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Glowspot vs Glowline


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1 hour ago, Squaredeal Sten said:

So if 3 point Rune spells are only available under the full moon,

And if inside the Glowline there is no full moon effect , then

Does that mean you (the Lunar you) cannot cast 3 point Rune spells inside the Glowline?

What am I missing here?

All Rune spells are available and freely stackable in the Half Moon phases.

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Posted (edited)

I have lost overview about the canonical effects of the Silver Shadow, the first Temple of the Reaching Moon on the edge of Glamour which only covered part of the Silver Shadow during the middle Third Wane, and then the temples at Good Shore and beyond which projected the Glowline beyond the area covered by the Silver Shadow.

 

Edited by Joerg
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Telling how it is excessive verbis

 

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Posted (edited)

Cyclical effects on the surface of the Red Moon might be moot to contemplate - would the orbiting shadow block her Glow from under your feet?

(Is everybody on the Red Moon walking barefoot?)

Edited by Joerg

Telling how it is excessive verbis

 

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20 hours ago, Squaredeal Sten said:

What am I missing here?

18 hours ago, Jeff said:

All Rune spells are available and freely stackable in the Half Moon phases.

For reference: RQG 303 and Lunar Way 31, 115, 130

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On 4/26/2024 at 9:04 AM, scott-martin said:

"Inside the Line was Permanent Full and will be Permanent Full but is not Permanent Full right now. Outside the Line was and will be and is "cyclical" right now. Meditate on this. Are you, as Saint Heidi asks, 'in' or are you 'out,' right now?" 
- Tight Indigo Trousers

---[ ]---

All zen noodle soup aside (the udon is infinite), I think historical accounts of the Line supporting a permanent full moon operating environment reflect a combination of assumptions and facts about life in the empire in the 1616-25 era. Outsiders who had only encountered the extreme wax-and-wane tactics of lunar magicians abroad (tied to the moon cycle) would have been impressed simply to see what this magic can do when you can count on any level of steady state. Enchantments can get refreshed in perpetuity and you can plan around the effects. You're not on any schedule. Of course you might have to give something up (Etyries transactions are fractional and derivative) in order to smooth the cycle and lock in a particular power level, but to those outsiders who were writing the books in 1616-25 (i.e. bedazzled beard types who rarely get to leave the house anyway) the mere feat of normalizing cyclical magic makes the Line look incredible. Even Permanent Half was so good up in the empire that a rumor got going that the Line supported peak red magic always on all the time . . . and nobody had the technical vocabulary to correct them, so the urban legend made it into print and stayed.

However. Even lunar adepts can confirm that the dragonrise blew the transmission network like magical disasters tend to do. It will take time to recharge. Meanwhile the best the grid can do for awhile is Permanent Half, which is not awful (see above) but not boom times either. We are told that Permanent Full will be available by the time the Hero Wars board games get underway. Trust the emperor and the red seers. They're working on it.

Now if you need something like Permanent Full right now, you can always burn precious moon rock or seek out a regenerating glow source like the bat. Couple of things here. First, elite members of the lunar establishment have chosen not to generate their own glow. They are happy to smooth their cycle inside the Line but also surrender to the phase table in barbarian territory. "Something's lost but something's gained in living every day." There might even be something corrosive in having all your magic available full strength all the time but I'm not going to slurp that noodle today. The bat squad, however, are full crazy. Whether the Spot causes that crazy or the crazy causes the Spot, again, not my job to explain. It is interesting, though, that at moments when the Line rolls back to Half or flickers out entirely it becomes useful to route the bat through imperial territory so people can get an extra day or two of Full before the tour needs to move on. IMHW glow technicians are about to become a big deal as necessity mothers invention.

Dumb Theory: there is also something people call "white glow" but it ain't white exactly.
 

Cramer?

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7 hours ago, Dan McLaughlin said:

As Glowspot is a 3 point spell that seems to mean you can't cast it except on a full moon or half-moon day or in the glowline or another glowspot

Nice catch- this wouldn't apply to Priests of the Bat, since they act as a personal Glowspot, but would make the spell ineffective for anyone else unless it gets updated.

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14 hours ago, Dan McLaughlin said:

As Glowspot is a 3 point spell that seems to mean you can't cast it except on a full moon or half-moon day or in the glowline or another glowspot - is that right?

I suppose it can be cast on a half moon or full moon day and Extended sufficiently for it to last to a crescent or dark moon day.

 

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3 hours ago, Runeblogger said:

So what is the official explanation as to why the Bat's Glowspot is more powerful than the Glowline?

  • The Crimson Bat once was a natural animal but was horribly mutated by the flood of Chaos that infected the world after the War of the Gods. It grew to a tremendous size and glowed with Chaotic forces. The glow was the Glowspot, and it was a source of Chaotic power.
    The Lunar Way (PDF, p. 40)

If the Bat was only latterly Lunarised but had the Glowspot from way back, perhaps the RG borrowed the idea from the Bat.

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NOTORIOUS VØID CULTIST

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42 minutes ago, Runeblogger said:

That would mean Lunar magic is 100% Chaos magic …

Well, perhaps not 100%, but the bit about responding to red glows fuelled by the sacrifice of people to “monsters” (the CB and YA) might be. What is the rule in Glorantha, “that sort of thing is always Chaotic (except when it isn’t)”?

NOTORIOUS VØID CULTIST

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