Jump to content

rpgstarwizard

Member
  • Posts

    152
  • Joined

  • Last visited

Everything posted by rpgstarwizard

  1. Actually I was in a bidding war on ebay, after the other guy was getting it, my wifey then found it on amazon. And surprised me. There were three copies we found, besides mine.
  2. Wasnt there a Dark suns cross here somewhere? Think it had half giants....
  3. With BRP stuff I sometimes adapt things. Instead of str+siz, use siz +con, straight siz etc.
  4. My wife found me a copy of this game and I never even heard of it. Less Crunchy than Other Suns, and has a nice ship creation system without getting too silly. Has anyone else ever played with the system? Oh, if this has been discussed before sorry. Been offline for a long while and when I did a search on the forum didnt find a thing on this.
  5. Has anyone checked out my greenworld bonobo stuff?
  6. Funny, what I see is an issue of perception, ones sees two faces, another a vase. It is clear that Roddenberry did feel religion was not important it is also obvious that religion WAS explored in the various Treks From wikepedia," Although Roddenberry was raised as a Southern Baptist, he instead considered himself a humanist and agnostic. He saw religion as the cause of many wars and human suffering.[18] Brannon Braga has said that Roddenberry made it known to the writers of Star Trek and Star Trek: The Next Generation that religion and mystical thinking were not to be included, and that in Roddenberry's vision of Earth's future, everyone was an atheist and better for it.[19] However, Roddenberry was clearly not punctilious in this regard, and some religious references exist in various episodes of both series under his watch. The original series episodes "Bread and Circuses", "Who Mourns for Adonais?", and "The Ultimate Computer", and the Star Trek: The Next Generation episodes "Data's Day" and "The Next Phase" are examples. On the other hand, "Metamorphosis", "The Empath", "Who Watches the Watchers", and several others reflect somewhat, his Humanist/Agnostic views." As for particular religions especially JudeoChristian and other monotheistic beliefs we have a modern groups of "terrorists" in america that believe they have right to harm via word of their deity. It makes for an interesting setting. Religious wars ala the "Handmaids tale". I once ran a Psi World Campaign where southern religious types would burn captured PSI's pior to Nascar and football events. When I have seen religion, most only see the Monotheist belief structures. Any attempt to bring other belief systems in often cause those that have certain strong faiths to complain loudly. My advice is tread softly and sensitively.
  7. been away from the box, sorry, am looking for it, I think their was a Star frontiers adaptation to it as well. still looking
  8. Wow! Religion being examined. Ialways have had religion in my SCIFI games. I am a very religious person, but nonmonotheist. So religion has been examined in many ways. Star Trek was not irreligious or antireligious, imho, but Roddenberry the creator was an agnostic, iirc. We have had all sorts of experiences of religion in Trav, Fasatrek, Alternity, Space Opera, FTL2448, etc. The problem comes when we define religion. If you believe in a certain book as fact and it has been disproven, in part or even whole, how do you react, or more importantly, how does the charcater react. "You mean the planet is not flat? Not supported on Pillars, etc?" (There was a book called "The World is Round" on which a race lives on a giant artifact planet that is so huge there is no rounding on the horizon.) Star Trek has examined religion often, with various settings. We have had all sorts of religious organizations both as villains and friends, even at times those at odds with the groups members has helped. I have run CoC more as a modern horror games. less as the doom and gloom, and more as the mythos as less important. Religionis very important, and religious players often have an advantage. But in a scifi setting we can have three basic lines of thinging. Areligious, where religion is not a factor. Antireligious, where religion is a superstition holding people back. And proreligious. The last one with groups I have pleyed with have usually been the prochurch type games. That held a truth and the players were warriors to convertthe ignorant heathens. These groups have often been run by individuals that seemed to have a strong religious bend and had difficulty accepting other ideas of reality. These quickly became DnD in space, fight evil priests and natives that worshipped evil gods that had to be destroyed. The church could do no wrong.
