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Richard S.

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Everything posted by Richard S.

  1. Jeff's FB notes suggest it's closer to 1500 or slightly less people with sorcery training, though of course not all of those may be considered proper wizards.
  2. Checking RQG, it does describe them as just having wizards, nobles, and commoners, the latter two of which don't practice sorcery. I doubt there's much Hrestoli influence in them, considering they seem to have been in Heortland since the dawn.
  3. Actually, don't Aeolians combine Horali and Talar into the same caste basically? I feel like I remember them only having three castes: wizards, nobles/thanes, and commoners. Don't recall the source. Edit: even if it's not actually canon, after giving this some more thought I think I'll run with it for my Aeolians. Wizard-priests who simultaneously learn sorcery and sacrifice to Orlanth, a typical noble warrior class of chieftains and thanes who worship Orlanth normally, and a general "everyone else".
  4. I think the Brithini are really the only Malkioni that totally forbid fighting to their Talars. Even the Rokari wizards found it pretty hard to take the "war" out of the warlords that make up their Talars, so they made loopholes that let them still fight. I doubt Aeolians of all people would have problems with their nobles throwing down, especially since they are still Orlanthi.
  5. The blank character folio doesn't allow you to input a name. Not sure if that's really an error, but it would be nice to have.
  6. Do the pages in the pdf take unusually long to load for anyone else? I've noticed this in most of the other RQG products and some CoC stuff, but it seems unusually pronounced in the starter set.
  7. Inviolable only works on Ernaldans or associates (which is any initiated Orlanthi basically), while Harmony works on anyone. Inviolable also is fixed at a 3m radius, while the area of Harmony can be increased with RP. Inviolable is basically just a weakened Harmony for Ernalda to use.
  8. Some of them have nonhuman companions, maybe that's what you were thinking of? I don't recall any talk of nonhuman pregens, though they would be pretty neat.
  9. Richard S.

    Lie

    "Anyone hearing the lie automatically believes it to be true, no matter how outrageous it is. They continue to believe it until they have incontrovertible evidence of its falsehood, or for at least one full melee round in any case." One melee round is just the minimum that they believe it for.
  10. Page 4: "These, in turn, influence and determine other aspects of the adventurer." Page 5: "As always, though, A result of 01-05 always succeeds and 96-00 always fails, unless the attempt is simply out of the question." 01-05 being a guaranteed success and 96-00 being a guaranteed failure isn't mentioned anywhere before this.
  11. The normal reason is "the rules are written for PCs and don't actually reflect how Glorantha works". Players like being able to get cool magic shit, so the rules are designed to let them with minimal hassle.
  12. Yeah it's on RQG page 308 😛 In all seriousness, he had a Runequest writeup in the MRQ1 cult book, and two Heroquest versions in Storm Tribe and S:KoH.
  13. So are the Ergeshi entirely gone then, or are they just not slaves anymore?
  14. Dragonewt souls return to their eggs to grow a new body when their current body is destroyed, whereas mortal souls go to the underworld to move on to their respective afterlives. If the Dragonewt's soul has no egg, it leaves the cycle and no one knows where it goes, making the Dragonewt properly dead for all intents and purposes.
  15. Richard S.

    Sunrise

    MOB (or someone else from the Chaosium crew, it's been a while) made a post a while ago explaining that Glorantha had a horizon and how it worked, I'll see if I can find it. Edit Found it:
  16. Richard S.

    Sunrise

    Yeah the sky dome isn't really a literal physical dome, some people a few years ago just did some math as if it was a real dome and iirc the result was that it'd have been unusually short. And MOB has actually given us a reason for the horizon, being that light bends back up towards the sky, and gloranthan eyes apparently project light rather than take it in to see stuff.
  17. Richard S.

    Sunrise

    The world is flat but still has a horizon, the sky dome's dimensions shouldn't be possible (at least from the latest math I've looked at, might have been outdated), and in general everything runs on hopes, dreams, and copious amounts of drugs. The dawn probably looks like a dawn. Also iirc Yelm's daughter paints the sky to look like the dawn when he rises, it's not an effect of the light and atmosphere or what have you.
  18. We've only seen the three blows of anger performed by an isolated, extremely radical and conservative temple which had very little contact with anyone outside their little xenophobic community for a long time. Different temples emphasize different parts of their god, based on their culture and surroundings, and we've been told that the culture of the Praxian sun dome is very much not indicative of the attitudes and societies of the more western domes. And afaik we don't know whether the three blows are a common practice there, something uncommon done only by a seriously pissed-off priest, or something truly rare that nobody expected that guy in Biturian's story to try. And, even if it's seen as a horrific act that nobody wants repeated, it is true that Humakt has a heroquest that involves killing Chalana Arroyans. Yelmalians aren't the only ones who might get Lightbringer blood on their hands.
  19. Yelmalio guards the stead, Elmal ascends the hill of gold, Yelmalio pledges allegiance to Orlanth after being healed by Chalana Arroy, Elmal befriends the elves and protects them in the Darkness, etc, etc. No details need to be changed, all of those myths just belong to one god instead of two now.
  20. Personally, I don't see how there's no possible reconciliation between Elmal and Yelmalio. Sure it's a retcon, a retcon of a retcon, but you don't need to get rid of Elmal's myths, worshipers, or temples; just change the name to Yelmalio and it works. Hell, you can still call him Elmal if you really want, the only real difference is that the two names are fully interchangeable now.
  21. Mfw I see this thread light up again https://drive.google.com/file/d/1UDxbLnTPHWKLHi454fSZgETHiAK9EWk4/view?usp=sharing (Site won't let me embed videos, bah.)
  22. It's 3am here we fucking go. First some assumptions to base this on that I think are correct enough: 1. Time in the otherworld doesn't correspond to mortal time, especially as you go deeper in. 2. Most souls get reincarnated after a stint in the underworld. 3. Argrath is very much an Arkat-like figure. Now the theory: Argrath is a proper reincarnation of Arkat, and his rule gets progressively more batshit as time goes on since Arkat's self starts to impose on stuff, kinda like a certain spoilery thing in the Wheel of Time books. However, unlike that, there's no reconciliation and Argrath ends up giving Arkat the unhealable wound when they meet each other in the nonlinearness of the deep hero plane. I think I've passed beyond dumb and into some uncharted territory off the edge of crazy town, but here it is anyways.
  23. RQG gives 20L per point, or 200L per if it's one-use. If magic points are spent to cast the spell as well, each is worth an additional 1L. For RQCE it's probably safe to use those multiplied by 10, like the rest of the economy seems to be, so 200L per reusable point, 2000L per one-use, 10L per MP.
  24. Doburdun is a little tiny Pelandan thunder god of very little importance overall, if he isn't just a name for Orlanth in a land where Orlanth doesn't get much worship. Lunars didn't make much if any attempt to spread his worship except in a few old HQ sources, and those are defunct now. The Lunars were content with the Orlanthi abandoning the stormier parts of their god for Barntar.
  25. Buddy, have you read this thread? We've gotten several explicit, objective confirmations that yes Monrogh was right. If you want your idea to be true in your Glorantha then YGMV, but there's no more debate to be had on the issue in canon. Plus, calling Lunars as a whole "chaotic warpers of reality and myth" is a huge stretch in and of itself. Sure, there's some within their religion that fit that description, but they're an incredibly small minority.
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