g33k Posted October 4, 2020 Share Posted October 4, 2020 (edited) ... please please PLEASE provide un-keyed maps for GM's to hand out to players! This should be standard practice for ALL adventures, and MOST sourcebooks. Keyed and/or labeled maps/diagrams/etc for info that's easily/readily available (or common knowledge)... sure, I'm good with the "GM Map" also being a player handout. But any (moreover: every!) time a map has GM-specific info, but otherwise shows info the players want... that info should be available as a player-handout without the GM-specific info visible.. TYVM for considering this. Edited October 5, 2020 by g33k clarity 9 6 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Psullie Posted October 4, 2020 Share Posted October 4, 2020 At the very least make them available with the pdf 3 Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted October 5, 2020 Share Posted October 5, 2020 I have been using GIMP to remove the offending keys and spoilers but yes I agree. 1 Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
g33k Posted October 5, 2020 Author Share Posted October 5, 2020 2 minutes ago, Bill the barbarian said: I have been using GIMP to remove the offending keys and spoilers but yes I agree. Doesn't that still leave a visible mark at the keyed location? Just like a Pirate's treasure-map: "X" marks the spot, it's a mystery WHAT the spot is, or WHY... but that's WHERE the action is! Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Bill the barbarian Posted October 5, 2020 Share Posted October 5, 2020 (edited) 11 minutes ago, Bill the barbarian said: I have been using GIMP to remove the offending keys and spoilers but yes I agree. Magic clones and a bit of gaussian blur repeat as needed cut something here clip something there..., and you have to hold your tongue in cheek just so, while reciting their is no place like Photoshop and Knoll is god! and then hope for the best, Of course some work is easier and some harder. Ye gods I miss PS 7! PS it is rarely perfect Edited October 5, 2020 by Bill the barbarian Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Lordabdul Posted October 5, 2020 Share Posted October 5, 2020 7 hours ago, g33k said: ... please please PLEASE provide un-keyed maps for GM's to hand out to players! +1000 to this. Also: a scale. 4 Quote Ludovic aka Lordabdul -- read and listen to The God Learners , the Gloranthan podcast, newsletter, & blog ! Link to comment Share on other sites More sharing options...
g33k Posted October 5, 2020 Author Share Posted October 5, 2020 2 hours ago, Bill the barbarian said: ... and you have to hold your tongue in cheek just so, while reciting their is no place like Photoshop and Knoll is god! and then hope for the best ... oh, WELL then... if yer gonna haul out the BIG guns that way... Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
d(sqrt(-1)) Posted October 5, 2020 Share Posted October 5, 2020 As an aside on maps, am I alone in that I really don't like the style of map in e.g. Smoking Ruin p 10-11, Pegasus Plateau p 4-5? They look nice as pictures but I find it almost impossible to read some of them and to actually find some of the places mentioned. I would much prefer clear B/W maps and the nice pictures to be separate. 1 Quote Always start what you finish. Link to comment Share on other sites More sharing options...
Marc Posted October 5, 2020 Share Posted October 5, 2020 10 hours ago, lordabdul said: +1000 to this. Also: a scale. Yes! A map without a scale isn't a map, it's a picture 2 2 Quote Link to comment Share on other sites More sharing options...
Arcadiagt5 Posted October 5, 2020 Share Posted October 5, 2020 Yes to all of this. Especially in the COVID era when an increasing number of games have to be played online. 1 Quote Link to comment Share on other sites More sharing options...
DreadDomain Posted October 5, 2020 Share Posted October 5, 2020 (edited) 12 hours ago, d(sqrt(-1)) said: As an aside on maps, am I alone in that I really don't like the style of map in e.g. Smoking Ruin p 10-11, Pegasus Plateau p 4-5? They look nice as pictures but I find it almost impossible to read some of them and to actually find some of the places mentioned. I would much prefer clear B/W maps and the nice pictures to be separate. You are probably not alone but personally I looove these maps. I find them beautiful and inspiring. Granted the one in Pegasus Plateau is a bit difficult to read. The printed map (with the GM screen) is much easier. Edited October 5, 2020 by DreadDomain Quote Link to comment Share on other sites More sharing options...
Brootse Posted October 5, 2020 Share Posted October 5, 2020 20 hours ago, Bill the barbarian said: I have been using GIMP to remove the offending keys and spoilers but yes I agree. Yeah, I've done the same thing. And now that we've played mostly on Discord, I've made cropped pics of the maps, so that the players can see the dungeons etc. room by room when they move forwards. 19 hours ago, lordabdul said: +1000 to this. Also: a scale. YES. In the Adventure Book I've had to measure beds and dragons to get the sizes of the scenario maps. And the Colymar map was scaleless too. Quote Link to comment Share on other sites More sharing options...
Lordabdul Posted October 5, 2020 Share Posted October 5, 2020 14 hours ago, d(sqrt(-1)) said: As an aside on maps, am I alone in that I really don't like the style of map in e.g. Smoking Ruin p 10-11, Pegasus Plateau p 4-5? They look nice as pictures but I find it almost impossible to read some of them and to actually find some of the places mentioned. I would much prefer clear B/W maps and the nice pictures to be separate. I didn't quite like the original RQG maps (of which the one in the Pegasus Plateau is a remake) for similar reasons... preferring instead either the original classic B&W maps, or the Darya Makarava maps which are found in The Glorantha Sourcebook, HeroQuest Glorantha, and are also featured I think in the RQG Gamemaster Pack. The one in the Smoking Ruins is a lot more readable, and I think gets close to a comfortable balance between prettiness and usability for me. YMMV. Quote Ludovic aka Lordabdul -- read and listen to The God Learners , the Gloranthan podcast, newsletter, & blog ! Link to comment Share on other sites More sharing options...
Pierre Posted October 6, 2020 Share Posted October 6, 2020 (edited) Yes yes yes please! Edited October 6, 2020 by Pierre Quote Link to comment Share on other sites More sharing options...
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