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SDLeary

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Everything posted by SDLeary

  1. Total Damage greater than SIZ caused knock back... not damage that made it past your shield or through your armor. SDLeary
  2. Same entity, different traditions (I think I've said that before in a different thread). Its not the magical issues that cause pause. Its the cultural. So even if Elmal IS Yelmalio, and a subcult thereof, I hope that there is more than the somewhat simple entries that we have become used to. SDLeary
  3. That was actually one of the things I was considering... something that will be revealed during or just after the Hero Wars. SDLeary
  4. There is a major difference. The revelation in your example is Clark/Superman reinforcing the spoiling by Monrogh. In the Gloranthan example, its Monrogh telling you that A is B, without any physical reinforcement. Hell, he could simply be bewitching you! Humans are a lot more suspicious than that. I also have to imagine that many other Orlanthi (ie many of the vast majority that are not Elmali) aren't comfortable with these foreign ways being imported into their homelands either. SDLeary
  5. Oh, most certainly not good for image. And, as far as rebranding, those that did become disaffected and worshipped Yelm do seem to have come out of it OK in the end (as a group), with their own autonomous region. They were the initial source of the Clan's troubles though, and seem to have caused tribal trouble far in excess of what their numbers probably were. Thank you for that thread link, I'll go check it out. Filling in the blanks is OK, I suppose... but the "friend" could be anyone. Even someone who is trying to further their own interests in helping to cement the position of the new establishment of a faith in a new land. And the Sourcebook completes the transition, as it states that it was Yemalions that were rewarded (p26). Yes, in the section on Volsaxiland on p259. But it doesn't say that they are the Elmali, only that they are his allies. And the rest of the guide seems to imply that Elmal is still the Orlanthi Sun God (please correct me if I've missed other sections... the guide being a massive tome with very tiny print! Though a PDF search really hasn't come up with anything else). Yes, that's always been the issue with Stafford Library titles, but one that I like. They almost? always contain more than one document, and included documents are from the perspective of the writer. This is where all the little oddities and contradictions flow from; and to me its one of the things that makes the inhabitants of Glorantha feel more real. I'm not really ticked that Yelmalio has replaced Elmal. I'm ticked that a god of Mercenaries (and a light god of Aldryami), a minor god of an enemy pantheon, one that has no loyalty to the clan or tribe, has managed to displace The Loyal Thane and Guardian of the Stead for over 1500 years, in the space of 80 years. There HAS to be something more going on here that we haven't even had a hint of, or (yes I'm going here) a part of the story that is of the future and hasn't been revealed yet. SDLeary
  6. OK, I see the things that I've read before... yes, proselytizing successfully a group that was unsatisfied with their faith (and had started to worship a foreign god, Yelm), a group that was so disaffected that they were an insurrection, and caused a Clan to disintegrate. Establishment of the Sun Dome, and so on. The rest of the Elmali "who wanted to join the new Sun God" (KoS p169) doing so. Nothing shows to the level of threatening the Kingdom, unless the Elmali at that time were MUCH more numerous than they appear to be. Yes, some (a large proportion?) did refuse a Kings request for aid, but I imagine there were others (from other clans) that did muster at the request. "The Yelmalio cult has now eclipsed the native Elmal cult." (Sourcebook p118), but has not eliminated it. Still not seeing where they murdered a Prince of Sartar. I do note though that some things have changed. KoS 1e states that it was the Elmali that were rewarded by Tarkalor, and Yelmalions in 2e (and Guide). Yet both are called out as separate deities in the Guide, only Elmal being the Sun God of the Orlanthi. 🤷‍♂️ SDLeary
  7. This particular kin strife sounds somewhat new, or I missed it. It doesn't come across that way in published sources... simply proselytizing. Is there somewhere in The Guide that I can read about it? Looking in the Sourcebook, I only see that open violence emerged between the two factions. SDLeary
  8. Now, for an alternate take to Dread's... RQ3, Vikings, and LoN. Don't get me wrong, I love all those Gloranthan titles too, but I'd have those as the stretch goals. SDLeary
  9. And, just for completeness as to having basic information, also the Gloranthan Bestiary, so that all the beasties are there for those of us that prefer our core rules to have a little vintage to them. 😉 SDLeary
  10. ...And the honesty of the source selling them to you, swearing that it will make you a god! 😉 SDLeary
  11. Also... for Mean Nasties... the Malleus Monstrorum. The older version is easier to use with BRP, though the newer one is more pretty. SDLeary
  12. True, and I like RoH. It does seem a bit more Traveller, and a bit less 2300AD to me though. And its really that near-ish future space that attracts me. Either platform would work, as would a stand alone product based on the Misery Engine. I think exposure would be greater though as a Mythras product. SDLeary
  13. A full fledged version of Cthulhu Rising! SDLeary
  14. Yes, and is more currently available in the Advanced Sorcery MagicWorld supplement. SDLeary
  15. DOH! Yes... DERP!!! Brainf***! SDLeary
  16. Interesting. Why do you miss FixedINT? It seemed to be the most reviled thing about magic (primarily sorcery) in RQ3. SDLeary
  17. I agree... that was merely me trying to wrap my head around the suggestion. 🙂 SDLeary
  18. So we are looking at a minimum 5pt spell (one for each rune and each manipulation, and one just because)? Range would be 10m, but what would damage at base intensity look like. I'd say 1d3, simply because you want to be able to impart a warning shot on occasion. SDLeary
  19. No, I got that. And it threw me for enough of a loop that I had to go pull my book and look it up! 🤣 And as stated, the RQ3 spell says that you have to have a measure of the substance to form/set; a kg. of solid matter, or a cubic meter of insubstantial matter. And as far as home brewing, if sticking to something of the magic as described, I'm unclear how you would home-brew to get the effect you want. You could always introduce a new spell to do it, but then it kind-of seems like your just importing magic-missile, lightning bolt, or fireball from DnD into the game. And that's fine if your trying to introduce magic artillery, but doesn't seem to quite fit Glorantha. Now, multiple flying Rune-Priest's raining down Orlanth's wrath from the sky, that's right up Glorantha's lane. SDLeary
  20. The only way I can envision this is very very expensive, in sorcery terms. How would you go about this? Right now I can only comprehend this as first calling on lightning, enough of which to comprise at least a cubic meter, and using Form/Set to contain it. The releasing is pretty straight forward. How are you thinking of calling the lightning to begin with? I mean, someone could always have a bound lightning or weather spirit I suppose, but nothing in the Sorcery repertoire springs to mind. SDLeary
  21. While I can get behind the fact that, metaphysically, Elmal and Yelmalio are the same being; I also don't have any issue with them being different culturally/socially, and being represented differently in those contexts. The fact that spirits of reprisal do not attack Elmali or Yelmalians shows that the deity doesn't think that either are far enough off the mark to punish, or perhaps doesn't even care as long as they are worshipped. For example, God, God, and God, on their face all appear to be different until you do an exam of the three major faiths. Then you see that the being is the same, but is represented differently due to the cultural or social context in which differing faiths are represented; or differing traditions. And then within at least two of these three, you have further variations still. No one would claim that all three of these were the same faith, or cult (yes, this brief is WAY simplified, I know). Because the Orlanthi, Pelorians, Praxians and so on, are culturally/socially different, so will be the way they worship the Little Sun in my Glorantha. Both cults will exist. SDLeary
  22. Come now! You know it can happen!! SDLeary
  23. I haven't seemed to have any issues yet. Is this something going down the user database progressively? SDLeary
  24. The Gnomes are not amused with all the punting... they are taking... measures!
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