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soltakss

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Everything posted by soltakss

  1. Neverdead is the closest thing to a Vampire Town that I know of. It is at the edge of Hellwood and is full of undead of every kind, not just vampires. I would expect that to be part of Hahlgrim's War, in fact I might include it as a scenario when I finish that supplement.
  2. Try here for the Shared World forum.
  3. I just assumed that they lived longer than humans, maybe for centuries. In my Glorantha, Maidstone Archers call themselves Grotarons.
  4. Yes, they get an extra attack. The Ironhand spell lasts for 10 rounds (5 minutes in RQ3) then expires, but the Transform spell still remains in place. I would say yes. Yes. However, Stag's Crown is not a Bearwalker spell, so it is unlikely that they would have it, unless the Adventurer gained it in an unusual way. That is just another name for Ironhand.
  5. During the Great Winter Ernaldans lost their Rune Magic as well as Orlanthi. People that rely on magic have a big shock when it stops.
  6. Yes, he specifically asks for him, at least according to the source we have, King of Sartar: "The treasures of Heaven were available to him: peace, food for his people forever, personal immortality, friendship with demigods, a homestead in Heaven, and his own star. But all the gods were shocked when he asked for Sheng Seleris, an ancient enemy who had chased the Red Emperor off the earth, and had even scarred the celestial face of the Red Goddess when he was alive. But that demigod was beyond their reach, quarantined in a Hell which was made by the Red Goddess outside of their cosmos. The ancient gods could not do what they had said they would do, and as a result the whole of Genertela shuddered, and the Earth grandmother groaned, as if her bones were bending. The stars were afraid." Additionally, this sounds suspiciously like a Compromise breach, which only makes it worse (although it's sorted out when Argrath goes to get Sheng Seleris personally). I remember attending a "Greg Reads" event at Conjunction of a Million Spheres, where he read this from the forthcoming King of Sartar, and was blown away by Argrath bringing back Sheng Seleris and performing an extension on the LBQ to do so.
  7. Ducks in Lhankor Mhy would work really well. The idea of a Duck sage getting exasperated because people don't listen to their advice because they are a Duck fits if well with Duckness. I would say that any Lightbringer cult or Humakt would be fine for Ducks, as would thief cults and water cults. Other cults should be OK, unless they have specific racial restrictions.
  8. I was going to make some suggestions but Scott-Martin and Nick have pinched them from me. You might have a Duck/Durulz Shaman in Marshedge, some Ducks are shamanic and Marshedge sounds like a good place for them.
  9. A Yelmalian orchard would be tended by Aldryami, I think, as Aldrya is an Associate Cult of Yelmalio. I can't see Yelmalians planting orchards without Aldrya's help and blessing. However, Prax is a post-apocalyptical wasteland, where all the trees were fed to Oakfed and the fertility was blasted, so it might be tricky getting orchards to grow properly.
  10. In effect, the rules for Yelmalian phalanx combat seem to have been generalised. That makes sense, as other groups have pike formation, not just Yelmalio. So, the cult special training is still cult special training, it is just not unique to Yelmalio.
  11. Personally, I don't bother with Sorcery in RQG, as a Player or GM, as, in my opinion, it is too complex, not interesting, and doesn't feel right.
  12. Hyalor is a very basic cult, in my opinion. It teaches the Ride (Horse) skill and Command Horse spell. You might want to give it some extra minor spells if you want it to be a more powerful cult. In my Hero Wars Cult Conversion, Beren has some nifty spells for riding, instead of Hyalor.
  13. The Wedding of Pavis is tricky to date, as it didn't happen! However, I would say that it would have been planned for 1623 or 1624. Harrek defeats the Lunars at Pennel Ford and then they are concentrating on the Temple of the Reaching Moon, so would be focused on that. Maybe it should be on the Seven Mothers' High Holy Day, Godday of Disorder week in Dark Season. I think I based those on fitting in the events with other scenarios that were dated but happened after that. That makes a lot of sense, so Godday of Disorder week in Dark Season 1623 might be a good date. Of course, the Adventurers should disrupt it before it happens, or could support it and stop pesky Adventurers from disrupting it.