  9. Well, the group found, Arondight, Lancelot's sword, and heading off to kill the critter, thanks for the input
  10. the dune encyclopedia is not canon I hope you realize, BUT I love it!!!!
  11. With all the theories of Precolimbian contact, http://en.wikipedia.org/wiki/Pre-Columbian_trans-oceanic_contact , could easily even still have Irish and other travellers on the ocean. Bran could be used if a wee bit of magic and otherworld journey. Also, maybe the Irish could be a force to help or be opposed with all the Celtic Travellers, your lands could be a very busy place, http://en.wikipedia.org/wiki/Category:Voyagers_in_Celtic_mythology
  12. I was, fora while working on the Voyages of St Brendan, asa plot device to bring players to the new world, might be of interest.
  13. for my Chitin critters, because of the fact they are tougher than most beings instead of averaging I had Siz plus con. Alot of what you have sounds good, tho
  14. LOL, when I was going through My Hero Phase we created the city , Nexus, one of the few "places" that went through all levels of the Multiverse, this was before Palladium , I know because I had the blue book of the Mechanoid and was bringing them in. In fcat we did translate it to "Superworld", not hard. Maybe I should look for those notes?
  15. Sorry if this was covered before, game tonight and I have need of an answer. I am running a modern fantasy campaign and the search is on for a magical sword. The spell sharpen which states extends the natural range of the weapon's damage, does that include special's and crits??? I have basically decided that a magical weapon has "permanent" sharpens on them etc. So I am trying to decideif the special and crits are the players ability roll and or upped by the magic of the weapon. (personally I think not but... Help?? Ideas?? Am I thinking wrongly??? Thanks in advance people..
  16. Atgxtg, Is it here and downloadable would like to gander at it. I enjoy ship stuff, I actually enjoyed traveller, long ago, and Space opera, etc, I even have created a couple for FTL 2448,
  17. Ringworld is/was Great game system. Have it high on my shelf. The problem is getting a system that clicks.So many people want to copy,Imean mimic popular movies and such. Creating a system that chimes with the people is what is important. Let alone the basic parts of the setting. Another big problem is creating something that satisfies alot of people. I have been slowly trabslating stuff from either my old BRP style settings or other systems to BRP. I have posted some.
  18. I have mourned often that Other Suns didnt really have a better exposure to the masses. It could be easily simplified. So I decided heck with it and started running on and off a BRP game based on it, different races though. I started translating various races from my other scifi settings to BRP and group is slowly coming around to try a campaign.
  19. actually there are many ship creation systems, Trav and trav derived, Ftl2448, etc I think trying tocreate one system to represent a space ship is futile. Ships can be simply created using a proportion dynamics. Motive power, for in system travel, a out system system, life support etc.
  20. In several books there are adaptation for bats, the Chiropti from Manhunter, imagine bats evolving all sorts of things. There is a cool book out there, iirc, done by the Guy that done the TTA that had a giant bat attacking a female human savage as she protects a wounded astronaut. What I guess I am trying to say is that evolution, especially fantasy evolution could fill all sorts of gaps.
  21. We had in our old 1ed dnd death would force a person to fight someone of sightly higher power, if they died nobly, if the win, They go back, if not, well, they go to the after world. We used it in RQ and it worked well
  22. darn I was going to say that, also check other suns for ship construction
  23. I, like you feel the same way about the latest incarnation of DnD. I still have played the first 3, but running more and more BRP. I have pulled out all my old BRP stuff and guess what, with only Minor Mods can still run them ( except Penddragon, maybe). I have the new Book, but am slow on picking up the the new stuff, as I have and am converting alot to BRP already. A player has been perusing my Old Other Suns stuff and might Mod That soon. I am slowy converting Space Opera over as well.
  24. I am jumping late in this thread, I am not using DnD ideas, actually using the Old Dark Space stuff from Rolemaster. With Organic ships and tech.
×
×
  • Create New...