queen. There was a lack of a Revered Grandmother between 1565 (after Brengala's murder by Sartarites) and 1585 when Valinyr became Revered Grandmother. Imarjira who had stepped down in 1564 and had a brother as an incarnation of Belintar did not become Revered Grandmother. Since Imarjira's brother had also forced her to retire as queen, I assume that he forbade her to become Revered Grandmother. So in 1610, there are no suitable candidates as Revered Grandmother. Valinyr died in that year and logically the ruling Queen Valinalda would ritre to become the new Revered Grandmother (because all the other past Queens of Esrolia were dead). However Valinalda was killed by an evil spirit and so Hendira rules without a Revered Grandmother.
  4. Hmm. The Glorantha Sourcebook p28 says she died in 1610. She does have a unnamed sister (who is the mother of Valinalda and we don't know who became Revered Grandmother after 1610. Prince of Sartar has Jolera as the Revered Grandmother but that's in 1621 ST.
  5. The Goldedge Sun Domers serve the King of Tarsh. They send him a regiment to serve in his army as part of their obligations to him. The King in return puts many of his forces at the disposal of the Provincial Government. Within the county of Goldedge, the Sun Dome Temple acts as the government similar to how they operates in Vanntar and Sun County. But the temple acknowledges the political supremacy of the King (who in return keeps out of their way) and Lunar agents have a much freer hand here than in the Vaantar and Prax Sun Domes..
  6. The first Tournament was held in 1336 ST (Guide p239). The new body formerly belonged to Sethtalar (History of the Heortling Peoples p93) Another may have been Andrin the Lucky (HotHP p94) in 1390 but the language is ambiguous (HotHP p94) One was held before 1510 ST by a son of Queen Bruvala (Glorantha Sourcebook p28) One was held on or after 1532 ST in which Doragrestol tried to usurp Belintar (HotHP p94) One was held in 1550 ST and won by the brother of Imarjira, who became Queen of Esrolia in the next year (Glorantha Sourebook p28) One was held in 1614 ST (Guide p240) The last was held after Belintar's Disappearance in 1617 ST (Guide p240) Pretty much any nationality of the Holy Country (Esrolians, God Forgotten etc) has been an incarnation of Belintar, from what I've heard. There's even been an elf.
  7. It's yet to be shown that Delecti arrived from elsewhere. There''s no evidence that he didn't arrive from elsewhere (which is why I'm not disputing large parts of your theory) but we should be aware of the possibility that Delecti was working with native sorcery traditions. Dragon Pass was sophisticated enough and Pavis learned his lore from there rather than the God Learners. Which presumes that the Rascullu were stitched together. But the Centaurs also appeared in Seshnela without Delecti and the Stitched Zoo. So an alternate hypothesis for the Rascullu's appearance might be - the Six-Legged Empire investigated the green age of Pamaltela. In doing so, they inadvertently restored extinct species. Check the source. Delecti was already allied with the Elves, the Dragonewts and the Beast Valley when they were fighting the trolls. The collapse of elvish power occurred during the Troll War after Delecti had joined.
  8. The sole date we have is that he became a magus about 800 years ago or circa 820 (Guide p190). Since that dates fairly well-known, it seems to me that it took place in Dragon Pass. Probably after the Battle of Cloaks and Fireclouds (circa 1200 Glorantha Sourcebook p11) in which the elves were defeated by the trolls. The elves then fled allowing Delecti a free hand in preying on dryads and the like. Interestingly enough Delecti is helping the Dragonewts in their war against the Trolls.
  9. Hard Copies of the Sourcebook have been printed and are being sent to the warehouses for distribution to the Kickstarter Backers.
  10. I really don't like this synthetic mythology. It isn't how a Troll would see things and the idea that Donandar would have a superior insight into Uz mythology doesn't sound right to me. This is a cult of entertainers, not a cult of super wisdom.
  11. Bullpen is mentioned in History of the Heortling Peoples p87 It does not appear on the map of Sen Senrenen on p60.
  12. We are not discussing pike fighting. We are discussing fighting with a pike and shield, a very specific method of fighting. The rules for fighting with a 2 handed pike alone in RuneQuest is all fine and dandy and I see no reason for additional penalties. The rules for fighting with a 2 handed pike and shield in a phalanx formation can easily be emulated with the fighting in a phalanx formation rules in RQG. I don't see any reason for rules for fighting with a 2-handed pike and shield alone because this was never done and a trained warrior in such a circumstance is likely to 1) drop the pike and fight with a smaller weapon, 2) drop the shield and fight with the poke alone or 3) drop the pike and shield and run away. Now I have immense difficulty in understanding your position because it seems to change around because it seems to change every post or so. Since I see no scope for understanding, I shall only repeat my position that I believe rules for fighting with an INT of 3 to be totally unnecessary but you are welcome to do whatever you want in your game.
