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Scotty

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Everything posted by Scotty

  1. It's a good example of a unique heirloom. It is a Dragonewt figurine - so who knows its origin. If you don't want it to be so, disallow it in your games, or make it a special Lhankor Mhy magic, or change the magic. It glows, so the range is effectively sight. If a magic sword was in a house the caster could see the sword in the house. The GM says "over there in a house you see a faintly glowing sword". If the sword was 4m under the earth, the spell could not penetrate that deep (note that there are some specialist spells that ignore the 3m rule). Yes The spell is blocked not the glow. The sword would still glow if in a dark cloth wrapping or a wooden box, but it wouldn't glow 4m under the earth.
  2. I integrated all of Jeff’s posts on Facebook into the site. As you can see from the url, it’s a November 2019 post. So have a search on the site using November 2019 map esrolia. The posts are all tagged. this one. https://wellofdaliath.chaosium.com/north-esrolia-and-the-shadow-plateau/
  3. Yes. Yes No, as long as the fight honorable (LB 108). No.
  4. Correct, with an identical name, but without our dragon logo icon.
  5. Here's our official Discord. https://discord.gg/JHksaFZ2
  6. She has Sense Assassin and the geas Never refuse a challenge to one-on-one combat. At 27, she has much experience under belt, and has honed her Sense Assassin abilities. This is easy to increase - do at it character creation by adding 25% or by training (free), research and occasional experience checks). It's one of the three more 90% skills (there are nine to choose from) that can be used when becoming a Rune Lord, so high skills in it are not unusual. A tip for creating NPCs, always look at the requirements for skills needed for Rune levels, most initiates will be focusing on those and training is usually cheap or free. Erlanda could be focussing on Scan, Sense Assassin, and Thrown Javelin.
  7. Yes, have a look at the VASSAL page on the Well of Daliath, all the info is on there, plus the links to get the game and the rules. Install the VASSAL software (free) Install the Nomad Gods module (free) Buy the rules PDF ($8.95) Find a friend who wants to play alternatively scour ebay etc and pay a lot... Over the years I've played about a dozen games with it.
  8. Yes. Note that this is a powerful gift and require three geases (one of only three). added to q&a: 7.3.2 10 Bless a specific weapon to do double damage… As usual GMs are welcome to interpret the rules as they wish in their own games.
  9. We can only encourage retailer to enroll in Bits & Mortar, so I suggest contacting Blackwells and encourage them to join. Once they join stores can retrospectively decide to issue PDF links. https://www.bits-and-mortar.com/retailers. The search is pretty good!
  10. It's not binding, it's recovery of the Rune points. Binding is something else in game terms. It means they can if they have the Rune points and spell available. They might not even have the spell (Ernalda has over 16 special spells, 8 or so enchantments, 13 or so associate spells and one from the husband protector). The initiate must give an offering (pay to have the spell cast), at 20 L per Rune point (a cow). Yes, but it doesn't specify the spells, and so doesn't need to include Bless Crops. No. With the limit on Rune points being CHA, most ancient priestess are only likely to have 18 Rune points (rarely up to 21). Those that can cast Bless Crops are likely to be selective. In a roleplay situation that likely comes down to who is the most worthy (supports the temple most). In my game, the Ernalda merchant banks his goods with Earth temple and gives them offerings from it as usual as usual (per W&E 8, which works out to be about 60L ) which, with this as an augment he gets priority for a Bless Crops on the Thane of Apple lane's orchard in the centre of the Hamlet (and the wyter in the apple tree). It gives the thane +20% on his manage household for 1 of his 5 hides. Recovery of Bless crops rune points is limited to stop the use seasonal recovery allowing more points to be spent on Bless crops. If you plant in Sea season, then the crop ripens in Fire season and is harvested in Earth Season, you likely recover the points in Earth season. Remember the benefits of having the spell cast is +20% to the occupational skill rating for that hide (so either farm or manage household). It does not add to the Harvest roll, then per point stacked, +1 hide or an extra 20% to the occupational skill rating. The spell is pretty much no use to those who do not directly farm or manage their own land. In my game this manifests as the priestess leading a blessing to the orchards on Apple day, the whole ceremony takes a few hours as she gives Ernalda's blessing to all the trees, with the farmers, village folk, dogs and children. In game terms, she only casts Bless Crops on one hide of the thanes trees. Without the merchant's help, no spell would be cast, but it would still be a great ceremony and celebration. Next year the merchant is going to get the priestess to cast Bear Fruit in Sared Time as well. Practically, an Ernaldan priestess will bless all the fields of her village on a holy day ceremony. Practically it will mean just a few actual castings (if any) of Bless crops.
