Jump to content

Mysterioso

Member
  • Posts

    244
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Mysterioso

  1. I ran The Warren. It fits what you're looking for nicely.
  2. Rules are integrated fully with the setting. Rules not needed for the setting are not included. Much easier to follow than flipping between multiple books.
  3. This guy is giving his first Toxic World novel away as a Kindle promotion. I read a novella he set in the same world and found it pretty good. Sean McLachlan Radio Hope (Toxic World Book 1) http://www.amazon.com/Radio-Hope-Toxic-World-Book-ebook/dp/B00I5HHTVS
  4. Anyone run Blood Tide with Renaissance? If so, how did it go? Any fiddly bits?
  5. Concrete example: Dark Streets for Renaissance (C&W) and Colonial Lovecraft for CoC (Sixtystone Press). These should compliment each other but it is doubtful that they will due to the needed conversions.
  6. Gunplay is limited with the Hundred Years' War. Going the other way to the Western, it has a similar problem but swordplay being short that way. Now either would be fun. But with fmitchell's point being one of keeping the sample scenario slight but focused to keep the page count in BRP Essentials primarily focused on rules, Pere Dumas seems to be the best situation. The only other thing that I can think of that would have such quick recognition by folks coming in from either/or the RuneQuest/MagicWorld and Call of Cthulhu backgrounds and would offer a chance for gunplay and swordplay in the same adventure would be a knock-off Sharpe scenario and even then I don't know if that has the same recognition as The Three Musketeers.
  7. In the previous quick start, there was a short Musketeers adventure. That would be a good one to use again for BRP Essentials. Musketeers are not fantasy, which would be good to show that BRP is not just a fantasy system. But, Musketeers would show the system can handle swordplay, obviously critical to a fantasy system. And, as it is Musketeers, it would also show the gunplay rules. Thus it would be a good compromise between presenting the action of RuneQuest/MagicWorld and Call of Cthulhu as well as showing that BRP does a nice job with straight history.
  8. Having scored a collection of Dick Tracy comic strips recently, I wish even more than before that the BRP Hard Boiled Noir book was on the near horizon. The reworking of Astounding Adventures if it was to be linked with the new Hard Boiled Noir book would be pretty great for some of Tracy's more funky foes or even better a Dick Tracy-The Shadow (or EVEN BETTER The Spider) crossover.
  9. I'm pretty sure skimming even draws a SAN loss. (Though I missed the Kickstarter on 7th edition and thus can not state whether this has been addressed there. For 1-6 E, IIRC, skimming rules were in one of The Keeper's Companions.) And, as the above quote very much jives with HPL stories, but, maybe, not so much Call of Cthulhu RPG rules on SAN loss, the OP might want to clarify if this is a general question or one specific to the RPG.
  10. Not sure if this is tongue in cheek or not. In case not: The person who did all the data entry would go insane. The computer would not, unless you were playing a science-fiction/future scenario wherein the computer had become sentient.
  11. doomedpc: You might want to pop over here and fill folks in on the fine work you've done with Renaissance and Dark Streets: http://www.yog-sothoth.com/topic/29373-scenario-sources/
  12. ASAP I'd like to see the Hard-Boiled Detective book released with the new BRP-Basic integrated fully into it as that would show that the BRP system is not just another fantasy system. (A nice follow-up book to the Hard-Boiled Detective book would be reworking the material in the minimally-supported Astounding Adventures book so that Astounding Adventures now provides everything needed (ie., no need to dip into the BGB) to add to Hard-Boiled Detective to move one beyond Spade and Marlowe mysteries to the Spider and the Shadow thrillers.)
  13. I'd reeeeeeaaaaaalllllllllyyyyy like to see Colonial Lovecraft Country see the light of day.
  14. No link but look for C&W Renaissance on Drivethrurpg and you'll get to them.
  15. Ah. I see what you are saying. Yes, Cthulhu Rising should've have a monograph that got developed into a full-on book.
  16. I'm pretty sure Worlds Beyond predates Cthulhu Rising; WB was published in 1989.
  17. It is a real shame that Other Suns is dead-end-ed and won't come back (FGU and all that). Used with or without the anthropomorphic animal races, it seemed like it was a good system for 1950s-1970s style Science Fiction. It had some really nice parts in it (For instance, I liked how it had Height and Weight and from those one got the more abstract Size). It would be interesting to see what Other Suns and Worlds Beyond could provide for the missing old-school (non Transhuman, etc.) BRP Science Fiction game. Speaking of Worlds Beyond, should that other BRP Science Fiction game Worlds Beyond be on Smiorgan's nifty chart? https://rpggeek.com/rpgitem/49044/worlds-beyond
  18. MoonHunter: I only suggested the 2025 date as the game was supposed to be near future and 1999 is now very much the past.
  19. This is one that would be ideal to be released as a book with the rules thoroughly integrated throughout. It could draw in folks that more traditional fantasy does not pull in.
  20. That does make sense. I know B&N has not been able to get me certain books and I think it was for a similar reason. It is a shame that Chaosium did not look at this earlier in its history as I think Call of Cthulhu has enough name recognition from the HPL novella if not the RPG itself. IIRC, I've seen Arkham Horror there. (Runequest I think would be a harder sell as D&D version whatever has the larger name recognition.) "If ifs and ands were pots and pans there'd be no tinkers in the lands."
  21. What does it take to get stuff into Barnes and Noble*? Not being an industry person, I don't know so I can't offer that. I do know I have seen both boardgames and RPGs at many Barnes and Noble branches and have actually seen posts in other media about book stores like B&N being taken over by games and game nights. *I know that they're in decline but there are probably more of B&N than there are independent game stores.
  22. Note: I bolded the above within the quote. To be honest, with everything that has come out recently in terms of news or no-news, I'm not sure why more folks here have not shown some real love to these products. It seems OpenQuest hits fantasy (and pre-gunpowder history) for all who want such things and Renaissance, which IIRC is built off of OpenQuest, seems capable of handling things gunpowder history and beyond for all who want such things. Why not work on things with these products that are actually supported by companies interested in them? It helps the products and it also builds up a real base that can be recommended to other folks (which isn't the situation if D100 is spread across so many books that it seems like a DC comics Multiverse situation)
×
×
  • Create New...