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tooley1chris

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Everything posted by tooley1chris

  1. Since the dawn of roleplaying (at least for me) my players have always used this as a dump stat. You'll see the same stories on a multitude of forums. I've ALWAYS put a value on all characteristics in my games. Now that being said my players are just as likely to slap someone as try to negotiate with them so it's not always easy to give Charisma a solid chance. If you WANT Charisma to be a used characteristic then make it more important in your games. Give the character with the highest a love interest (who is actually beneficial), or some charmed hireling who decides to help the party just to be close to the charismatic character. Let them negotiate lower prices when trying to buy/sell goods. Have people buy the character with higher charisma a meal or drink at the tavern. But it's important not to leave other players out because they dumped Charisma. Play on everyones strengths and weaknesses. Only you, the chronicler, can give value to aspects of a character.
  2. I do not own any of the previous Stormbringer material. MW is my first and only glimpse into the world of yesteryear. I wish I had know about these great systems long ago but...well...Im here now. Thanks for the reference though. Such Will definetly help in my conversions. I have no intention of recreating AD&D via BRP, and have heard such psychobabble questions in the past concerning some of my stuff. (Hopefully there's no deep rooted, subliminal psychosis on my part! Gygax Revenge! ) My original intent was to supply a wider range of creatures for my own campaign. Something I thought MW was/is lacking. What I had forgotten was that those super powered unique creatures, like Tiamat, were in there right next to orcs. I thought about leaving them out all together and just claiming they are above reproach to mortals, but that seemed kinda lazy and, quite frankly, some of them are so cool. So here I am trying to work out stats to creatures players may/should never come into contact with.
  3. tooley1chris

    Hello

    I have much the same story as you. Played D&D since the late 70s. Made my way through more systems than I care to remember. Was never quite happy with anything I tried. A few years ago I decided to design my own system and set to work. Came up with a good core rule set. Cruising other forums for advice, someone told me I was reinventing BRP, which I never even heard of. I found Trifletraxors wonderful site here and have been quite happy since. Hopefully you have the same success!
  4. Thanks fo your input. I added deep magic to counter the psionics, yes, as Magic World has no such core mechanics for psychic powers. Deep Magic is from Advanced Sorcery source book and allows casting about any spell like effect you can imagine without sorcery memorization. Adding psychic abilities from BRP would work as well but that's not MW specific and I'm sure a lot of people who run campaigns don't use it. What about the Characteristics? Should they be higher as well?
  5. As far as HPs, even for having a 10 armor? I should crank his CON? And skills...what would make better numbers? 100% 125% 200%? More? Ive never seen stats for gods...
  6. Look guys. Throughout the different conversions I've done of the old school Monster Manuals, I've tried to stick with a basic formula converting AD&D critters to Magic World. I've NEVER been happy with the conversion of unique creatures, such as Demon Princes and Devil Dukes. I need some help here. This is a copy of the original Demogorgon: And this is my first conversion: Does his Armor and high Dodge make up for the massive HPs in the original? Is it enough? Do the skills look acceptable for an immortal demon prince? What would YOU change? Any input would be GREATLY appreciated!
  7. Wouldn't be difficult to make a version with and another without pics. Probably a good idea anyway since all 3 books in one will be quite large.
  8. No love for crit charts? Turns out that'll be a pain to convert correctly anyway. Weapon types vs armor types and all that...so...I'll look at it later. I'm going to work on making the previous Manual of Monsters look more like the Folio of Fiends. Same formats anyway, and I'm just gonna combine them into the Big Damn Book of Creatures. I talked about doing this in the past anyway and a lot of peeps didn't like the format of the previous Manuals I converted (including me after doing folio) Some wanted a version with no pictures cluttering up the goodies. Anyone else feel that way?
  9. A little Walking Dead meme I made when I was bored. Some of you will smile.
  10. Remember wanting to do a conversion of Rolemaster critical charts to MW, instead of just using double damage for Special/Critical results. Maybe I'll work on that. I could even use NBOS to make a generator to auto calculate (crunch) the numbers/results. My players LOVED those old critical charts. Would anyone find a use for this?
  11. Aw shucks, guys. I'd have to make 100% original material in order to charge for it or even ask for donations PLUS Chaosium permission (which isn't likely?) Besides, I just want new comers to the system to have a wealth of free material options to (hopefully) help in their own campaigns. Nothing but love.
  12. Version 1.0.0

