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metcalph

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Everything posted by metcalph

  1. metcalph

    Naga

    It's a God Learner text and since it doesn't mention Vovisibor probably refers to events in Fonrit during the Great Darkness (simply because Pamalt has already acted and unmade Vovisibor at the beginning of the Age - I think - and Jraktal is not named in connection with Vovisibor). Hence the Naga/Agi are not helping because they have already acted. What is happening there is a minor skirmish.. The Ivamali IMO are not elves but Hroolar which would explain there being few in number. .
  2. Saying there are non-chaotic harpies is just wasting words that should have been explaining the origin of the actual harpies. The Lords of Terror description of Magra is just as bad as it wastes four paragaphs to tell us in effect not much is known.
  3. There may be one in Anaxial's Roster or Lords of Terror but we are really getting to the territory of plonking down a strange name and hope somebody else makes something big with it some time in the future.
  4. AFAIK deforestation is possible with firestick farming, which really only works well with dry climates. For wetter regions, such as the Gangetic Valley in India, you need iron tools. Neither method will win favour with the Aldryami.
  5. Just had a chance to look over the myth. The missing god is uncapitalized which means it's not a title but refers to a god already mentioned. Earlier Kimantor calls upon the War Lord who surrounds him with his powers and defeats his enemies. Then one time the War Lord does not come and so Kimator goes to his temple in the Shadow Plateau.
  6. I think Harpies are WInd Children or Swam Maidens gone bad rather than a seperate species..
  7. No. Disputes would be heard before the clan ring who make the decision. It's not kinstrife if they are from different bloodlines. The clan can hear the dispute and impose punishment. What's the problem? Pay him a sheep or a chicken? Why wouldn't that work? Adulterers are oathbreakers and their punishment is divine (spirits of reprisal)
  8. Kargan Tor who had abandoned his post.
  9. Ironbreaker, Hahlgrim's sword, needed to be praised before it would reveal its secrets, making it a rae case of a phallic object with phallic insecurity.
  10. Better still, is an elemental devolution. Great Eater - Darkness Laster - Water Kastinvoor "It and its kin moved where they wanted to go, and never stayed in one place." - Storm Basakuba the Bountiful "It did not move, and it stayed in one place." - Earth Vass - "it sent them [its children - PHM] everywhere, all around the world until they became so numerous that no one could go anywhere without bothering them." - Fire/Light
  11. I interpret as the creation of Glorantha from Chaos (names from Book of Heortling Mythology p17). Great Eater - Chaos Laster - Motion Rune Kastinvoor - Conflict Rune Basakuba - Fertility Rune Vass - Glorantha.
  12. I think Thinobutu is likely Loral. Otherwise we have a massive island in the area and no myths about it!
  13. It's not quite that clear. The Man of Gold teaches the Vaybeti how to live of fish and pigs, which does not seem a mostali activity to me. Also Gold is a symbol of rule among the Malkioni - he could be one of the Yellow Vadeli (mentioned in the Guide p527, which makes his desire to spy on the Tadeniti and access to mostali boats. Of course there are problems with the Man of Gold being a Vadeli as well (why would he be upset that the Vaybeti reached Kovano?) What's even more curious is that the Vaybeti isles seem to be based in Kumanku which raises the question of why this myth is doing in a book about Jrustela? A possible solution - the Man of Gold is Aurelion. He would have to be a Vymorni rather than a Vadeli but if true, we could use the myth to figure out stuff about the cult of Aurelion, now within the cult of twins, namely: Fire-making Spear and net hunting pig and fish hunting stone-carving and shapeing. hatred of elves Aurelion is no longer a volcano deity but a sun god grafted onto the volcano worshippers of Caladra under the myth that they were twins. Needs more work, I think...
  14. The best reference is the Guide which says I note the three gods are distinguished. My guess is that Veskarthan is the Volcano God of what is now the Shadow Plateau. After he was conquered and enslaved by Argan Argar, Caladra of the Vent took up the leadership (as the only other contender Quivin had his head kicked in by Maran Gor). Hence Vesktarthan is worshipped as a father god, Kudja the first man and Caladra the God of the Vent.
