Jump to content

Kloster

Member
  • Posts

    2,471
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Kloster

  1. As Edge is also the licensee for French language, it is a good thing they sub-licensed it to Studio Deadcrows.
  2. But he is not anymore. Too bad.
  3. Another problem I see arriving with the spirit casting the spell (in addition to active spells) is the one of SR. If you cast the spell, you spend the SR casting it, which limits your actions. If the spirits casts them, you can act (attack for example) during the time the spirit is casting (let's say the spell is cast SR5 and your attack is on SR6, you attack with Fireblade on 1st round). Moreover, you are engaged, but the spirit is not, and you can order it to cast second sight, then befuddle or disruption on the perceived targets. The effects can give interesting tactics, but it is best to be sure what is the rule.
  4. In RQ3, you could do pretty much what you wanted as long as you had SR.
  5. This is exactly what I did. Everything else is almost RQG RAW.
  6. Just use RQ3's combat rules and all your problems are solved ... if your players decide to read the rules and to use them. You will then have pushes, close in, attack to disarm or to destroy weapon or shield, knockback (intentional or not), moves interweaved with attacks to attack from side or back, etc.
  7. No need. There is only 50 000 fencers in France (one of the largest world federations). That means 1 person in around 1500. With than 3600 regular users on this forum, that means we are less than 3 fencers and 10 ex fencers here.
  8. At the very least, burning the sausages (but not too much) makes the cultists happy.
  9. If you want. It does make sense, I just feel it too cumbersome, but feel free to do it, it should work perfectly. I feel my rule simpler (but less good as yours). Yes, of course, it is simpler and faster. But what I wanted to emphasized is the choice. What I don't like wit RAW is that it is automatic: You always reduce the highsest score to 100% and the lowest by the same score, lowering the crit to 5%. With my rule (and also with your proposal), you choose if you want to keep the high crit and special or if you want to reduce your opponent score. By the way, even if I am (or more properly were) probably the best fencer here (considering the sheer low number of fencers worldwide, it is not very difficult with around 15 years of practice and competitions), that does not make me an expert on the matter, nor an expert in transfering techniques concepts in BRP concepts.
  10. I would do it by allowing the attacker to get a malus of his choice, whatever his original score, representing feints and maneuvers, and applying said malus to the defender. Of course, the defender could also do it and final malus is the sum of both. But this is not automatic, and not linked to the 100% score. Of course, you can not do it if you are below 5%, because in that case, any malus would not change your chance of success. RAW, if you split versus someone higher than 100%, you lower more your chances than his.
  11. Completely agree. This is what I do. Players love criticals (so do I), and very much dislike having their critical chances reduced to 5% or less.
  12. Completely agree. If a RQ3 redux is done (like the Rq2 redux), it would most certainly be less expensive (and less impressive) than RQG, and could sell more just because of this. I don't have the official figures of sales here in France, but I can ensure it is far more difficult to get RQG products (either in french or in english) than it was 35 years ago for RQ3, even if the price tag for AH products was hefty, to say the least. I am thus almost sure than current sales are much lower than the previous ones were. I have no idea for other countries. They would not. RQCE is not to the level of current products, but it is not a problem. So, it would not be for an official RQ3 reprint. For sure. Monograph never were easily available in France, and never were available in french, but RQ3 french printing is half the price of the RQG one. I don't know for US or UK, but in France, no kid I know is putting over 50 euros for a gaming book (but their fathers are). Result: I know more kids using RQ3 than RQG, just because of the availability, the price (or the books of their father). My son don't count because I own both editions in english and in french.
  13. Even more because base percentage was higher.
  14. Perfectly true. Agreed, but it is still worth, just in case. Even if you avoid that situation like the plague, you are not always successful, and it is better to be prepared.
  15. Yes, it could be possible to allow multiple parries only with shield. Not very realistic (I came from fencing, not SCA, and multiple parries with foil or epee are possible within 12 seconds), but would give the requested result.
  16. With current combat rules, there is no interest using a shortsword vs a broadsword (except for cost 25L vs 50L): ENC is same, SR is higher, HP are lower, base skill is same. With RQ3, you had same armor for broadsword and gladius (10AP). In addition, you also had a lower ENC (0.5 or 1 vs 2.0) and some interesting maneuvers with a higher SR or that ignore SR, with the added advantage of possible impales (with the gladius). For armor, light armor is cheaper, lighter and has generally a better modifier for 'Move Silently' as heavier armor often include noisy metal parts. In addition, as told by Soltakss, you may have a problem of social acceptance.
  17. You lucky guys. French language does not have this possibility.
  18. IIRC, the effect (but not the enchantment itself) was in Borderlands. Duke Raus's bodyguard had one.
  19. Even if I (politely) disagree with a good part of your post, this part is excellent. Well said.
  20. I've seen Indian police using wicker shields during violent protests. They took a lot of beatings, including by swords. The only problem was that they don't provide cover against tear gas. In Delhi, this is a problem, but in Pavis, much less.
×
×
  • Create New...