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David Scott

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Everything posted by David Scott

  1. Only at the Paps and then very limited, likewise limited with the oasis folk. As has been previously mentioned, it’s not an import.
  2. For those not reading the article but just looking at the pictures: @Jeff said
  3. I really enjoyed this The Stormbull fire-pit is hopping tonight. Gung-gar has had his slaves fetch out his hidden skins of high Llama ayrag and freely admits when he hands you the roasted Impala leg that he is worried that there’s not enough booze here tonight. He nods to the cloaked figure in the bone cuirasse sitting to one side, a war boomerang lies on the floor in front of him. “If it wasn’t for him and the six skins of bison kumis he brought, your horn would be empty”
  4. I’m not convinced by this. There are no permanent structures outside of the Paps itself. Given that Praxians import all their metal (steal it as well), hot metal working is going to be rare. I’d suggest that outside of Pavis, Tourney Altar, Adari and Barbarian Town have the nearest hot metal workers. The pol-Joni likely access nearby sartarite settlements.
  5. Dried animal dung is the major (perhaps only) fuel the Praxians use. No need for firewood or charcoal. It’s still used to fire pottery in some parts of the world.
  6. Given than the Guide says The Paps are part of the Praxian culture. Why would you find a metal worker there?
  7. My players have always enjoyed naming clans. If we discovered that a clan was called something else, they'd say that's not what we call them. Also bear in mind that the clans aren't static, they come and go leaving a lot of room for making up your own stuff.
  8. Getting back from who said what where. We seem to have a spectrum of portable liquid holding containers: Amphorae - visible on the Gods wall. Barrels on the Gods Wall with a Barrel God - that is an interpretation by Pletonious. Barrels may also have been available in Dara Happa at the time the Wall was rolled, but the knowledge has been lost in the Great Darkness. Alfostios the Cooper isn't mentioned anywhere else and is that really a barrel? So: Barrels - bound with wood - more common than metal but less common than amphorae Barrels - bound with bronze - available in some places but not everywhere. Barrels - bound with iron - Clearly dwarven The availability of barrels is also going to be related to material construction. For example, the only barrels that exist in Pavis will have been imported as wood isn't common. Amphorae will be much more common as river clay is readily available. The Paps will store liquids in amphorae as not only is wood a rarity, but so is metal working. Large skin bladders are also much more likely as there is a thriving animal culture. Barrels are likely to be a sign of status where their constituent materials and craft skills are rare. Amphorae may be rare where clay is difficult to source or fire is difficult. Overall amphorae are going to be the most common bulk liquid transport - commonly available clay is the main component. Barrels are going to be less common due to materials (metal and wood) and skill availability (wood working and metal working). Skins are going to be very common, but limited in size if you need to transport them. Whole animal skin containers clearly exist, but as they are flexible and irregularly shaped transportation may be problematic. Example: http://www.theoi.com/Gallery/T50.1.html It would be interesting to look at other cultures - The Doraddi?, the dwarves likely use tins and barrels, Trolls?, What do the brithini use?
  9. Surely there’s only one eternal champion in each of his stories and a multitude of settings. Watch a few Morcock interviews and you’ll see that that is the way it can work. There’s no problem with another incarnation of Elric escaping his fate. He won’t remember it any anyway, Only John Daker has any real idea of the time-stream and how the multiverse works. is a good starting point.
  10. was https://www.trademarkia.com/stormbringer-73342904.html
  11. RQG, however the Rune spell Bless Animals for example appeared in RQ2 (Cults of Prax) and Bless Plants appeared in RQ3. RQG expands the range of Rune magic Blessings available to seven or so (dependant on cult, none are common) and it's entirely possible that there are more.
  12. Same thing as far I'm concerned. Some things in some cultures may not be usable after the ritual. Blood for example might not be collected. There is a huge body of information on this - just make sure you if you Google it you use -human as that will just skew everything eg. religious sacrifice through the ages -human these are just a few examples I found interesting: https://www.alimentarium.org/en/knowledge/sacrifice https://www.alimentarium.org/en/knowledge/ritual-sacrifice-and-urban-life https://www.nbcnews.com/science/animal-sacrifice-powered-ancient-jerusalems-economy-8c11073738 If you ever get the chance to visit Beijing and the Temple of Heaven, it has a two animal processing areas for animal sacrifices. Some animals were bunt whole in a giant ritual stove, but others were butchered afterwards: https://www.encirclephotos.com/image/north-animal-sacrifice-pavilion-at-temple-of-heaven-in-beijing-china/?gal=21950&pos=13&marker=13
  13. These (food) sacrifices are what feeds the temple community and are considered that which supports the priests and their dependants. No sacrifice = no food.
  14. The missing link... and the missing bit from RQG: The answer is one. But clearly if you want to be looked on favourably you'd throw in a few more or a special one worth more.
