fmitchell Posted June 10, 2011 Share Posted June 10, 2011 10% of skill = first digit 20% of skill = 2 x first digit, add 1% if second digit is 5 or over. 05% of skill = first digit divided by 2, round down. Skills over 100% are left as an exercise for the reader. Quote Frank "Welcome to the hottest and fastest-growing hobby of, er, 1977." -- The Laundry RPG Link to comment Share on other sites More sharing options...
PhilHibbs Posted June 10, 2011 Share Posted June 10, 2011 Snort. Just use 10% critical and write stat roll percentages down. Math? Anybody can do grammar school arithmetic. Can't they? Nope. I have a player in my group who would quit roleplaying if there were any more complex calculation that addition and subtraction, even the 10% crits in MRQ2 make him nervous. Quote Link to comment Share on other sites More sharing options...
frogspawner Posted June 10, 2011 Share Posted June 10, 2011 They cant divide or multiply by 2... What makes you think they can multiply by 20? (i HOPE 5 is fine) OK to test for a critical, multiply the roll by 10 and double it. They won't know 'doubling' is the same as multiplying... (I would say 'and halve it' for specials - but that'd get us back into rounding...) I have a player in my group who would quit roleplaying if there were any more complex calculation that addition and subtraction, even the 10% crits in MRQ2 make him nervous. The worst offender in my group is a well-qualified accountant... Quote Britain has been infiltrated by soviet agents to the highest levels. They control the BBC, the main political party leaderships, NHS & local council executives, much of the police, most newspapers and the utility companies. Of course the EU is theirs, through-and-through. And they are among us - a pervasive evil, like Stasi. Link to comment Share on other sites More sharing options...
soltakss Posted June 10, 2011 Share Posted June 10, 2011 The worst offender in my group is a well-qualified accountant... Ours is an architect. He makes a roll, says what his skill is and waits for us to work out how well he has done. Actually, what I tend to do is have them roll the dice and if it looks like it could be a special/critical then work it out as a roll of 70 for an 80% skill doesn't need any calculation. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
Atgxtg Posted June 10, 2011 Share Posted June 10, 2011 They cant divide or multiply by 2... What makes you think they can multiply by 20? (i HOPE 5 is fine). Bottom Line: BRP is not for the faint of math!!! ;) . PS: I stand corrected, im preety sure they can, they just feel its too much hassle. Then maybe they shouldn't be playing. Really, if someone thinks multiplying by 5 is too much hassle they are either too lazy or too stupid. I'm suprised they can put up with the bother of showing up at the gaming table. C'mon. Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
daddystabz Posted June 11, 2011 Share Posted June 11, 2011 Just use the chart. That's what it's there for. I don't want to do a bunch of math in the game either. Quote Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted June 11, 2011 Share Posted June 11, 2011 Then maybe they shouldn't be playing. Really, if someone thinks multiplying by 5 is too much hassle they are either too lazy or too stupid. I'm suprised they can put up with the bother of showing up at the gaming table. C'mon. They probably shouldn't be allowed outside without supervision. Quote Link to comment Share on other sites More sharing options...
daddystabz Posted June 11, 2011 Share Posted June 11, 2011 Multiplying by 5 is no big deal for me but I've seen players that are pretty math challenged. Quote Link to comment Share on other sites More sharing options...
seneschal Posted June 11, 2011 Share Posted June 11, 2011 Then maybe they shouldn't be playing. Really, if someone thinks multiplying by 5 is too much hassle they are either too lazy or too stupid. I'm suprised they can put up with the bother of showing up at the gaming table. C'mon. But see, regardless of what professional math-intensive tasks they complete successfully by day, your players arrive at your table in relaxation mode. Their math minds are turned off. They just want to roll the dice, munch some pizza, and clobber some goblins. Calculator? Charts? Rulebook? But ... that's what the GM is for!!! That's what I had to do when I taught my teen and pre-teen players how to play 30 years ago. Why would it be any different now? Besides, it gives you the advantage. If they're not paying attention, you can have anything happen regardless of how the funny colored polygons roll. Quote Link to comment Share on other sites More sharing options...
daddystabz Posted June 11, 2011 Share Posted June 11, 2011 /agree with seneschal 100%. Quote Link to comment Share on other sites More sharing options...
sdavies2720 Posted June 11, 2011 Share Posted June 11, 2011 /agree with seneschal 100%. Me too, especially when you mix in a couple of beers consumed while the Magic players clear out! Quote Bathalians, the newest UberVillians! Link to comment Share on other sites More sharing options...
Al. Posted June 11, 2011 Share Posted June 11, 2011 They probably shouldn't be allowed outside without supervision. Okay but where to draw the line? Who does one ban from the table (or leaving the house unsupervised ) Someone who can't (or won't do mathematics)? Someone who is rubbish or dull at narration? Someone who struggles to come up with new or imaginative character concepts? .... or ideas? .... or solutions to problems? Mathematically (or procedurally mathematically) I've no doubt that 1/5 or 1/20 of a skill ain't that hard. But is it fun? If it is for a person or people then great. If not are we really saying that they are a poor excuse for a human being or that they should not play BRP? Really? Albert Einstein - If you want your children to be bright, read them Fairy Tales. If you want them to be brilliant, read them even more Fairy Tales. <admittedly there are several similar if different in detail versions and that may not be your particular favourite and I didn't hearit from him first hand but you get the point I am sure> Quote Rule Zero: Don't be on fire Link to comment Share on other sites More sharing options...
famouswolf Posted June 11, 2011 Share Posted June 11, 2011 Heh, to be honest I was the worst in my last group. I don't want to do more than 10% criticals. Quote Link to comment Share on other sites More sharing options...