  15. Actually predates Tales #7. The God Learner experiment origin is found in the Gods of Glorantha Prosopaedia I have no idea with this reflects Greg's views at the time or was a Huberism or what. In any event the idea that the cult of Aurelion has a variant view is now somehwat defunct with the Olodo of Jrustela being from Slontos. A somewhat more serious problem is that the Seshnegi settled northern Jrustela where Aurelion's Breakewater is, yet nobody says anything about the Aurelion worshippers at the time. Looking at the Guide I see: Which is quite a change from how he was previously described. My guess is that Aurelion was a Sun God worshipped by the Jrusteli and that he became roped into the cult of the Twins if it still exists (Meething Hall which is supposedly located in Slontos is not mentioned in the Guide or the Middle Sea Empire). Edit: Found a reference to the Twins Caladra and Aurelion in the Guide p243 but not described as the Volcano Twins.
  16. I think the Black Elves are not a hive mind but literally one fungus as in a walking humanoid fairy ring. The tendrils between the black elves are magical and grow within the shadows which is why the Black Elves like dark places so much.
  17. Esrolia: the Land of 10,000 Goddesses p13 labels the tributary past Helerdon the Whitefall River, the river past Kosh the Hrenal River and the River past Roskoth the Malthin River.
  18. If you wonder what the customary practice is for a such a scenario (ransom from a bandit who had just looted a lunar caravan?), then there is no answer for custom deals with generalities not unusual circumstances. There is no right way to split up treasure (Borderlands lists three). Nor is the Tribal King (or clan chieftain) entitled to a share. What is done is to gift a portion of the treasure to the chief or king to make him feel important (and more importantly to avoid him putting the heroes at the top of his shit list). As for the question about what to do with hot loot, again there's no answer. (I seriously doubt that a bandit's ransom doesn't consist of large portions of obviously-stolen-from-a-lunar-caravan loot but most heroes would be either to stupid or too greedy to care. There is no customary way of laundering hot loot so that it becomes legitimate (and even if there were one in Orlanthi law, would the Lunar authorities care?). What the PCs shoudl to is a) give the loot to somebody else in return for goods of equal value b) find some way of ensuring that the fence doesn't fink on the heroes if he gets caught and questioned by the Lunars or c) hope the fence doesn't put two and two together and start blackmailing the heroes with what he knows.
  19. Disappointingly the items for sale in both Borderlands and Griffin Mountain are rather pedestrian although there's lungers, an enlightened chimpanzee and a perch for human sized birds of an unknown race (not the roc which is probably related to Condor). IMO Orathorn is a large hollow bubble halfway between the World of the Living and the Land of the Dead. It's smaller than the Hellcrack which surfaced during the Gods War releasing the trolls (Senbar is a more recent surfacing). The undead servants are actaully residents of the Land of the Dead magically compelled to serve the sorcerers. The Sorcerors are there to keep Orathorn balanced between the two worlds. They are unpaid but it's also cheap immortality. So what happened during the Nights of Horrors was that the sorcerors were raising another geological bubble beneath to the Lunars and trap them within the land of the dead. The panicked Red Emperor summoned Chaos which, combined with the close presence of the Land of the Dead, punched a hole in the cosmos and unleashed a raw invasion of chaos. Whoops Apocalypse so to speak. The only flaw is that the battlefield of the Nights of Horror is not shown on any map which is damned odd. I do think Orathorn was substantially developed by the Celestial Empire as a stately pleasure dome for Sheng Seleris and is stocked with Yurts full of treasures and demonic guardians. The sorcerors themselves have diverse origins from the lands surrounding Pent and beyond. For example there might be a sorceror from Kralorela under the New Dragon's Ring, a Huan To from Sendar, a Carmanian Magi etc.
  20. The description of Orathorn in the Guide ("They have ventured out of their lair only once, to their regret, in the campaign that culminated with the Nights of Horror". p372) makes it sound like at least some survived. FWIW I'm still stunned at how close Orathorn is to Gonn Orta's Pass.
  21. A compromise - the glued area tears off the zombie without it even noticing.
  22. Me, I'm mildly perturbed by the shift in location of the Dog-Rat Valley. Previously it lay to the northwest of the Quivini mountains but now it is on the south side.
  23. You are judging the Lunar Empire by modern day governmental practices whereas they don't understand what is meant by secular powers. For example, the question is not whether the Temple of the Reaching Moon should pay tax to the Satrap but whether the Satrap has managed to make the Temple to pay tax to him. The Temple Priests in addition to their deity have clan loyalties. Any Satrap worthy of his title should be able to lean on a clan or two in order to make the temple cough up some money. In RW history, this is where religious institutions got the incentive of forging charters to give them tax-free status
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