  15. I just spotted this in the latest version - page 154: obscured key
  16. I’m not saying that it doesn’t exist in texts, just in my opinion I don’t think they have it as it makes the language confusing. Yelm’s Other in GRoY are those things that didn’t obey him, that he subsequently names and then become not the Other. Up to Rebellious Teminous who then became the Other causing Yelm to break apart. Troll Gods does say that the black sun is Yelm spiritual shadow, his blindspot that he can never never see. I see is that as a light versus darkness thing. Not his actual shadow something that exists because he does. It might be his other but it doesn’t impact on Yelm at all. Nothing in the WW write up. We are back to the old problem that language is not enough to talk about mythology. For when we do so we reduce its meaning
  17. No, just the Red Emperor. There is no mention of Great Sister’s involvement. Being born at the same time on the same day doesn’t imply a trigger. Their births are not cause and effect. Coincidence is a better description, kismet is better, Jung’s synchronicity is the best. You might remember that Greg often called the Red Emperor, the Red Goddess’s Penis. It would be cool if the goddess’s penis already existed in the middle world after the seven mothers quest in a ritual form. Wilder speculation would suggest that it would be the synchronous object. In your opinion.
  18. Exactly where does it say that Sheng is the Red Goddess's shadow. I couldn't see it, but I may have missed it. It does say (p298, 307 & 729): I think that the language here is important. You use the word "shadow", but in hindsight the word the Guide uses is much better - "Other". Also I think that the distinction between the Middle World and the God World is important. Teelo Estara left the Middle World and ascended in to the Middle Air. This was her moment of transition between the world. Her physical parts later returned to the world in the form of The Red Emperor and Great Sister. Sheng never left the world except in death. He is the Red Emperor's "other". This is the same as Arkat and Nysalor, they are each other's "other". The "other" is physical, the nemesis, the rival, the opposite. That's why shadow doesn't work well as a comparative term. If it does exist, it's light and dark. I don't think gods have shadow or "Other". They are rooted into the concept of the runes. Once transcended, the mortal attachments are left behind. By rising into the Middle Air she enters into the land of Myth and Legend. Her opponents are other gods, she has to fight for her place in the Cosmos, her son and daughter deal with the Middle World. The relationship between the runes has already been defined. The only candidates for others are amongst the Power runes in their opposites. Rashoran(a) is a Lunar deity, I see no mention of Arkat. I don't see the Lunars acknowledging this. There is no Arkat on the otherside (p130, 131, 157): then nothing for 150 years when the God Learners break the cult for it's secrets (p157). Trolls seem to keep up his sorcerous magics (p721): Then in the Hero Wars he returns seven times!
  19. Sheng is the red Emperors shadow. Orlanth is her mythical opponent. Arkat was Nysalor's shadow. Rashorana is a shape of Nysalor on the otherside. There is no Arkat on the otherside. Rashorana is Orlanth's mythic foe as part of the red goddess.
  20. One of the major Heroquest patterns is going to the otherside and bringing someone back who has died. the most well known is of course the Lightbringers Quest to bring back Yelm. The quest has a variable number of participants with 7 being a common number bandied about, but there can be more or less (KoS).The simplest form of this would be the resurrection magics of Chalana Arroy, finding and returning a soul on the path of the dead. The Seven Mothers ritual was a solution to the bad situation in Rinliddi and its oppressive occupation by the Shah Bisodakar and the Karmangs (from Greg's unpublished manuscript "The Red Goddess" 1994): They clearly wanted to bring help back and free the region. It seem to me that in this version of bringing someone back, you need to take a sacrifice. That's certainly Redface's style. Somewhere in the quest the participants likely mirrored some of the actions of those goddesses, but likely didn't do it intentionally. I also think that this version of the quest of return reassembles the soul of the departed rather than being whole. It was these parts that became the red goddess. I think the questers didn't realise what they were doing until well into the quest. The whole realisation of her parts and the phases were only fully realised when she went on her goddess quest.
  21. The barrels in the picture are bound with some kind of brown stuff, likely Gloranthan bronze dulled with wear. Gloranthan bronze has different properties that terrestrial bronze and so for fantasy purposes it's ideal for some cultures to make barrels with. Bronze bound barrels aren't so common as Redsmiths spend much of their time making much more profitable weapons and armour for adventurers. Many foreigners not familiar with this often assume they are the much rarer dwarf type bound with enchanted iron so as not to affect magic in their vicinity. Many a fool has stolen them expecting to find black powder or rare alchemical substances only to be disappointed by salted anchovies or cheese. Barrels like these are maintained by repair spells unless you have a bored redsmith to hand or an even rarer cooper.
  22. I see this as a regional/cultural table with technology headings saying does have amphora doesn’t have barrels. Like a more graduated traveler tech table from digest groups grand census grand survey. Hand picked rather than automatically assumed. Headings like metallurgy, ceramics, construction, clothing, storage, watercraft, etc.
  23. It actually says Wow, I’ve never seen that before, calculating the aimed area as a fraction of size and applying the size modifier (-10 per size below 4). Does anyone else do this? There’s no implication in the rules that you should be doing this. We always used it for killing swarming beetles and rats. @Jason Durall is this how it would work in RQG? Have I and other GMs I know been doing it wrong ?
  24. Traditionally you would bless the new item which clears away any past linkages and makes new ones to the current situation. It’s done all the time. Baptism, ritual ablutions, purification ceremonies and cleansing rites are just a few of the ways of achieving the same thing. I don’t think it needs to be complex.
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