Manu Posted July 13, 2019 Share Posted July 13, 2019 (edited) I try to have a clear view on how to learn new spirit magic spells A shaman can teach a spell (one week to do so) On a temple, you can learn spirit magic (How log does it take???) When you beat a spirit in spirit combat, you can learn one of his spell (every one? Or just a shaman?) Any other ways? Edited July 13, 2019 by Manu Quote Link to comment Share on other sites More sharing options...
jajagappa Posted July 13, 2019 Share Posted July 13, 2019 2 hours ago, Manu said: On a temple, you can learn spirit magic (How log does it take???) One week. Quote Link to comment Share on other sites More sharing options...
Kloster Posted July 13, 2019 Share Posted July 13, 2019 4 hours ago, Manu said: When you beat a spirit in spirit combat, you can learn one of his spell (every one? Or just a shaman?) Yes, one, and you don't need to be a shaman. Quote Link to comment Share on other sites More sharing options...
PhilHibbs Posted July 13, 2019 Share Posted July 13, 2019 The problem with the "beat up a spirit, get a spell" mechanism is that it doesn't explain where the focus comes from. You need a focus. You know the spell. You don't have a focus. Can you cast the spell? Technically, I guess not. Quote Link to comment Share on other sites More sharing options...
g33k Posted July 14, 2019 Share Posted July 14, 2019 1 hour ago, PhilHibbs said: The problem with the "beat up a spirit, get a spell" mechanism is that it doesn't explain where the focus comes from. You need a focus. You know the spell. You don't have a focus. Can you cast the spell? Technically, I guess not. Good catch! I think you also learn how to create the focus. THEN you can cast the spell. 😁 (in my Glorantha, you don't NEED the focus, but casting without a focus is a s-l-o-w and rather risky process -- you need a 10-min meditation, + 1 min per point of spell effect, as you laboriously construct the spell; doing this shows up in the Spirit World as interesting, so you're likely to be interrupted by investigating spirits.) 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 14, 2019 Share Posted July 14, 2019 1 hour ago, PhilHibbs said: The problem with the "beat up a spirit, get a spell" mechanism is that it doesn't explain where the focus comes from. You need a focus. You know the spell. You don't have a focus. Can you cast the spell? Technically, I guess not. Not sure if you meant it this way, but you can cast any spirit magic spell without a focus (p254 ). However, that doesn't mean a focus wasn't required to learn the spell originally. Quote Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 14, 2019 Share Posted July 14, 2019 13 minutes ago, g33k said: Good catch! I think you also learn how to create the focus. THEN you can cast the spell. 😁 (in my Glorantha, you don't NEED the focus, but casting without a focus is a s-l-o-w and rather risky process -- you need a 10-min meditation, + 1 min per point of spell effect, as you laboriously construct the spell; doing this shows up in the Spirit World as interesting, so you're likely to be interrupted by investigating spirits.) Your Glorantha is nasty... RAW, unfocused casting only adds 1 melee! 2 Quote Link to comment Share on other sites More sharing options...
g33k Posted July 14, 2019 Share Posted July 14, 2019 4 minutes ago, Shiningbrow said: Your Glorantha is nasty... RAW, unfocused casting only adds 1 melee! ??? I need to read the RAW closer, then! When I'm back home with my books, and/or with device that have my e-copies. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 14, 2019 Share Posted July 14, 2019 5 minutes ago, g33k said: ??? I need to read the RAW closer, then! When I'm back home with my books, and/or with device that have my e-copies. "It is possible to cast any spirit magic spell without a focus, but it takes two melee rounds to do so, the first round being spent in carefully visualizing the focal symbol necessary for the spell and the target it must affect." P254 Quote Link to comment Share on other sites More sharing options...
g33k Posted July 14, 2019 Share Posted July 14, 2019 14 minutes ago, Shiningbrow said: "It is possible to cast any spirit magic spell without a focus, but it takes two melee rounds to do so, the first round being spent in carefully visualizing the focal symbol necessary for the spell and the target it must affect." P254 TYVM ! (bonus points for explicitly citing the page# with the quote) Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 14, 2019 Share Posted July 14, 2019 19 minutes ago, g33k said: TYVM ! (bonus points for explicitly citing the page# with the quote) You're welcome. Lack of page numbers on quotes is really annoying! Quote Link to comment Share on other sites More sharing options...
