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Akhôrahil

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Everything posted by Akhôrahil

  1. I wonder what happens to them during wartime (which there will be a lot of in the future), when trade presumably more or less collapses? It would make sense that they will have to quarter troops, with or without the owner's agreement? (No third amendment in Glorantha!)
  2. Thanks - yes, you can upgrade these special conditions at the very least.
  3. Where are the rules about upgrading an existing enchantment?
  4. If I understand things correctly, the roman Hospitia system did evolve out of commercialized hospitality, and they were often partially converted private homes?
  5. My guess is that many of the rural ones are steads - it starts with one place being well placed for hospitality, then becomes known for accepting visitors, then starting to commercialize it, maybe separating the visitors’ area from the family’s, and so on. That way, you could find ”inns” in various stages of development. Compare to a pub - originally, it was just a ”public house”, someone’s home where a room or a few were opened up to the public and drinks (commonly the home-made beer) was served, maybe along with food.
  6. Maybe we can take a page out of Arrival (the short story more than the movie) - the more you understand about the future, the less inclined or able you will be to change it, until perfect foreknowledge means perfect acceptance? This seems like it would fit with mysticism.
  7. Is it any worse than whaling? Harpoon and drogue should work?
  8. Regular paper feels too modern to me (invented in China in 100 CE and reached Europe in the Middle Ages), but Giant Wasp paper makes every kind of sense. I could see it for dwarves as well - they would probably prefer having an industrial process to mucking about with animal hides.
  9. You have to wonder about Broyan’s ancestry the same way. I would assume that you can heroquest yourself into a mythical adoption?
  10. There are a number of differences - compare Lhankor Mhy’s runes, for instance, or the dramatically different maps of Clearwine. I think we should talk about four different Glorantha dev tracks, or forks - Guide, RQG, HQG, 13AiG. These are not 100% compatible with each other even on a pure non-rule level (maybe HQG and Guide?). You really can tell that you’re in RQG-Glorantha just from seeing Lhankor Mhy’s Stasis rune - you would not in any of the others. This will save you a number of headaches.
  11. It would have to be a really swanky place to have private rooms, I think. Even regular homes are unlikely to have that for the people living there. Privacy expectations are completely different from today.
  12. If we’re looking at history, probably our first actual inns are Roman ones, far more modern than anything Sartarite. Achaemenid Persia had something like it, but that was an official royal system for the purposes of administration that private individuals might be able to make use of, not commercial entities (and would fit fine in the Lunar Empire). I think Tolkien has a lot to answer for - the Shire is lousy with professional pubs that fit the Shire’s 18-19th century aesthetics far better than medieval ones (let alone the Bronze Age) and The Green Dragon doesn’t strike me as commercially viable considering that Bree is a terminus of trade rather than a nexus for it.
  13. I thought that was a great touch in The Colymar Campaign in S:KoH - of course you don’t go to some inn filled with strangers and weirdos, you go to your tribe’s city house in Boldhome!
  14. This is exactly correct. Compare the section @Bill the barbarian quoted earlier, which is a lot more the way I like it than these hotels-with-bar-and-restaurant that we keep getting in generic fantasy. I don’t come to Glorantha for generic fantasy tropes.
  15. You only like winners?! In that case, definitely go with Argrath, he can’t ever lose more than temporarily before inevitably triumphing again...
  16. I also dislike Apple Lane a lot, for similar reasons - it only exists to cater to adventurers (inn, smithy, magic item shop, brothel... it’s almost parody). It’s worse than bloody Hommlet in that regard!
  17. Yeah, I mean either there’s a reason in-world why this doesn’t happen, or it should have a bunch of implications, not least that you should be able to obtain POW at far less than 200 L per point. This goes for resurrection as well - we must either consider that the CA cult maintains a centrally controlled cartel-like stranglehold on reusable resurrection and comes down hard on any initiate that tries to undercut the standard rate, or Resurrection should be obtainable fairly cheaply as a 3 RP reusable spell going by supply and demand - it certainly shouldn’t cost more than a Healer’s seasonal income.
  18. Where have we seen anything but bog-standard Fantasy inns in RQG so far (whether run by the Geo cult or not)?
  19. Would you donate blood? POW donation looks more similar to that - it's pretty harmless, mostly painless, and it's replenished naturally.
  20. I super liked this - it seemed extremely credible, and I was glad to see the game step outside the fantasy tropes - but it seems that these days, we are back to traditional fantasy inns being run by the Geo cult.
  21. A white flag might actually make sense, as it's Chalana Arroy's colour.
  22. I like the implication that the existence of inns might undermine traditional hospitality - if you just walk up to someone random's house, they're likely to just direct you there instead. On the upside, at an inn, you have minimal guest-duties once you have paid, and a much-reduced risk of getting pulled into something weird that way.
  23. "I fought, we won" is a mistranscription. The original was "I thought we won".
  24. I personally don’t think you have access to gods or heroes in your ancestral line, not with these spells at least. Every Heortling is going to have Heort and Vingkot in their ancestral line, but they have more important things to do. Hero-level ancestors should be cults or subcults, IMO.
  25. Yeah, Eurmal steals because theft is yet another norm-breaking. Lanbril steals because he wants stuff.
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