  14. Don't forget that Priestesses of the Seven Mothers can use Chaos Gift that can leave them with a Chaos taint, unless they are Illuminated. So, does the proportion of Priestesses using Chaos Gift increase? In my view, most of the people in the Lunar Empire didn't take on Chaos Powers, in the same way that most people in the Golden Empire didn't take on Chaotic Powers. However, the severity of the attacks by their enemies, first Argrath, then Sheng Seleris, then Argrath again, forced some of the rulers and their companions/households to turn to more extreme powers. Some certainly did, as evidenced in King of Sartar, but I believe that most didn't. I have the same misgivings as Nick does regarding the "Death to all Chaos" camp. It is, but Peloria had the Empty Emperor, or was it the Shadow Emperor, so the precedent was already there. The Monster Emperor simply took its place. Argrath's Temple of the Reaching Storm probably used refugees from the Lunar Empire. He had already conquered Yara Aranis, as she was used to drag Sheng Seleris back to Hell. I do like the idea, as it is just an expression of the fact that Glorantha repeats itself in various ways. Sure, the Monster Emperor has little relationship with the Red Emperor or Sheng Seleris, as the Monster Empire arises after their deaths. Using my Hero Wars Timeline, the Red Emperor dies in 1680, Sheng Seleris dies in 1708, the Red Moon is torn down in 1725. So, the Monster Empire exists between 1708 and 1725, only lasting 17 years, and was formed only 28 years after the Red Emperor was killed. Of course, there are discrepancies, as Queen Inkarne reigned from 1743-1843 and was queen during the Monster Time, but that is after Argrath was apotheosised. I agree that the Hero Wars broke Glorantha again, allowing Chaos back in. Yes, that sums it up. That also applied to the people of the Golden Empire, which is why I see parallels.
  15. Perhaps, in a way. Rashoran was the original source of Illumnination, but he was killed in the Gods War. Osentalka, the Perfect One, might have been Rashoran Reborn. In any case, he was the new source of Illumination, in the same way that the Red Goddess is the new source of Illumination.
  16. Professional intermediaries such as Heralds. Sure, if you have a hard belief that hiring Chaos is Chaotic then all of your statements apply. Orlanthi probably wouldn't do this, for sure. However, I don't think that Praxians have the same concept of Secret Murder being a taboo. I am looking at it from the viewpoint of the Nomad Gods game explicitly saying that Praxians routinely hire Broo, and other Chaotic mercenaries, and suggesting reasons why they might. Your view, that Praxians would never hire Chaotic mercenaries, is an opposing view that is fine for Glorantha but does not agree with sources.
  17. You send an intermediary, you don't deal with the Broos yourself. Also, disease-ridden and murderous is fine when they are attacking your enemies. They get hired because they are tough and brutal. Also, because they might get killed in the battle. You are not fraternising with them. You do not fight beside them. You send instructions as to where they will attack and they attack.
  18. For me, a stolen kiss should not mean leaving the Voria cult, so in my game, nothing would come of that event. However, if the kiss was part of an ongoing courtship then the logical outcome of a successful courtship would be to join the Ernalda cult, or to choose a different cult. If the relationship became sexual then Voria would not be an option. Even in that case, Babeester Gor would not be involved, as this is a natural progression of Voria members.
  19. Maybe the Storm Buller sees them as a foe and attacks them. Although, I like David's idea that the Healer enrages the Storm Buller even more, driving them into a frenzy.
  20. I suspect hiring broos as mercenaries is an extremely stupid thing to do unless they are extremely cheap to hire. Yet it happens
  21. They could, but they often hire out as mercenaries, so this is unlikely. They could, but as mercenaries they are unlikely to do that. That is more likely, especially if they are contracted for one battle, once the battle is over their contract is over and they can do whatever they like.
  22. soltakss

    Camels

    This is for Mythras, but it should be easy to convert back to RuneQuest.
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