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Kloster

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Everything posted by Kloster

  1. A lot ... with 'Detect Bronze' (TM). Of course, you need to be alive (Stayin' alive)! But the winner should be able to retrieve at least 50% and the loser 25%.
  2. Yes. For me, most baboons are standard, normal praxians. The only trouble I see is that they don't have a tribe herd animal.
  3. Use the RQ3 sorcery rules? No, the RQG ones are far better (even if more complicated). Use the RQ3 restrictions? No, they don't apply because the rules are not the same.
  4. Completely right, but what is the dark side (for each side)?
  5. I think it is forbidden RAW. At enchantment creation, it is 'simply' using complex restrictions (like only Colymar tribe members, except members of such clan, and adding all initiates of Barntar cult). Later, not possible.
  6. This is also what I understood. Sunspear counts only the thinnest armor, and ignore spell. Putting Woad is not a spell, so it's protection should count, especially because you can not have another, so woad is automatically the thinnest. Of course, vs 4D6 damage to general HP, that is usually not sufficient.
  7. Not so, because it's armor count because it is the only you can wear, so is of course the thinnest. But you need Woad with at least 15 point of enchant to have a good effect (damage is 4D6, so average is 14).
  8. Ooops. I hadn't noticed it. It's a real nasty one vs Yelmalion units, even at low levels.
  9. The rules have not changed on that, but Sunspear is specifically described as not having protection from spells. One more ambiguity, is Woad protection caused by a spell (and offer no protection vs Sunspear) or is simply created by a spell and the result is not a spell (in which case magical protection should count vs Sunspear). I am frankly unable to decide.
  10. Even if also loving high power games (but not used to the level Soltakss love them), we kept them (but removed or changed other things).
  11. Completely true. A big part of the problems described in this thread are caused by the fact that RQG does not have equivalent rules (and that RQ3 restrictions don't apply because the game rules are not the same).
  12. Lhankor Mhy? That would enable a baboon sorceror. YES!!
  13. As only 'the thinnest armor' protects against Sunspear, and that someone covered in Woad as no other armor (spells don't count), I'm sure Woad armor would count, but 4D6 to general is a big hit that would require a big Woad enchant to resist.
  14. Kloster

    Carmanians

    Completely agree here. Thanks.
  15. Sure. A Humakt/Orlanth/Zorak Zoran combo to boost a Malkioni sorceror with lots of RP.
  16. For my part, completely true. Exactly what I meant when I spoke of economics abstraction and price of swords.
  17. With my wife (Runequest, Star Wars and Champions) and my eldest son (Runequest), yes, but not together. For them, no.
  18. Agreed, this point is not much of an issue. My point was that there are too many rules that are subject to interpretations. When you change of player group (I have no current regular group), everything has to be clarified each time, as many people have different readings of different rules. By the way, I agree with your divination reading.
  19. For me yes, as it has always been the case. As you said: "there is no mention of KTB being incompatible with Bladesharp, or even Fireblade".
  20. I completely agree with your long post. This is why I wrote :"The listed prices are only for having interesting adventuring, and are only a simplified abstraction of Gloranthan economics, as are the various standard of living. ". This is what I originally thought.
  21. Which can be a problem when too many rules are subject to interpretations.
  22. Kloster

    Carmanians

    Thanks for the explanation. While my perception is not like yours (the third prophet stuff), I like it, and may use it.
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