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Akhôrahil

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Everything posted by Akhôrahil

  1. I mean, it's in BoHM and hasn't been contradicted as far as I know. If it's not fully canonical, it seems pretty close, at least?
  2. I don't believe this for sabretooths or tigers either - the Sabretooth god is Sakkar and he's no friend of Yinkin's, and Tigers have the Hsa Hsunchen with their separate great spirit while Yinkin famously has no shadowcat hsunchen as he ditched his sprit part.
  3. No - any effects are in-game roleplaying ones, such as that now you have two temple hierarchies that get to boss you around and not just one. There are also the minimal requirements for entry, and that you have to go to a temple of the other subcult (which should be trivial in Sartar).
  4. Isn’t that Stone, Mostal’s brother? And surely boulders and mountains can have spirits regardless? I do agree it’s both reasonable and interesting if the Shaman can see a somewhat hallucinogenic version of the real world, infused with the presence of spirits.
  5. Yeah, I have been trying to wrap my mind around this, and this must be how it works, I think. We have two clear states, the mundane world with a spirit fully manifested (and visible to everyone) and the spirit world, that only looks a bit like the mundane world (and is invisible unless you discorporate and go there, and from which the mundane world is equally invisible). But something like a ghost, or perhaps the spirit of a boulder, or a non-manifested disease spirit on the prowl, seem like spirits that exist in the mundane world but non-manifested and invisible except to second sight. At least that’s what makes sense to me. If you can’t see a ghost using second sight, then it’s weird.
  6. This is a completely confused area - we have Redalda, daughter of Orlanth and Ernalda, who married Elmal. And we have Redaylda/Redaylde, daughter of Vingkot and the Winter Wife, who married Beren. The stories are very similar in some ways, and different in others. My personal explanation is that there’s some core Redalda myth cluster, that was then developed in different ways in different places, and then imperfectly re-united. (We see this kind of thing all over the place in the Bible, as well.)
  7. I frequently use weather for framing the scenario (”it’s a calm, icy cold night in Dark Season”). It also comes up when the weather is particularly relevant (mountaineering, cattle raiding in an off-season). And with several PCs being Orlanth worshipers, they often ask about the cloud cover for spells like Thunderbolt and Rain, in which case I roll it.
  8. "The Kindly Ones", the longest and penultimate arc of the original Sandman run, has one of the best examples of a heroquest I have ever seen. (Although we got a nice little heroquest in the Sandman bonus episode that just dropped, as well.)
  9. This one was great, and I'm happy to hear my prejudices confirmed! 🙂
  10. I believe we’re getting that again, unless they dropped the idea.
  11. Magic? I mean, surely this is less strange than them being sapient in the first place?
  12. Awakened animals can talk (25%). I would assume that goes for other sapient animals as well
  13. My personal take on The Lady of the Wild is that a decent part of her following are intelligent animals.
  14. Not with that attitude to baths, no.
  15. I would sort this out in the following way: First, roll up the POW with the 3d6 as stated. If you roll well enough (14+), fine it can be an alynx, as you at least meet the racial minimum. This supports an alynx (sometimes), without being gamey.
  16. Allied spirits are Initiates though, and it seems like splitting hairs if an Allied Spirit alynx can be an initiate but an Awakened alynx can’t. And some cults are explicitly open for awakened animals, like Zola Fel. At the very least, the Awakened alynx can join Yinkin, surely? I seem to recall that one of the few rules about getting to join the cult of Orlanth is that you breathe.
  17. This is fair. Your players game a few hours per week - the PCs are themselves all the time. The situation isn’t comparable. That said, they should learn to take notes…
  18. "No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style."
  19. Bought us quite a bit of time for being grossly outnumbered, actually. 🙂
  20. This was a real question in a recent game where the players played their shadowcats instead. My ruling was that each fore claw had to be buffed separately, but that you only needed one for the Rake (despite technically both rear claws being involved).
  21. HeroWars definitely supported this notion. Murni is a mouser, Gavren is a large hunting cat that can bring down a roe deer.
  22. I love this stuff - myths and fairy tales don’t seem intent on giving the protagonist a balanced challenge, it is rather about having the tools to overcome it. If a player can completely short-circuit an encounter, awesome. My personal favorite, from Scion: We’re about to enter the Labyrinth on Crete, and some us feel uncertain about navigating it. That’s when one player says ”I have the Ariadne’s Thread artifact, that should work, right?” (She had bought it at chargen and never used it yet.) (Similarly, my character could summon a bunch of Spartans, so when we were attacked by Persian Immortals…)
  23. Mad, bad, and dangerous to know.
  24. Kyger Litor is your friend, Citizen. Trust Kyger Litor. (Of course, you are secretly a Lunar Mutant Traitor.)
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