  13. I'm having difficulty understanding your position. You want (to me unnecessary) rules to spell out the pitfalls of unwise combat tactics. I would have thought a simpler tactic was to advise him how to improve his fighting chances when he's in a difficult position (after all in the character is a trained warrior, he or she would know what would work in most situations) rather than working out the the penalties that accrue from doing very stupid things.
  14. It is not possible for the fighter to drop the shield? Because that is one of the tactics that I did suggest.
  15. Fighting with a 2H pike and shield was never used by oneself. There are ways in which the player can switch to more advantageous methods of fighting and I have already listed two above. Even if the GM were to be an arse about shifting weapons, survivability would still be higher. I have already listed the reference in the RuneQuest Glorantha rules on how to treat fighting 2H with a pike. What the RQG rules say about the tactic is that it involves fighting in a formation (six or more people) rather than fighting by oneself. The Sun Dome templars do not fight by themselves (and historically phalanx was an offensive rather than a defensive formation). The Cults of Prax rules are a flawed means of dealing with the tactic simply because they imply that it is useful to fight by themselves when in fact the poke and shield wielder can be easily outflanked and dispatched.
  16. The churchly language will I think have to be amended as the God Learners were more like a philosophical school rather than an actual church.
  17. The best map of the extent of Malkonwal (as of 1621) is the Guide p246. Basically it's Heortland south of the Syphon River minus Bandori County, the County of the Isles and the Marcher County of which the status is uncertain (the first have allied with God Forgot, the second are pirates and the third is unknown).
  18. If I have a pike and shield and am the last person standing then I would either 1) drop the pike and switch to a more mibile weapon such as a shortsword (as the Macedonians did) or b) drop the shield and fight with the pike alone, as the shield will not be acting as a ordinary shield since I have both hands used elsewhere with one being hampered by a massive shield on the arm. If a player wants to do the equivalent of Pyrrus fighting without his helmet then it's not worth the effort of constructing rules to emulate the bad end that will befall him.
  19. The God Learners were Malkioni (they were closer to the Rokari School than the Loskalmi are). As for Delecti being a God Learner - Forang Farosh does make such a claim but Garstal Shavetop doesn't believe him (WF #15 p28)
  20. None of whom provide any rune-spells according to the writeup. I can see that Eurmal should provide such magics, I fail to see why Chalana and the others should. Ernalda teaches Heal (spirit magic) and Orlanth teaches Bladesharp. Yelm teaches co-ordination. That's a great deal of difference from the major rune magics you were suggesting.
  21. You mean to tell me that a cult of entertainers should have myths that are absolutely true? Or perhaps that is what they tell others to make them feel better?
  22. You really have to decide whether you are implementing the cult of the Puppeteer Troupe or Donander who is more restricted. According to the Sartar Companion p165-166, the Troupe worships the following gods Donandar, Entertainment Hahahoho, Laughter De, Imagination Vi, Expression Is, Music Teleportation is create illusion and switch places with that illusion. The troupe may be capable of stealing but I have yet to see Donandar do that.
  23. There's a major difference between being off-stage (which is what the puppeteers are) and being invisible. Harmonize is the spell for acting unseen I would have thought. That doesn't make much difference in RQG. Any initiate can cast these magics and get them back through worship.
  24. Yet these positive connections do not show up in the associated cults list. Which suggests that the myths were bollocks to begin with.
  25. Gods of Glorantha said about Donandar that no spirit magic or sorcery is forbidden but the cult teaches none itself. I don't think it should teach Charisma (which isn't just appearance in RQG) or Group Laughter. You already have Illusory Sight and Illusory Sound so that can be used to provide an improved appearance or canned laughter for the audience. I doubt that Invisibility would be known even though it is useful. Donandar isn't a thief. The same goes for Invigoriate - Donandar doesn't have earth or Life Rune magics. Peace is not a Chalana Arroy Rune Magic but an Eirithan one (and only known through the Three Bean Circus) . Secondly you need to think through the associate cults list. Chalana Arroy, Heler, Kyger Litor, Maran Gor, Orlanth and Issaries have next to no mythoc relationship with Donandar even though they provide rune spells that might be useful. If that were the case every war god would have reusable sever spirit.
×
×
  • Create New...