Jump to content

AndreJarosch

Member
  • Posts

    766
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by AndreJarosch

  1. I skimmed this topic, but couldn´t find the answer to my question... We are shown a lot of GREAT artwork of the upcoming Gods of Glorantha book(s), but do these pictures show us how the gods REALLY look like, or do these pictures show us how they look very likely if they are met on a heroquest, or does these pictures show us how the most pious worshipper looks like when he emulates his god?
  2. But we are in the lucky position now that we see the REAL versions of long promised works get published eventually. I am sure that the Hrestol, Arkat, Jonat, Harmast etc. "novels" will become available at some point. But i understand that for Chaosium first priority has to be building a strong community for the RQG line before they add esoteric Glorantha Fiction to they portfolio.
  3. The 1998 version starts with: "I hate trolls," speeched Arkat to Seralos.
  4. Having saied that: I could relate to a Stafford Library Hrestols Saga or Jonats Saga instead.
  5. "Arkats Saga" is not what a lot of people seem to think it is. It is a nice piece of Glorantha fiction, but it is not a "saga" as you might expect it to be.
  6. I am totally with Nick (and Jeff and Drew), with one exception: Magic YES, you only need stats for mundane things as a benchmark (as Jeff called it), but IMHO you should write down which spells an NPC has (if it is likely that he will use any). It makes a huge difference if the opposing fighter has Bladesharp, Heal or Pretection. I don´t like to make up these on the spot, because for me it feels like i betray the players to give NPCs these spells after i know what the players have decided how to interact with them. I, as the GM, also want to be surprised by the actions of the PCs or the outcome of their actions wth the NPCs. And it seems to me that i can be buffed easier by the outcome of the conflict PC vs NPC if i don´t mess around with NPC stats during gameplay, but stick to what stats i prepared for the NPC beforehand. But every GM has a diffent style of preparing for a game, and mine is not superior to that of anyone else, it´s just the way i MYSELF do it.
  7. I think it was Styx Grotto to Trollwash, but maybe you are right and i remember it wron... it was LONG ago.
  8. A long time ago a group of players went from Sartar to Esrolia and i invented a route that included a path through the Shadow Plateau. The characters followed a stream that vanished in the north eastern platrt in a big crack in the Shadow Plateau, and that stream flowed followig tunnels through the Shadow Plateau and finally came out on the fast western end of the Shadow Plateau. The characters were on bord of a very small boat, and their ride was inspired by "Indiana Jones and the Temple of Doom". I haven´t looked up if this route would be of use for you, but it was very good MGF anyway.
  9. Unfortunalely Impromptu Con is on my sons birthday. Family before hobby... I hope that i will fi9nd a summary of every new news here or on Facebook on sunday.
  10. The german RQG rulebook translates "Temple of the Reaching Moon" as "Tempel des Reichenden Mondes".
  11. According to my notes based upon interviews with Jason and Jeff on various ocasions, InpromptuCom etc. No DATES are given but the titles/themes of the books most likely to get published from now to Q1 2022: 4034 The Red Book of Magic 4035 RuneQuest Starter Set Box Weapons & Equipment Guide Gamemaster Book Sartar Homeland Box Cults of Glorantha slipcase set RuneQuest Campaign Guide It seems to me that both titles the OP mentioned (Equipment book and GM Guide) are not so far away then you might think they are.
  12. If yiou can give me an example which skills are different in the french edition, then i will have a look at the german one.
  13. We have the postrsized map of Dragon Pass and Boldhome that comes with the rulebook. And the adventure book of the GM Pack will be hardcover. Other than that the german edition is "just" a translation.
  14. The german edition of RQG has arrived! German rulebook (slightly bigger, because A4 instead of letter sized, and slightly thicker, because of "german language" and heavier paper), and the Leatherette Edition of the same book. Each book comes with a big map, printed on both sides (one side the map of Dragon Pass, the opposite side the map of Boldhome).
  15. One long detail look at the (in)famous prince before she is history.
  16. We we ALL know what that means: "Left Leg" 😉
  17. With Scotts clarifications (thanks Scott!) Dullblade becomes a much more useful spell for me. Get Dullblade 4 and have the weapon of the enemy weakened by 4 points and his attack skill by 20%... and he can´t resist it. Great!
  18. RAW: POW vs. POW: A spellcaster attempting to directly influence the mind or body of their target must use the resistance table to overcome the POW of the target with their own POW. Dullblade, like Bladesharp does not only alter the damage the weapon can do (that would be just a spell on the weapon, with no POW vs. POW nessessary), but it alterns also the chance to hit by 5% per point, which IMHO affects the skill of the character weilding the weapon, and therfore needs a POW vs. POW roll. Maybe i am wrong... put altering skills counts for me as "attempting to directly influence the mind or body of their target".
  19. To me it means just that you have not to use the POW of the weilder, but of the spirit. I read it as: If the weapon has a spirit in it, the SPIRIT´S magic points must be overcome for the spell to work. (... otherwise it´s the weilders points...)
  20. IMHO the difference is what the default is: The default for five of the seven Lightbringers seems to be worshipping them as individual deities. The other two Lightbringers are worshipped only in the worship of the Lightbringers as a group. It seems to me that Lay Membership worship is directed at the Lightbringers as a group, and but individuals can only initiate to separate cults, not the "Lightbringers-Cult". The default for Seven Mother worship seems to be initiation to the group as a whole. Individual initiation to six of these is possible, if you are is a devoted worshipper of a specific aspect of the Seven Mothers, but is less common.
  21. That was exactly what i was thinking the second i read the original comment.
  22. A mother who sees her toddler playing with a knife could cast dullblade. Doesn´t damage the weapon.
  23. I will but two sets (in englisch), and at least three sets in german (it was already announced, that the next product in line after the slipcase trio of books will be the Stater Set).
  24. If i am allowed to summarise: What do fans get what they don´t have if they already own the RQG slipcase? "Book 1: Rules" (64 pages, includes nothing that isn´t already covered in RQG) "Book 2: Glorantha" (64 pages, of which 25 are repeated/summarised info from RQG --> 39 pages are NEW content!) "Book 3: SoloQuest" (60 pages, ALL NEW!) "Book 4: Adventures" (three adventures in 84 pages, all NEW!) Total of 272 pages in 4 booklets. 89 pages reprinted info, 183 NEW STUFF! + 14 PreGens (7 old friends, and 7 NEW!) + empty chacter sheets in the new format! + Maps! + Strike Rank Tracker! + Short list about Runes + ... I only see reasons to buy this box, no matter if i want to start playing RQG with this box, or if you are a RQ veteran. SOOO much new stuff! And have i mentioned NEW ARTWORK?
  25. "Six Seasons in Sartar" is a GOLD seller (501+), how can it be that "The Company of the Dragon" hasn´t made it to Electrum in 4 weeks? I thought that AT LEAST 50% of all buyers of "Six Seasons in Sartar" would instabuy "The Company of the Dragon" in the first week. If you liked Six Seasons, you will love Company. The book (which i call "The RuneQuest Glorantha Prequel Book", because it covers the years 1920 to 1625, and the official RQG starting point is 1625) is brilliant! Go, get it, it´s only one click away: https://www.drivethrurpg.com/product/350649/THE-COMPANY-OF-THE-DRAGON?affiliate_id=1800438
×
×
  • Create New...