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Psullie

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Everything posted by Psullie

  1. that's really odd 🤔
  2. no need to apologise I was just commenting on how we both came to the same conclusion. 😀
  3. this was exactly the question I posted to the Q&A forum...
  4. Who says it has to be different, I'm just spit-balling here but what if the Magic Rune was a wild card/neutral condition that could be used be lieu of any Rune, it would make the Malkioni powerful sorcerers.
  5. Here is a screen grab of the side bar from my version which is dated 17th Feb...
  6. The Magic Rune is a wild card, it simply lets you substitute any other Rune - so the Drain Souls would be (in your case) Air + Dispel, as long as it's a Rune you have mastered then the costs are minimal. Note that the Magic Rune is not listed as one of the Sorcery Elemental, Power or Form runes, and in itself should not be taken as a Sorcery Rune.
  7. In my opinion, how you perceive those Spirits can be radically different too. from the Middle World Second Sight will reveal the existence of entities and a suggestion of their power. Set through the veil and the experience could be mind-blowingly different
  8. That was what I was thinking but then the spell says 'Rune varies depending on elemental being summoned', also Summon Cult Spirt is common, Summon Elemental is not. But like you said I'll go with Moon.
  9. Vostor can summon small Fire Elementals but doesn't have any Fire affinity - what Rune does he use?
  10. Create Hallucination only effects the target, so they'd believe you ran up a pole, but no-one else. Create Sensation would work, but why bother make it visible - the point is that it's there for you to climb - also I think you are over estimating the necessary STR but I've nothing to base that on... but you are still looking at 2-4 rounds to cast
  11. There is no such thing as negative HP. Example: 4 HP arm, lets say 14 total HP. 9 damage -> Arm drops to Zero and Total HP 14-8=6 - arm is useless and this incapacitates our hero. Next round, same arm takes 3 damage - arm still at Zero but Total HP drops to 3. last round same arm takes 5 damage - arms still Zero but Total HP drops to 0, PC is dead. No lets assume that the third and final wound didn't happen. Our PC has a useless arm with two wounds, one wound at 4 damage and one at 3 damage. These could be healed with First Aid (one attempt per wound) or Magic. A triple damage score maims a limb which can only be healed with a 6 point Heal,
  12. Cumulative damage also matters, multiple injuries to a body part that reduces it's HP to zero or less will make that limb useless. If your total MP falls to 2 you PC is unconscious, and dead at zero. Also First Aid is limited to once per injury - if you have three light wounds you can try 3x First Aid attempts.
  13. rounding to 5's for the target number then just diving by 5 or 20 keeps it simple.
  14. With Runequest you add 1SR per 3m moved - so go with 1m or 3m hexes/squares. You could round to 1SR per 10 feet but as everything in RQ is metric it might get confusing.
  15. She gets a full bio in the GM Pack, as does the Jeweled Note
  16. Thanks all, my thoughts are for him 'exit stage left' - but just checking that there is something I missed,
  17. Sartar KoH lists Selelmal the True as Lord of Runegate, he performs a HeroQuest during the Great Winter to protect the town but attracts many enemies. The GM Pack Adventure book lists Verinos the Old, council chief as master of Runegate. So what happened to him and his white horse?
  18. Mine landed today in Edinburgh, fortunately my better half was home to receive - lovely book it is too
  19. if I recall Broo don't so much as fertilise rather lay seed like Giger's Alien - no amout of contraception would prevent that. regards to contraception I'd suspect the temple of Uleria has such knowledge, be it herbs and or spells. Giving women control over their own fertility has significant implications for the gender balance of power, something firmly established in Glorantha.
  20. given that Gloranthan diseases are caused by malign spirits and not bacteria water sanitation would be more about charms and rituals to banish the offending entities. I'd expect city cisterns would be regularly cleaned by the local priesthood and monitored for signs of Mallia's corruption.
  21. I was just looking at the lovely map of the Colymar tribe in the GM pack which places Runegate on the southern bank of the Swan River, this lines up with the map in the Guide. But the town map in the Adventure Book place it north of the river. As entering the town via the East Gate is fortuitous I'd like to know do travellers from Swanton need to cross the river and bypass the South Gate?
  22. Perhaps she's human who believes that she was a Dragonewt in a past life and that her triceratops zombie thing was her former body - lots of fun potential as she try to awaken her dragon kind and who knows a hero quest may achieve that as she tries to atone for whatever slight she thinks caused her to be cast out It's your Glorantha so have fun.
  23. any species or group that could conceivably be an enemy of the cult and particular Humakti, but this would likely be obvious to the GM and fit with the campaign
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