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HierophantX

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Everything posted by HierophantX

  1. You can belong to multiple factions at the same time (unless I'm completely nuts). You can have varying levels of loyalty to different factions (by design). If we go back to Pendragon, where I believe many of these concepts derive, we can see this design element. A character would have a passion, Love (Family) and Loyalty (Lord) and Love (lady), and ideally (in a game situation), all sorts of situations would arise where your loyalties to one or another, like say if your lord goes to war against your wife's tribe, or something. In the case of your party, if they are all from the same town or members of the same army unit of people from Irgendscheissdorf, then they could all technically belong to: Faction - Irgendscheissdorf-Bürgerwehr, in addition to being Reformed, Hussite, Unitarian, Catholic or Jews. Naturally, over time, the levels of loyalty various characters feel towards each other and to whatever their core values are, will evolve through game play and story.
  2. Greetings, So, does anyone know a good reference for historical scholarship? I'm interested in what a character from the 15th, 16th or 17th Century who was "educated" would actually have read? Or if I were to populate a library of old tomes (non-Mythos), what would an educated man have on his bookshelf? Any ideas?
  3. Yeah a Mythic Persia that includes Georgia and Armenia, Shi'a mysticism, knight-poets in tiger-skin cloaks... Though the reign of Darius...
  4. Appreciate your rules but where's the setting info? Where in Central Europe are you thinking?
  5. I would revisit the Old World if it was more 1st and 2nd edition. Or if the old 2nd Ed setting was converted to Mythras. I still have a beaten up copy of WFRPG from 1989...
  6. Thanks for the response Joerg. Feel free to message me privately, but I'm interested in your thoughts in general about the German gaming scene. Drive-Thru has a fair amount of German material. What are Germans playing? Are they doing it in German or English? I have endless inane questions.
  7. Hey Guys, So, I've decided to resurrect my childhood German, and I thought, what better way to do this than to find things I know deeply and think about more than perhaps is sensible, but to do those things in another language! yay. I know there's a body of RuneQuest material out there in German, and Call of Cthulhu as well. How many forum members are German speakers? Are there German forums? I'd appreciate a gatekeeper to point me in some useful directions. CP
  8. I would definitely be interested in such a project. Mine the heck out of the Aubrey-Maturin (Master &Commander) novels for period touches, political intrigues and espionage. My wife would be an easy sell for such a campaign.
  9. Logres is great. I like the layout and the lack of duplicative text from previous books. The maps are good and useful to the base campaign and elsewhere. The included campaign was excellent and had a great balance of fighting, figuring and leveraging cultural factors that didn't seem forced. I appreciated how the Saxons and co were portrayed and how their cultural perogatives were shown as drivers for their aggression. This was a great approach and the nuances shown made them very playable. Having consumed several Viking and a couple Saxon themed RPGs or supplements over the years I feel justified in labeling this the best depiction of the Saxons ever. The author did a great job of laying out the cultural bits and integrating them into play without beating the players over the head or making it clunky or contrived. My only issues are perhaps editorial. In the campaign there were a few places where the settlement names might've been switched or inconsistent. This might sort itself out after I read through it a few more times. Also I have not played out the mass combat rules but we're the Saxon forces under powered compared to the Llys spearmen?
  10. Ugh, whatever. I'm sorry but a faux-Trek setting which includes the premise that Klingons worship Satan, not a merely evil deity but the actual KJV Devil? ... Just. No. Stop.
  11. Has anyone filled out the map of Europe a bit more for Renaissance as a setting? Wars of Religion in Bohemia? Poland? Ottoman lands? I've always wanted to run a Quest for the Lost Ark campaign around the historical Portuguese expedition to Abyssinia https://en.m.wikipedia.org/wiki/Cristóvão_da_Gama
  12. The character sheet is cut off at the bottom, at least that's how it displays for me. Otherwise well done!
  13. Good start. Keep us posted as it develops.
  14. Lords of the North by Bernard Cornwell would make a great Mythic Vikings setting...
  15. That's what I was thinking about SM Stirling's Nantucket/Emberverse. Or a similar approach with some of the previously mentioned Franco-Belgian comics. Also one could probably get away with a much smaller supplement for something like the Quest for the Time Bird world of Akbar.
  16. Yeah I've recently rediscovered all these comics that I read in dribs and drabs in the 80s from Heavy Metal but could never find outside of the magazine in the US. Pre-interwebz obvz.
  17. Someone mentioned Möbius.... What about Valerian and Laureline? Or the Jodoverse? I mean Jodorowsky is probably waaaaaay easier to work with nowadays ... :| But there's a good amount of French Language d100 fandom, who has the gaming rights for all those French comics, ala Metal Hurlant?
  18. My votes (and monies) would go for: Dune SM Stirling's Emberverse/Nantucket settings I've already suggested Naomi Novik's Temeraire for Renaissance The writings of the wizard Klarkash Ton, seem a bit pulpy for Mythras, my opinion, but I'd totally go for a "dying Earth" setting, from Athas, the world of Ralph Bakshi's Wizards to Zothique. Mythic Europe (like that first Avalon Hill version of RQ. Same time ish as Mythic Britain or later but before it becomes generically Medieval, but rest of Europe (Barbarians and Charlemagne, Byzantium at the heights, Persians are Magians, Arabs aren't yet or are just about to hear about an-Nabi...)
  19. https://en.m.wikipedia.org/wiki/Tribal_Hidage So I am a fan of the Midlands partly because of this complex history of being a border. I live a mile from the River Nene, and I am surrounded by layers of towns that were Roman and then Saxon and then sometimes even Viking. Some of the bits of bog iron I pick out of my flower beds may be slag from Roman iron works. Anyways I want to set a campaign imagining a Saxon conquest/settlement of the Nene valley and areas around the Fens. What would be useful to depict is Roman settlements north of London and south of Lincoln (Ermine Street or the A1 if you prefer), East Anglia, and a little bit to the left, say out to Warwick. Terrain depicted. Tribal areas. What do you think?
  20. Like style you mean faux-scroll, or something? I don't know what the options are, but my priority is content over form, as long as the form is easy to read.
  21. A note though... No implied criticism of Loz and company and their output. Harn and my job have ruined me for maps. Never enough detail! ?
  22. How about a map of late-Roman Britain? I've seen lots of detailed old encyclopedia Britannica type maps on the web but nothing with the same level of detail as the scanned old pages in a modern, scalable and high resolution enough format. That would be profoundly awesome for Mythic Britain.
  23. Ships and Shield Walls might be worth an interim acquisition as well.
  24. Saxons was my favorite of the Pendragon supplements, and since that's pretty much the best of what's gone before with this aspect of an Arthurian or DA Britain setting, what can we expect in comparison? What I assume is that we will see some personae (Hengist, Horsa, Rowena, Aelle, folks like that), more background on just how bad things went with Vortigern, and fleshing out of the lost lands along with culture, religion and char gen. What I hope to see is a bit more of who came, and why they were coming and I can never get enough in the way of maps.
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