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Tindalos

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Everything posted by Tindalos

  1. Well the example Impala Yelmalian we've seen has the gift "Communication with all impalas" rather than "Communication with all horses." Which is in itself a bit different. IMG warning:
  2. Wow, that's... uh, quite a backstory change since Cults of Prax through to the Glorantha Sourcebook have had Waha born at the end of the Gods War, between the death of the Devil and the Dawn. Either that or most people had no idea about herding animals until near or soon after the dawn. No wonder people adopted the Theyalan ways, those guys had meat!
  3. Of course it's also worth noting that the runespells Flintnail provides: Mold Rock and Support are remarkably similar in theme to the Mostali sorcerous spells of Shape Stone and Stabilize Stone. Shape Metal's an odd one, as the Dwarven magic tends to be more specific, with Shape Brass, Shape Copper, Shape Iron, etc being separate spells. It's possible that the Flintnail cult just teaches the ones most appropriate to the task. It's also possible the cult's statues that they use for Warrior of Stone may be small Jolanti, with the spell itself activating them.
  4. Also initiates of Eiritha similarly. But the herders who follow Orlanth, Yelm, or Yinkin have the skill without any connection to Waha's cult.
  5. The God Learners did that with Jogrampur. An entirely imaginary deity with real consequences -- especially for the God Learners when the priesthood revolted against them. In some ways, you could view that as part of the White Moon movement. Using prophecies and myths to try and influence the goddess through their worship. This may also be behind the Rokari opposition to veneration of the Ascended Masters. By performing these worship rituals, that the Masters can't resist, you help entangle them more into the world, hampering their spirituality.
  6. My guess, your average Elmali would look at the Yelmalion Hill of Gold myth and go "yes, it's Elmal's history, but it focuses on the wrong thing" as they're more focused on his survival atop the hill (on day 4 in Arcane Lore's write up -- which I think is the only one easily available?) against the chaos/blood parasites. Also they probably look at the conflict between the Little Sun and Orlanth on the earlier day and go "Well of course this was Orlanth and Elmal exchanging shields, not a struggle." While the Yelmalions recall Orlanth seizing Yelmalio's arms and armour. To an Arkati or a God Learner, this would probably count as a heroquest shortcut, one that they could use to help grab amber crystals without dealing with all the stages, but to Elmali and Yelmalions this would be a matter of doctrine like homoousionism vs homoisianism.
  7. If this was still true, it wouldn't be an Occupational skill for Herders, who regardless of faith get it at +30%. I'd say there's reason enough for Hunters, and also Priests to have it as a skill. (Given how important the sacrifice of animals is to most priesthoods.)
  8. Personally I don't believe they have. And the reason behind this is maths! (And Pavis: Gateway to Adventure) In Elder Secrets we have a percentile chart of Dwarven occupations. Of any group, the dwarves are the most likely to hold as firm as they can to these percentiles, because they could. So we end up with: Pavis: Gateway to Adventure lists there as being 100 dwarves in New Pavis. (It also lists them as still having rock dwarves, gold dwarves, and iron dwarves, but that's not important to the maths) Gold dwarves dress in ways that impress humans, and are commonly mistaken for leaders, rather than their teacher roles. Even if he wasn't stated to be one, Gizinkizzi the dwarf "king" would be an obvious gold dwarf. In the encounters section of P:GtA, we can encounter a dwarven construction crew of 13 dwarves. This is an odd number, in more ways than the literal, and would be strange. Except it's half 26, the perfect number of rock dwarves in 100 dwarves -- there's likely two shifts/groups of rock dwarves doing construction work. Why would apostates cling so strongly to the perfect numbers for their caste? The dwarves of Pavis may be openhandist, and possibly even individualist heretics. But they still further the work of Mostal, and are almost certainly not apostates. It's just that humans only encounter three castes above ground, and so only know their golds, their rocks, and their irons.
  9. They may be Sartarites, but they act very hard to not be, maintaining their independence (RQ:G 108) and do not swear loyalty to the ruler of Sartar (KoS 169) And it's precisely that they got the land from King Tarkalor which may provide the problems. Their semi-autonomous tributary state (RQ:G 104) status suggests that their grant of land was a delegation as is usual for Orlanthi property administration. They may still be paying to use the land, but their attempts to be independent would easily be seen by other tribes as making them poor stewards.
  10. Also, since herders do get Peaceful Cut, despite not needing to role except in dramatic circumstances, there's the implication that herders have a more dramatic time slaughtering their herds than hunters do their prey.
  11. A starting hunter who worships Lhankor Mhy will likely be better than one who worships Foundchild.
  12. Yeah but that comes down a lot to tribal attitudes, what with those around them being hostile to them (RQG 108), but if they get through the clan's territory without suffering anything worse than being called a thief or traitor. Then they'd have few troubles at the temple itself.
  13. Tindalos

    Sunglasses

    It's also used by some as a wider term when dealing with both the Inuit and the Yupik, in places where both people live -- since calling someone who's Yupik an Inuit would be a slur worse than Eskimo, which they tolerate. Of course calling them Yupik, Aluit, or Inuit depending on their nation would probably be the best way. And by the by, the Yupik would call the snow goggles nigaugek. Which makes me wonder what the uz would call them, and if they'd consider the snow goggle-style and the dark glass style different objects entirely.
  14. Tindalos

