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David Scott

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Everything posted by David Scott

  1. So I had a quick scan of CHA types and they fall into these levels (arranged by average). As you can see, there are 5 with very low CHA, and I've included the groups that fall into the higher CHA groups for comparison. 1D6 (3.5) Brollachans Cave Trolls Harpies Magisaur Magnus Tusk Riders 2D6 (7) Broo Gargoyle Gorillas Hadrosaurs Huan To Maidstone Archers Manticores Minotaurs Pteranodon Satyrs Sea Trolls Trollkin Unicorns Wyverns 1D6+6 (9.5) Magisaur Mediocris 3D6 (11.5) The Norm 2D6+6 (13) Griffins Magisaur Profundus Mistress Race (Uzuz) Troll Wind Children 3D6+3 (13.5) Dragonewts—Second Stage: Beaked 4D6 (14) Female Ludoch (males 3D6) 1D6+12 (15.5) Fox women 3D6+6 (17.5) Dancers in Darkness Dragonewts—Third Stage: Tailed Priest 2d6+12 (19) Dryads 3D6+12 (23.5) Dragonewts—Fourth Stage: Full Priest
  2. Please keep to the topic rather than derailing it with Ducks. As has been mentioned they are not one of the peoples that have incredibly low CHA. I would suggest we are talking about peoples that have 1D6 CHA, as opposed to low 2D6. At the moment I can only see Tusk Riders & Cave Trolls.
  3. CHA is the measure of leadership and strength of personality. Tusk Riders are weak willed, squabbling people, and are a loathsome, bestial race which is, at best, disliked by everyone. Their Cult of the Bloody Tusk, glorifies combat and blood sacrifice. The religion is extremely cruel and brutal and provides terrible magic to the worshipers, at the cost of their victims’ souls. Their bestial nature is a great part of their CHA. Without CHA or INT they would just be vicious pack hunters.
  4. More importantly it was the very first Notting Hill street festival (which became the Notting Hill Carnival), this was also a revival of Notting Hill Fayre of a 100 years previously. If you are looking for a Russian connection, the organiser Rhaune Laslett was of Russian heritage. Likewise the local watercourse is Counters Creek which passes through Notting Dale, where part of the procession runs, which had a small tributary running in to it from the area. Lots of Rivers of London themes in there.
  5. Don't forget that we know exactly when Varvara stopped aging - August Bank Holiday 1966 (the 29th to be exact). It's very precise. From Moments One, we know that Mama Thames also appears that year, and Nightingale develops a spring in his step. Hugh's meeting with Nightingale is around that time as it's after the gypsies came for harvest. My theory is that is the aging link, the thames is reborn and her magic is causing the effect.
  6. Heortling Mythology gives us three Chalana Arroy heroes with Hero cults: The three Sisters of Mercy: Amprefesne - She combats the demons that cause illness Malamse - powers of overcoming injuries of the body Oronio - overcome illnesses of the mind. They will also appear in the upcoming cults book
  7. I'd suggest looking at how this is handled in Call of Cthulhu's using the Credit Rating skill.
  8. Balastor's Barrack's is still on sale (original, pdf & pod). Balastor was a rune lord-priest of Pavis, and Pavis is associated with Earth, Stasis, Harmony, and Man. So yes, Pavis (runes are the same in the upcoming prosopaedia).
  9. They aren't needed in the Core Rules. The Issaries Rune will be in the upcoming cults book: Most core Runes (25) are in the Runes section of the Core Rules, the remaining 6 are in the cults book.
  10. RQG has returned to the core runes: Powers (8), Elements (6), Conditions (5), form (7), partial runes (3) and combination (2) rune making 31 (unless I'm mistaken It's just reverted to RQ2 runes, see here. Shadow is only in passing with heat as none of the Gods in the upcoming cults book have shadow.
  11. Don't forget Styx Water is detailed in Plunder.
  12. Automated pricing bots, you can easily search about this, here's the best: https://www.wired.com/2011/04/amazon-flies-24-million/
  13. There's two entries in the Prosopaedia that will cover the Styx - Edzaroun: Merfolk and Troll Pantheons: Goddess of Oaths and Black Waters. Described in the Glorantha Sourcebook & Missing Lands. Styx: Troll Pantheon: Goddess of the River of Death (Malkioni name) They are described as a river, a pool, a great Black Sea of Hell... both are : You can see the Glorantha Underworld on page 10 of the Guide (or here), where Six Hells are shown, including those of Annara Gor and Deshlotralas, Netta, Yelm, Natha, and Deskorgos the Monster Man. There are more, at least seven, and not all hells are in the Underworld.
