That would be a good format, small optional supplementals like that are a great way to add expansion to a game without making it mandatory in some players minds.
Burning Wheel has a social combat mechanic that is fairly robust. Duel of Wits is pretty good at simulating the combat of a social encounter whilst still encouraging the players to think and act and play their characters.
In my endeavour to be politely helpful I read your post too briefly/quickly, something I'm sure you've never done.
I'll avoid bothering in the future as I'm sure my single sentence was a chore to read.
For nostalgic purposes and because I I had some disposable income I've picked up RQ2. Is there value in picking up any of the things ther classics available or as they become available for use with RQG?
I'm with G33K on this, you should drop it or open a bashing thread.
It's not your cup of tea (or mine really) but no fun is badwrongfun and you've passed the point of 'I don't like it' to sermonising on the evils of a narrative game.