PhilHibbs Posted July 14, 2019 Share Posted July 14, 2019 8 hours ago, Shiningbrow said: "It is possible to cast any spirit magic spell without a focus, but it takes two melee rounds to do so, the first round being spent in carefully visualizing the focal symbol necessary for the spell and the target it must affect." P254 Ok, thanks for that! Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted July 15, 2019 Share Posted July 15, 2019 (edited) On 7/13/2019 at 6:40 PM, Shiningbrow said: Not sure if you meant it this way, but you can cast any spirit magic spell without a focus (p254 ). Seems to me that @Jason Durall mentioned that there are spells that do require focus. Finding spells specifically that need something to indicate a way... A marble, a drowsing rod, a plumb bob. On 7/13/2019 at 7:30 PM, Shiningbrow said: Lack of page numbers on quotes is really annoying! Mostly agree but there are several circumstances that make it Impractical. The preceding quote in this post for example. Also, if just expressing an opinion instead of a fact well... I will grant you a page number would strengthen an opinion but might just as well make it a fact, and remember opinions have feelings too. Cheers Edited July 15, 2019 by Bill the barbarian 1 Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 16, 2019 Share Posted July 16, 2019 6 hours ago, Bill the barbarian said: Seems to me that @Jason Durall mentioned that there are spells that do require focus. Finding spells specifically that need something to indicate a way... A marble, a drowsing rod, a plumb bob. Is that as the focus? Or merely a material component? Also, seems weird to me.. the vast majority of spells don't require, so making Detect spells have them seems out of Gloranthan place. Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted July 16, 2019 Share Posted July 16, 2019 15 minutes ago, Shiningbrow said: Is that as the focus? Or merely a material component? not sure that there really is a difference. Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Shiningbrow Posted July 16, 2019 Share Posted July 16, 2019 5 minutes ago, Bill the barbarian said: not sure that there really is a difference. Bladesharp requires a blade, as well as a focus. Coordination requires some person or animal, as well as the focus. I can see that the marble etc could be used as a focus, or part of the focus... But remember that a focus is supposed to be something that helps the mind to.. focus. And, should be unique for each person (even if copied). Which does lead to an interesting question... Can you use someone else's spell focus? Quote Link to comment Share on other sites More sharing options...
soltakss Posted July 19, 2019 Share Posted July 19, 2019 We pretty much do away with having to have a focus. It adds nothing to the game and can be a real pain. Most PCs will have a focus on a ring, armband, pair of shoes and so on, just in case they lose one or more of them. Brave ones will have them incorporated in different tattoos, hoping that they aren't all ripped off. 1 Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
Manu Posted August 31, 2019 Author Share Posted August 31, 2019 Will shaman charge the same price as temples? Quote Link to comment Share on other sites More sharing options...
jajagappa Posted August 31, 2019 Share Posted August 31, 2019 4 hours ago, Manu said: Will shaman charge the same price as temples? It depends on what you want in your game. If you want simplicity and quick access to a spell - then yes. If you want your players to work at something, then the shaman is likely to charge them a task rather than coin - e.g. "bring me a shrubbery!" 1 Quote Link to comment Share on other sites More sharing options...
Manu Posted August 31, 2019 Author Share Posted August 31, 2019 3 hours ago, jajagappa said: It depends on what you want in your game. If you want simplicity and quick access to a spell - then yes. If you want your players to work at something, then the shaman is likely to charge them a task rather than coin - e.g. "bring me a shrubbery!" Yes but at least I have a 'value' of each relative spell : which one is a big or a small shrubbery Quote Link to comment Share on other sites More sharing options...
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