  14. The key here is that no one ever notices that on the gift table, it says: combined with So perhaps the permanent True spear was given one year he took a gift and had done something important for the cult, and the 40 magic points was given when he took a gift when he became count. His true spear is not really much use to him as he's quite sedentary, so it's more for show than spearing things. Perhaps @MOB remembers the great deeds of the young Solanthos.
  15. Not quite true, rules for heroquests along with complete quests arrived with The Sartar Campaign for heroquest (an epic descent into the Underworld) and heroquest glorantha (an rescue a goddess). While not for RQ they are easily adaptable and available on the second hand market (or new from amazon).
  16. Hyalor is a simple hero with one story and schtick. None of his magic identity is focussed on people. Not everything needs an array of Runes. If anything Hyalor is a culture hero who gave rise to the culture bearing his name (we ride horses and are the horse people).
  17. What's your reference for this? I can't see a Hippoi/hyalor rune. If you mean the Horse glyph , that's just shorthand for horse (Hippoi), and was also used as the glyph for Beren. Hyalor and Hippoi (aka Arandayla ( ), Gamara, Redaylda) teach Command Horse and Speak with Horse both with the Beast Rune.
  18. There's many answers to this. @Jeff has often written on the subject and so you might find the following posts helpful: https://wellofdaliath.chaosium.com/heroquest-what-is-it/ https://wellofdaliath.chaosium.com/heroquesting-101/ https://wellofdaliath.chaosium.com/heroquesting-102/ https://wellofdaliath.chaosium.com/heroquesting-context/ https://wellofdaliath.chaosium.com/heroquesting-contexts/ https://wellofdaliath.chaosium.com/heroquesting-lexicon/ You can search for more here: https://wellofdaliath.chaosium.com/tag/rqg-heroquesting/ As for how does it look, that too can vary from looking like a slightly altered view of the real world (visible spirits, different colours, visible auras, etc) to a fantastical or mythical landscape.
  19. Heat , Light and Cold are partial Runes, and will be described in the Cult's book. Lodril's personal glyph isn't mechanically used any more as he's better described by . The Hero Wars era runes are now best viewed as personal glyphs, shorthand for the god, that may be found in art and decorations. The "Volcano" rune associated with Lodril was the Earth rune with a dot in the middle. It was also (confusingly to me) used as the defence affinity, and there were two different forms! Likewise Lodril isn't an Earth God. See the evolution here: Lodril
  20. It's back to how it was in RQ2: The upcoming cults book says: This also applies to the Power Rune of Pamalt.
  21. It's come up in my game. Note that the major hurdle is achieving intellectual union with the source of the magic, so that means that anyone learning cult based sorcery would need to be an initiate to have the connection to begin with. The first thing to note is that Lhankor Mhy only teaches their sorcery to Lhankor Mhy initiates, so that's a dead end for most. However note that Erin Mercy in the Starter set know healing sorcery, so I used the Johnstown temple complex as a place that could potentially teach healing sorcery, and used W&E 118 & RQG 384 and assuming a Minimum INT 13. Become an initiate of Chalana Arroy (the adventurer was already an initiate) Master Rune (Fertility), takes 4 weeks then INT+POW+ Ritual practices+30% for a sorcerous mentor and library (allows a single adventure). Costs 1 POW. Master technique (Command), takes 4 weeks then INT+POW+ Ritual practices+30% for a sorcerous mentor and library (allows a single adventure). Costs 1 POW. Learn spell. takes a season of training (or research): Accelerate Healing (2mps+1/level).
  22. The WF map although excellent is out of date and dates back to the original Lismelder campaign of the 90s. The new clans map is the best to use. As it forms the basis of a new map. Overlay the tribe map with the rough clan map and they fit well: Note the Marshedge dinosaur! https://wellofdaliath.chaosium.com/clan-map-of-central-sartar/ https://wellofdaliath.chaosium.com/the-tribes-of-sartar-1625-1626/
  23. Found it - Strongblade - available to the personal bodyguard of the Feathered Horse Queen via the Grazelander hero cult of Hiia Swordsman.
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