KingSkin Posted June 12, 2011 Share Posted June 12, 2011 There's only one guy in my group who's particularly bad but he's new to roleplaying anyway. He's played about 20 sessions of a medieval militia game using the Karma rules and that's it so we tend to cut him some slack. Quote "Not gods - Englishmen. The next best thing." Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted June 12, 2011 Share Posted June 12, 2011 Okay but where to draw the line?At people who turn up to a BRP game not willing to multiply by 5. Seriously, why is this even an issue? If you have a bunch of players for whom the rules are too complicated, run a different game. Or use Stormbringer or MRQ2. BRP is by far one of the easiest and most intuitive "crunchy" systems out there. If people can't or won't handle it, why try to force a square peg into a round hole? If players don't like the game I'm running, I run a different game or find different players (depending on whether I prefer the players or the system!). Everyone at the table is or should be there to have fun as a group, not to get all moody about multiplying by 5. Quote Link to comment Share on other sites More sharing options...
sdavies2720 Posted June 12, 2011 Share Posted June 12, 2011 At people who turn up to a BRP game not willing to multiply by 5. Seriously, why is this even an issue? If you have a bunch of players for whom the rules are too complicated, run a different game. Or use Stormbringer or MRQ2. BRP is by far one of the easiest and most intuitive "crunchy" systems out there. If people can't or won't handle it, why try to force a square peg into a round hole? If players don't like the game I'm running, I run a different game or find different players (depending on whether I prefer the players or the system!)....or give them a chart I've stayed out of this debate because I think it's silly: Do what you need to have fun. And we've move a long way from the original post Stafford and Mongoose split today Steve Quote Bathalians, the newest UberVillians! Link to comment Share on other sites More sharing options...
dragonewt Posted June 12, 2011 Share Posted June 12, 2011 And we've move a long way from the original post So, which one will provide historically accurate stats for "linothorax"? Quote Link to comment Share on other sites More sharing options...
icebrand Posted June 12, 2011 Share Posted June 12, 2011 So, which one will provide historically accurate stats for "linothorax"? 5AP. Quote "It seems I'm destined not to move ahead in time faster than my usual rate of one second per second" Link to comment Share on other sites More sharing options...
Guest Vile Traveller Posted June 13, 2011 Share Posted June 13, 2011 5AP. No way! 4AP! Quote Link to comment Share on other sites More sharing options...
icebrand Posted June 13, 2011 Share Posted June 13, 2011 No way! 4AP! 5AP! Linothorax was teh bestest armor evah!!! DOWN WITH CUIR BOUILLI!!! Quote "It seems I'm destined not to move ahead in time faster than my usual rate of one second per second" Link to comment Share on other sites More sharing options...
rust Posted June 13, 2011 Share Posted June 13, 2011 Ah ... 4.5 AP ? Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
dragonewt Posted June 13, 2011 Share Posted June 13, 2011 Ah ... 4.5 AP ? Is that 4.5AP against piercing damage, but less against crushing damage? How will the ENC and fatigue rules be applied or adjusted? Quote Link to comment Share on other sites More sharing options...
rust Posted June 13, 2011 Share Posted June 13, 2011 How will the ENC and fatigue rules be applied or adjusted? Someone willing to wear a linothorax into battle is obviously a hero, and there are no encumbrance and fatigue for heroes. However, I think we would need hybris rules for them, perhaps similar to sanity rules ... Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Atgxtg Posted June 13, 2011 Share Posted June 13, 2011 But see, regardless of what professional math-intensive tasks they complete successfully by day, your players arrive at your table in relaxation mode. Their math minds are turned off. They just want to roll the dice, munch some pizza, and clobber some goblins. Calculator? Charts? Rulebook? But ... that's what the GM is for!!! That's what I had to do when I taught my teen and pre-teen players how to play 30 years ago. Why would it be any different now? Besides, it gives you the advantage. If they're not paying attention, you can have anything happen regardless of how the funny colored polygons roll. Then how do those players expect to survive in a campaign? GM: You see some trolls on the other side of the bridge. Player: We rush the bridge an attack! GM: Are you sure? Don't you want to count and see how many trolls there are, first? Player: Count? I have to count? What sort of game is this! I have to do math?!! What, did we loose a war or something? Really, if crticals and specials are too much, how do you expect them to do things like track hit point, fatigue, magic point, ENC, weapon ranges, or even handle pocket money. Not to mention doing a little thinking during the game. I just ran a game with a guy who was so lazy, he didn't want to pick up the eraser to update the skill scores on his character sheet, and would just write the new scores next to or over the old ones. Everyobdy kept telling him what to roll, when, and why. They took care of his modfiers, hit points, property, everything. After six months people started to relaize that the guy didn't contribute anything. So, anybody want to tell me why we have to dumb things down for the "Reverend Jims"? Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
rust Posted June 13, 2011 Share Posted June 13, 2011 Player: Count? I have to count? What sort of game is this! Seems like excellent character roleplaying of a Robert E. Howard barbarian ... Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
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