  11. This is only available to Asrelia as an associated cult of Gata (EG 48), and to Palmalt as an associated cult of Yanmorla (EG 122). While Ernalda is an associade cult of Gata, she gains Gnome to Gargoyle (EG 21). As usual GMs are free to ignore this.
  12. No, it's just I haven't quite got the hang of 2024 - it's still April per the link.
  13. @glarkhag can you email them directly to me and I'll put them up on the well. This will avoid any copyright and distribution issues. I'll post the link here. White Bull Campaign (2020-2021) Transcripts: White Bull Episode 01 – transcript White Bull Episode 02 – transcript White Bull Episode 03 – transcript White Bull Episode 04 – transcript White Bull Episode 05 – transcript White Bull Episode 06 – transcript White Bull Episode 07 – transcript White Bull Episode 08 – transcript White Bull Episode 09 – transcript White Bull Episode 10 – transcript White Bull Episode 11 – transcript White Bull Episode 12 – transcript White Bull Episode 13 – transcript White Bull Episode 14 – transcript White Bull Episode 15 – transcript White Bull Episode 16 – transcript White Bull Episode 17 – transcript White Bull Episode 18 – transcript White Bull Episode 19 – transcript White Bull Episode 20 – transcript White Bull Episode 21 – transcript Thanks to @glarkhag for these
  14. The 6th edition rulebook has not been published yet, but comes April: https://www.chaosium.com/blogpendragon-6e-releases-in-april-the-hobby-is-only-just-catching-up-to-what-greg-did-40-years-ago-dicebreaker/ For the updated Battle System see: https://www.chaosium.com/blogpendragon-design-journal-8-the-battle-system/
  15. You can find a number of relevant articles tagged scale here.
  16. These are part of the master maps that Jeff has made (based on Greg's originals) to create the one in the starter set of Northern Sartar. You can find others by searching: Prax map: https://wellofdaliath.chaosium.com/?s=prax+map The South west Prax map is here: https://wellofdaliath.chaosium.com/sw-prax/ Map pages are tagged map or maps, just add a homeland and the maps should appear if available. Some may find the Holy Country overview map in the RQ Companion helpful.
  17. I've answered in it the Q&A as it's something others may want to know.
  18. Simply put, it means being reduced to zero POW. There's also Soul Waste, but other than what you've said, that's basically it. No. Remember that the fetch is part of the shaman. Although I'd certainly allow it as a story hook.
  19. They can either learn a spirit magic from it, drive it away back to the spirit world or cast spirit binding If specifically binding, they need to cast spirit binding or cast a relevant control spell and have a prepared item or a crystal ready. Yes, but it has no magic points. No. You'd need an already bound spirit, you command the spirit and once finished returns to the binding. If a control spell is used before the entity is released, then it can be commanded to perform many actions and return to the binding item. Control spells automatically work against creatures while they are bound in items. RQG 249-250.
  20. One disruption would get one "kill" roll. The rats are a nuisance, I'd never expect a group to try and eliminated all of the packs, as most will just run off and regroup.
  21. Let's say an adventurer is facing 5 packs (so you tell the player about 35 rats). so 25% is the "kill" number (remember some die, most run away) The adventurer then strikes the pack with their weapon, if they succeed they roll again and if they get the "kill" number or less, a single rat pack is removed. Eg. Bob strikes with his sword and hits, then rolls 17 for the kill, and one pack is now gone. The Rats now get a go (attacking last). 4 packs is a 20% chance and they miss. now repeat. The more rats there are, the greater the chance of reducing their number, and the less, it's much harder to get rid of them. Fighting rat packs is very frustrating as they just get out of the way of weapons. My players quickly left the rat areas after the Lhankor Mhy succeeded in their animal lore roll and they became worried about disease (two were bitten). They later returned and used their burning torches instead of weapons for which I gave them a +20% bonus on the kill roll (rats really don't like fire they decided).
  22. Please stick to the OT (potatoes) or start a new topic.
  23. Nothing more than was announced at Dragonmeet last December.
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