Rob Darvall Posted January 8, 2020 Share Posted January 8, 2020 A long time ago someone wrote some Battle rules similar to KAP's but giving more specific opponents. Does anyone know what I'm talking about? cos I don't. I don't even recall the system other than that it is not KAP. Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted January 8, 2020 Share Posted January 8, 2020 5 hours ago, Rob Darvall said: A long time ago someone wrote some Battle rules similar to KAP's but giving more specific opponents. Does anyone know what I'm talking about? cos I don't. I don't even recall the system other than that it is not KAP. You might be referring to Pendragon Pass by David Dunham. Pretty easy to find info for it so I won’t post urls... Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Rob Darvall Posted January 8, 2020 Author Share Posted January 8, 2020 Thanks Bill ToTRM wasn't it? Quote Link to comment Share on other sites More sharing options...
g33k Posted January 8, 2020 Share Posted January 8, 2020 7 minutes ago, Rob Darvall said: Thanks Bill ToTRM wasn't it? I believe he worked further on the rules after that. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Bill the barbarian Posted January 8, 2020 Share Posted January 8, 2020 (edited) 21 minutes ago, Rob Darvall said: ToTRM wasn't it? Actually I was not going to post the url so as not to limit your choices but to be helpful here is an URL from DuckDuckGo. This is the second option given... https://www.pensee.com/dunham/pdp.html. Dave gives a summary the rules here and sends folk to a couple of other urls for complete info. Do not know if Enclosre 1 or TotRM are still available but a search should pull up the info... Quote "PenDragon Pass" is the name of the variant rules I created to run a game of the colonization of Dragon Pass. I liked the simple rules of Greg Stafford's Pendragon (published by Green Knight), and wanted to explore the idea of a game that lasted more than one generation. But I didn't feel comfortable running a game with Pendragon's Arthurian background, since one of the players was a medievalist. Essentially, the rules are just RuneQuest magic added to Pendragon. (When I designed the rules, Pendragon didn't have a magic system. And its Celtic magic doesn't seem appropriate for Glorantha.) This allows using standard supplements like Gods of Glorantha. The most complete and recent version of the rules is a 28-page insert in Enclosure 1. I described a slightly earlier version of the rules in issue 6 of the fanzine Tales of the Reaching Moon. Cheers Edited January 8, 2020 by Bill the barbarian 1 Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
David Scott Posted January 9, 2020 Share Posted January 9, 2020 (edited) It was probably Warhamster.by Sandy Petersen in Tales 12. https://www.shopontheborderlands.co.uk/product/tales-reaching-moon-issue-12/ search in this site for more info. Edited January 9, 2020 by David Scott 1 1 Quote ----- Search the Glorantha Resource Site: https://wellofdaliath.chaosium.com. Search the Glorantha mailing list archives: https://glorantha.steff.in/digests/ Link to comment Share on other sites More sharing options...
Bill the barbarian Posted January 9, 2020 Share Posted January 9, 2020 4 hours ago, David Scott said: It was probably Warhamster.by Sandy Petersen in Tales 12. https://www.shopontheborderlands.co.uk/product/tales-reaching-moon-issue-12/ search in this site for more info. Forgot about that! Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Rob Darvall Posted January 9, 2020 Author Share Posted January 9, 2020 4 hours ago, David Scott said: It was probably Warhamster.by Sandy Petersen in Tales 12. https://www.shopontheborderlands.co.uk/product/tales-reaching-moon-issue-12/ search in this site for more info. Nope, but my marginalia in ToTRM 12 have led me to p85 of ICE's War Law. Many thanks. 2 Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted January 9, 2020 Share Posted January 9, 2020 2 minutes ago, Rob Darvall said: Nope, but my marginalia in ToTRM 12 have led me to p85 of ICE's War Law. Many thanks. In the words of Maxwell Smart, "Missed by that much, Chief!" 1 Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Lordabdul Posted January 9, 2020 Share Posted January 9, 2020 5 hours ago, Rob Darvall said: Nope, but my marginalia in ToTRM 12 have led me to p85 of ICE's War Law. Oh wow I haven't heard about this in, like, 20 years. Makes me want to play Rolemaster again... (the new unified edition is supposed to be released this year I think?) Quote Ludovic aka Lordabdul -- read and listen to The God Learners , the Gloranthan podcast, newsletter, & blog ! Link to comment Share on other sites More sharing options...
Ali the Helering Posted January 9, 2020 Share Posted January 9, 2020 1 hour ago, lordabdul said: Oh wow I haven't heard about this in, like, 20 years. Makes me want to play Rolemaster again... (the new unified edition is supposed to be released this year I think?) Just when you thought there wasn't another critical hit table to experience..... 4 Quote Link to comment Share on other sites More sharing options...
Steve Posted January 10, 2020 Share Posted January 10, 2020 RQG mass battle rules are in the upcoming GM Sourcebook. Quote Link to comment Share on other sites More sharing options...
French Desperate WindChild Posted January 10, 2020 Share Posted January 10, 2020 4 hours ago, Steve said: RQG mass battle rules are in the upcoming GM Sourcebook. Very good news ! I hope to see (just few ideas, I m pretty sure you will do more) - mass magic (how to participate, what are the effects) - as a participant, what can I do (more than battle skill) : be in front line, be in support, berserk or prudent, ... and associated event (meet a known enemy / champion / hero / god ?! 😛, look for an ennemy, see a friend / love / chief in danger, see a friend death ...) - as a team leader, what can i do - as the army leader, what can i do - mass weapon ( not only siege, but also maran beast and things like that) - ambush / wood / city / ... battle type really enjoy the L5R battle system for the capacity to choose how you will manage your battle (looking for glory or for life) And the battle skill gives all its sense then : define if the PC succeed or not to be where he wants to be Quote Link to comment Share on other sites More sharing options...
GianniVacca Posted January 15, 2020 Share Posted January 15, 2020 According to various snippets from various panels at various cons, the battle rules in the upcoming GM book will focus on what happens to you as a PC within a battle rather than on the outcome of the battle itself. So do not expect wargaming rules. Quote 「天朝大國」,https://rpggeek.com/rpgitem/92874/celestial-empire 很有意思: http://celestialempire.blogspot.com/ Link to comment Share on other sites More sharing options...
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