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Akhôrahil

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Everything posted by Akhôrahil

  1. I would love for Jonathan Tweet to have a go at the RQ rules as well - the man is a genius at RPG design.
  2. And since we're on the subject...
  3. I believe you just answered your own question. 🙂
  4. They become very anticlimactic when you just get rezzed anyway, though.
  5. True, but that takes some extra time, and suffers from the reduced chance to hit. If you have 200% on your attack though, go wild!
  6. Akhôrahil

    Praying

    Although if any god would do that kind of thing accidentally, it would be Orlanth...
  7. I was not aware of the Inner Earth? What is that? Gods Realm part of the Earth cube (although the Earth isn’t a cube in this schematic).
  8. Oh, totally! By the way, one of my players realized that Multimissile (especially when cast by a spirit for extra speed of action) is great way to roll more fumbles than anyone else. 🙂 Broke the bow on the second shot in the game. Double-arrow shots would do much the same. Splitting this way is weaker than Multimissile, but you also don't actually have to cast the Multimissile, plus at least you still get Impales and Criticals. I would not put any MP cost on it.Probably the best use is when you get a lot of bonuses, such as when firing into a formation and don't care who you hit.
  9. False dichotomy. Fairness can be fun. (Also, unfair games aren't necessarily fun, but I don't think you're arguing that. 🙂 ) It absolutely can be. If my players go into a fight, they know that their actions and the dice will decide the outcome, and that the question of whether someone dies or not will not depend on what the GM feels like. This adds stakes and tension that just aren’t there if they can be confident that no PC will die except when dramatically proper. But under this way of playing, it becomes really important that the rules are good, because they will actually be used. I question the point of using a very crunchy system like RQ and then just handwaving things. There are much better systems to use for that. You want a dramatic arc built in, HQG provides that.
  10. Akhôrahil

    Praying

    Or frequently, because they run a protection racket. Nice city you've got there, would be shame if anything happened to it...
  11. The big thing this does is make skill category modifiers, and hence characteristics, less important, if you go without that additional table.
  12. If it’s typically MGF to not use the rule, it shouldn’t be written that way. After all, the rules are supposed to support good play, not be an obstacle. If this makes me a rules lawyer, I wear the badge proudly.
  13. I personally think that one of the best reasons to use RQ rules is when you want the rules as the game oracle, i.e. what they say happens, is what happens. For instance, I make all my GM rolls in public, just to dispel the idea that I might be fudging them to save the characters. When they're in a fight, the dice get cast. In this kind of situation, it's a real problem if the rules don't do what they're supposed to, and "oh, just MGF it" isn't really helpful. I'm trying to achieve MGF through a fairly mechanical and player-understood oracle, not by constantly ruling by GM Fiat. In this case, it isn't MGF to just fudge the rules.
  14. First they came for Elmal, but I did nothing, because I’m not an Elmali. Then they came for Doburdun...
  15. Yes, on the "surface" of the Sky Dome. (The reason the blue moon can't be seen is because it travels on the outside of the Sky Dome.)
  16. It's easy to see the risks even in this case, though. What happens after ten years of being willing to break taboos and mores for The Greater Good? What does that do to a person? Will he listen to people who disagree about the greater good that is inflicted on them, or discount their un-Illuminated perspective? For their own good, naturally.
  17. Akhôrahil

    Praying

    Also, the prayer is part of the sacrifice. The Romans ridiculed the idea of sacrificing without asking for something in return. What was the point of that?
  18. Akhôrahil

    Praying

    I doubt prayer does much in Glorantha. The gods require sacrifices - mere prayer isn’t something they’re concerned about. It might be of psychological help, I guess. Prayer with just a minor sacrifice could work, though. Food sacrifices to the ancestors or the household guardian seems appropriate. Oh, and in RQG, ”Ernalda grant me the strength!” might just be how you invoke your Earth rune. This will be efficacious, but it’s doubtful whether Ernalda is involved at all. It could be how you use your Devotion (Ernalda) passion. Same thing if the prayer is just a part of spellcasting as flavour.
  19. 'GoldenEye' is too obvious to mention.
  20. Yes, but the rule explicitly bars you from doing that in melee - otherwise it would work.
  21. No - multiple attacks in a round by merely being quick isn’t splitting. If you somehow allowed a character to fire two arrows at once, Legolas-style (don’t allow that), then it would be splitting.
  22. There is no such thing as teaching ”Extension 1” in RQG. This has been confirmed as an error by the designers. They teach Extension.
  23. 12 SRs later might be a compromise, and it even makes sense - more sense than it happening at end of turn regardless of when in the turn.
  24. There are two Spirit cults in the rulebook and both have Extension, so it’s hardly rare.
  25. For one thing, a statement of intent might be something like ”I stand by to heal anyone who needs it”. For another, it’s something of a GM call for how harshly to enforce the statement of intent. Some see it just as a guiding principle - I allow changes at an SR cost (typically 5). That said, it can definitely be tricky.
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