    Sunglasses

    These designs are used in Six Ages, and look beautiful there.
  15. Tindalos

    Likitae

    Of course, to muddy the waters even further (or in this instance should that be water the mud?) Likita is an Aldryami name meaning Earth Power. (GtG p. 65) Other than that, the only references I know are in the Hero Wars era. The "Glorantha: Introduction to the Hero Wars" mentions the Likiti as a race much like humans, only made solely of Earth rather than a mixture of all elements, who live in the underground hero plane of Gamataler. (246. Gamataler itself is described in similar terms to Dara Happa's underworld of Veskerelgat/the Entekosiad's AnuDiDala.) There was also the Likiti Elementals mentioned in Anaxial's Roster, which were the materialist version of Earth Elementals. (201) While things are no longer organized in that manner, it's worth mentioning that their Darkness equivalents (the Dadami) were similar to the Gloranthan Bestiary's Nyctalops, so it may be that something similar still exists.
  16. Yeah, it's like the prophecy on 298 of the guide puts it: Peace eternal, but the peace of death.
  17. Honestly, given one section specifically calls back to the Coming Storm for further info, I'd say it's still good.
  18. Page 13. Dastaldarin is listed as a Devotee of the Feathered Horse Queen. As the rank does not exist in RQ:G, should probably be a God-talker? Page 15. Nameed is listed as a Devotee of Storm Bull. As the rank does not exist in RQ:G, should probably be a Storm Khan/Rune Lord? Page 88. "A thick fillet (headband) of gold, set with onyxes, with stylized bees, flowers, and honeycombs worked into décorative patterns. The cloth and leather portions have rotted away, but it could be restored for around 50 L, boosting its value to 750 L, total." The entry doesn't say what this is boosted from, in case people want to sell the remains as is. Also no need for the acute in Decorative. Page 91. Baran has the "Cult Lore (Orlanth Thunderous)" -- it probably should be "Cult Lore (Issaries)" given other references to him as an Issaries member (if lapsed.) Page 97. "Spirit magic cast based on these Runes cost 1 less magic point than normal (to a minimum 1 point) if magic points are spent in conjunction with the Rune spell." "Spirit magic" should be "Rune magic". Page 144. Escatar's passion "Love (Anna Renekot)" should be "Love (Anla Renekot)" Page 145. "Kentin recognizes that the Lunar delegate Escatal is washed out" -- should be "Escatar" rather than "Escatal." Page 154. "Based on a few artifacts brought back from the ruins, Kentin Haley speculates there may also be hints of a Darra Happan settlement of some kind." -- Should be "Dara Happan", rather than "Darra Happan."
  19. Well true, you could declare the ruins of the Yellow City in the Redlands is its ruin, although that could equally by the Amber Camp, or Abgammon.
  20. That map would more point towards somewhere southeast, rather than the more east/northeast of the Arcos' river's lands. More like Kostaddi or Vanch. To make things even stranger, in Six Ages there's a myth where Reladivus tames the Arcos river. Something far away from any site recommended for ancient Nivorah. It's possibly Arcos' was originally a Nivoran term for rivers in general, and something carried on by the Starlight Ancestors to that region when they arrived at Andarkon. Now Andarkon is a fun name, because although it could be another name related to Arcos. (And-Arkon) it does seem similar to the ancestor tongue of the Manimati, specifically with Darokon (whose ruins are found in the Yolp mountains) This could, combined with Dugolothokon (where the gods wall lies) suggest the Manimati ruled an empire far bigger than anyone (least of all the Alkothi) might like to admit.
  21. True, I'd forgotten those elves called Genert Lord, although their land is still quite far. And Yelmalio's presence isn't helped by the fact that Dara Happan remnants are part of that self-same force. Those mountains thrown by Genert are likely those same Celestial Eagle Hills I mentioned. Ah yes, the remnants of Tallseed Forest, thank you! I'd forgotten about them. Given that's shown as gone by the time of the Second Council, I'm not sure if its Destruction can be laid at the feet of Arkat and Nysalor.
  22. I'd never seen Pent included as one of the regions inside the garden, which seemed to end at the Celestial Eagle Hills. But then with there being very little on Pre-dawn Pent, it's possible.
  23. Certainly the homes seen in the RuneQuest Colouring Book's depiction of Riskland would seem to be similar, looking like a sod house.
  24. Yamsur's appearance at Earthfall doesn't require him to be from Genert's Garden. Honestly I'd regard it as a source of confusion if he was the god there, given how alien horses are to the wastes. All we know is he was a fighter there, but given Storm Bull and members of the Celestial Court could have been there, it'd not be strange for a foreign god to battle there. And it's worth noting that he's been listed as part of the Yelm pantheon, but not the Praxian one. (Despite his death.)
  25. These two bits may be closely related. I imagine much of Hrelar Amali is formed from the fossilised remains of Flamal. Petrified wood megaliths forming the walls, with nodules of jet buried under the soil.
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