Evilschemer Posted August 15, 2011 Report Share Posted August 15, 2011 I'm writing up NPC stats for my Swords of Cydoria game and I wanted to be balanced as well as well integrated into the other BRP games. So I was looking at other NPCs and thinking "Hey, none of these NPCs have stats less than 10. Everyone's such a bad-ass compared to PCs!" I had some time yesterday afternoon, and was curious, so I did some statistical analysis (the kind of thing I do for my job) on the characteristics of various NPCs from several sourcebooks. For the purposes of this analysis, I am looking at human NPCs from the following books: BRP - sample NPCs in the back of the book - I exempted the superhero because it's an outlierRome - several good "representative" NPCsDevil's Gulch - a lot of named individuals and a few "representative"Fractured Hopes - two named individualsDragon Lines - Martial Artist, Foreign Devil, Foreign Devil officerChronicles of a Future Earth - a few named NPCs who could be considered "representative"Runequest GM's Guide - has a great chapter on representative NPCs BRP books I own but I did not include in this analysis for various reasons: Call of Cthulhu - I just have way too many modules to capture all those NPCs, I didn't have the time. However, based on my analysis below I will go back and do them next. Stormbringer - the NPCs are just too idiosyncratic and powerful so I felt they were outliersElfquest - the stats are for elves, not for humansLaundry - same reason as CoCRingworld - doesn't have a lot of human NPC statsSuperworld - too superpowered, not enough normal humans, so I considered them outliersoriginal Worlds of Wonder - there's only a handful of human NPCs, but I might include them later. So, here are my findings. Standard Normal PC (baseline) AVG STR 3D6 10.5 AVG CON 3D6 10.5 AVG SIZ 2D6+6 13 AVG INT 2D6+6 13 AVG POW 3D6 10.5 AVG DEX 3D6 10.5 AVG APP 3D6 10.5 AVG EDU 3D6 10.5 BRP AVG STR 14 AVG CON 14 AVG SIZ 13 AVG INT 14 AVG POW 14 AVG DEX 15 AVG APP 13 AVG EDU 15 CoFE AVG STR 15 AVG CON 15 AVG SIZ 12 AVG INT 12 AVG POW 11 AVG DEX 14 AVG APP 11 Devil's Gulch AVG STR 14 AVG CON 13 AVG SIZ 13 AVG INT 12 AVG POW 12 AVG DEX 12 AVG APP 12 Dragon Lines AVG STR 16 AVG CON 15 AVG SIZ 13 AVG INT 12 AVG POW 11 AVG DEX 15 AVG APP 11 Fractured Hopes AVG STR 13 AVG CON 13 AVG SIZ 13 AVG INT 15 AVG POW 15 AVG DEX 15 AVG APP 14 Rome AVG STR 12 AVG CON 12 AVG SIZ 12 AVG INT 14 AVG POW 12 AVG DEX 12 AVG APP 11 Rune Quest AVG STR 13 AVG CON 12 AVG SIZ 13 AVG INT 13 AVG POW 13 AVG DEX 13 AVG CHA 12 Average of All NPCs AVG STR 13.2 AVG CON 12.8 AVG SIZ 12.9 AVG INT 12.9 AVG POW 12.7 AVG DEX 13.1 AVG APP/CHA 12.2 AVG EDU 15.0 Clearly, those who create stats for NPCs for BRP games tend to score APP/CHA lower in favor of higher STR and DEX. Of course, as I said earlier, my sample does not include CoC, and my sample games tend towards more action-oriented and, thus, are biased towards STR and DEX and away from APP/CHA or POW. Were I to include CoC, I think it would average out more. Another indication is that NPC stats are routinely higher than default normal PC stats. Rounding off to the nearest integer, the average stat is 13 (12 for APP and 15 for EDU). Based on this, I changed the default characteristic rolls for PCs to 2D6+6 for all stats (Dragon Lines does the same). Also, I am making sure that all of my Swords of Cydoria NPCs will average to 13. Quote __________________ Christian Conkle Blogs: Geek Rampage! - Swords of Cydoria - Exiled in Eris Link to comment Share on other sites More sharing options...
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