    212 downloads

    This is an NPC Generator using the NBOS Character Sheet Designer. Almost everything in this is automated to make generating an NPC as easy as 3 mouse clicks, using drop down menus. The included file are ONLY for editing certain aspects to the program such as Races, Occupations, Sorcery Spells, Armor, Weapons, ect... You will need to follow this link to download the Download actual Magic World NPC Sheet: https://www.dropbox.com/s/znacvmnu3g8ybbc/Magic%20World%20NPCs.ipt?dl=0 You will also need to Download the small NBOS program Character Sheet Designer found here: http://www.nbos.com/nox/index.php?action=1001&id=240 I placed all these files in my MyDocuments\NBOS\CharacterSheet and they work well. This sheet and the DOC files are pretty easy to edit and House Rule/ Homebrew how you like, once you get used to the program. Feel free to post questions here, if I can help.
  13. View File BRP MW NPC Generator This is an NPC Generator using the NBOS Character Sheet Designer. Almost everything in this is automated to make generating an NPC as easy as 3 mouse clicks, using drop down menus. The included file are ONLY for editing certain aspects to the program such as Races, Occupations, Sorcery Spells, Armor, Weapons, ect... You will need to follow this link to download the Download actual Magic World NPC Sheet: https://www.dropbox.com/s/znacvmnu3g8ybbc/Magic%20World%20NPCs.ipt?dl=0 You will also need to Download the small NBOS program Character Sheet Designer found here: http://www.nbos.com/nox/index.php?action=1001&id=240 I placed all these files in my MyDocuments\NBOS\CharacterSheet and they work well. This sheet and the DOC files are pretty easy to edit and House Rule/ Homebrew how you like, once you get used to the program. Feel free to post questions here, if I can help. Submitter tooley1chris Submitted 11/08/2015 Category Magic World
  14. CNOWWMW (Complete Netbook of Witches and Warlocks MW edition ) is now available here: http://basicroleplaying.org/files/file/518-complete-netbook-of-witches-and-warlocks-magic-world-edition/
  15. View File Complete Netbook of Witches and Warlocks (Magic World Edition) This is a conversion of the Netbook of Witches and Warlocks to be compatible with BRP Magic World. Within these 120 pages are details for a witch occupation. New spells, new skills, and occult powers. Information on holy days, moon cycles, herbs, cults, and covens, as well as tools and traditions of the mythical pagan practices. This product is not meant to replace the excellent Chaosium Monograph “BRP Witchcraft” by Bryon Alexander. That supplement is perfect for the BRP system and far less crunchy than this conversion. What this is meant to do is add a GREAT DEAL of detail to witches in your campaign and give the player / Chronicler who love specifics a ( hopefully valuable ) reference. Submitter tooley1chris Submitted 11/08/2015 Category Magic World
  16. Version 1.0.0

    427 downloads

    This is a conversion of the Netbook of Witches and Warlocks to be compatible with BRP Magic World. Within these 120 pages are details for a witch occupation. New spells, new skills, and occult powers. Information on holy days, moon cycles, herbs, cults, and covens, as well as tools and traditions of the mythical pagan practices. This product is not meant to replace the excellent Chaosium Monograph “BRP Witchcraft” by Bryon Alexander. That supplement is perfect for the BRP system and far less crunchy than this conversion. What this is meant to do is add a GREAT DEAL of detail to witches in your campaign and give the player / Chronicler who love specifics a ( hopefully valuable ) reference.
  17. I'm old fashioned and would like to see it stay as is however Trifletraxor is correct. This isn't a BRP only site and while I'd rather see people drawn to THAT system and share my love of it, Worlds of Wonder is all encompassing and an attractive title. My only concern is people finding it in Google search. It's been brought up in another thread that several companies have the Worlds of Wonder title on sites... Type in BRPcentral and it stands at top of list. So while I chose to have it remain as is, I don't really mind Worlds of Wonder. A lot of material here is not represented by Chaos either...
  18. No Wizards of the Coast trademark in my signiture. :P
  19. Lol Lol! Even the people who make money doing this don't make money.
  20. Sorry to be a crab Trif, but I noticed occasionally when I quote someone in a post, then later try to quote someone else the comment pops up with the first quote instead of the second and I can't erase / fix it. Thought it was just my browser acting funny again but I've had the same results on other browsers. All mobile BTW. Anyone else have this issue?
  21. Don't cry. Converting is tiresome, boring, repetitive, and tedious. I really only do stuff I'm going to use in my own campaigns. Not for the joy.
  22. Might take a break for a bit then work on fixing the other Manual of Monsters to look more like the Folio...
  23. Wow. Not sure what next project will be... Been awhile since I didn't have SOMETHING to work on...
  24. Almost done with Complete Netbook of Witches and Warlocks. Just gotta pretty it up a bit. Trifletraxor will have to upload it for me because of its size. (Sorry Trif) Probably shoot him a dropbox link tomorrow.
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