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Joerg

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Everything posted by Joerg

  1. So does copper intoxication in the real world, and both have their use as antibiotics. Copper vitriol was a common treatment for syphilis to avoid the later stage dementia. I am not quite certain whether such chemical reactions of real world metals are appropriate for the Gloranthan metals, which differ significantly in their physical properties from terrestrial ones. The names copper, tin, bronze, silver etc. are approximations. Any terrestrial pigments derived on the terrestrial concept of ions of elements may be totally irrelevant to Gloranthan minerals. Rubies or blood don't contain Death Metal, but possibly Sea Metal or Lo-Metal (Brass). I don't think there is a Gloranthan equivalent of Chromium, Platinum or Sodium. (The Mostali might be able to create and use Lithium, though - a light, possibly combustible metal extracted from rock - hence its name - reacting sharply with water which may be melted and used for conveying heat or magic in constructs where water would boil off.) Do you mean you want to raid ancient Artmali cementaries and process the bones for coinage? In western Pamaltela, the Vadeli may already have pursued this possible source of silver. This only works for the earliest (still near demigod) generations, of course. The Blue Moon may have had its own metallic form of solidified moon glow. Silver is a common celestial metal, also shared by the Power deities of the Celestial Court and their mixed ancestry offspring (like Issaries or Chalana Arroy). "God of the Silver Feet" may be a direct reference to his bone structure. The Zaranistangi of Melib don't come across as having a typically African physiognomy. But then, neither do the "Agimori" descendants of the people of Thinobutu (who, unlike the Agimori proper, never had potential immortals as ancestors). We know two cultures of people of Veldang race: The Artmali have an ancestral connection to sky, underworld, and sea. The Zaranistangi ancestry is a little less well known, although underworld and sky are known, too, and in all likelihood Mobility. They may have myths about the planet Mastakos/Uleria in the Underworld.
  2. Joerg

    Iron axehead

    In the case of Iron Mostali, there is nothing to keep them from wearing an enchanted iron plate over an unenchanted iron chain armor. Best of both effects. In RQ terms, you need a special or a crit to be able to harm an Iron Mostali should you even come into the bad situation of facing some of them in combat.
  3. The rules (at least RQ2) say that all coins are alloys, not (hermetically) pure rune metals. (Hermetically pure rune metals used to act similar to iron in how they interfere with your magic, although they may boost or attract certain types of magic.) I wonder what the dies (dice?) for stamping those Gloranthan coins are made of. Bronze isn't that much harder than silver or copper, and probably not enough to make those sharp and precised incisions that create legible imagery or inscriptions. Enchanted metal (especially enchanted copper, as that increases in its armor value) may have enough durability to leave its impression on a (possibly heated) lump of metal stamped with it.
  4. In order to cast a spell, its requirements need to be fulfilled (e.g. cloud cover and daylight for Sunspear, cloud cover for Thunderbolt). If a spell can only be cast during the High Holy Day, can it could only be traded then?
  5. If you reach Daka Fal, he'll just point you towards your expected afterlife. Crossing the River of Swords is the killer, if those heroquest descriptions are accurate. Any minor infraction, and you won't have a chance to meet Daka Fal.
  6. They do. It has a rather narrow, shortish blade, hardly any cross piece, and a very elongated wooden handle.
  7. Entropy in the real world is a measure for disorder. Entropy in Gloranthan context is annihilation. Removing something from time and space. Something eaten by a dragon? Probably transcendent. Something eaten by the Bat? Gone (although still has been). Something devoured by Kajabor - cut from existence, like Wheel of Time's Balefire. There is also another kind of Chaos - creative potential. The Greater Gods used to be able to wield it, and to add to Glorantha, but they overdid this and the composite Creation split the seams of its allotted space. Space seems to be something that Chaos cannot create, although it can destroy it. Corruption and Moral Evil are part of Wakboth (and pieces or offspring thereof - including cases like Vivamort, and the Unholy Trio), as is annihilation. Corruption also has its own greater entity, Pocharngo. Or possibly entities, if you look at Gbaji, Krjalk, Vovisibor or Krarsht. There is Chaos without Moral Evil. Moral Evil is optional, a choice. Does Moral Evil equate to Chaos? IMO not. But it attracts the harbingers of Chaos, the spawn of the Unholy Trio. These acts are forbidden because the attract the spawn / kin of Wakboth. They become chaotic when the spawn/kin of Wakboth accept those deeds as worship/sacrifice/dedication. The ultimate result is pretty much the same - somebody rapes, takes heads, cannibalizes, and Chaos may ensue. Causation is different, and there are ways to ward off the attraction of these entities. Maran Gor priesthood cannibalizes, and no Storm Bull gets any Chaos tingles. Vadrudi perform a forced marriage or total submission and (barely) escape the Ragnaglar routine. Orlanth beheads Sh'harkarzeel and uses it without invoking Thanatar.
  8. History of the Heortling peoples is the main source for this, although The Middle Sea Empire has most of the dates of the Slontan activities in the region. HotHP p.74 mentions the invasions by westerners. Daramhy was an Arkati whose wife was killed by trolls among the Arkati, and he went on a suicidal rampage among the troll Arkati who were at fault. Pages 40, 72.
  9. The Hendriki did not rise against the Shadowlands. You seem to confuse the term Hendriki with the larger term Heortlings, which basically means all the Orlanthi descended from the Vingkotlings and accepting King Heort's leadership in the Silver Age. The tribes of Korol, all his sisters, and the star tribes that formed from the remains of the Lastralgortelli (Liornvuli, Forosilvuli) and Jorganostelli (Stravuli, possibly the two southern tribes of the Sedenorvuli and Garanvuli, and the Deleskaring people of Berthestead). The Tax Slaughter was something that started in Dragon Pass, but it was not something the Hendriki did. We have a list of Hendriki kings and heroes for the time of the Tax Slaughter. Hardrad Hardslaughter is not one of them. There was an "Arkati" from the Hendrikings who took his fellow Shadowlords down in a horrifying feast of revenge that would have made A Game of Thrones proud, and there was little love lost between the Hendriki and the Shadowlords much of the time. Plus the Only Old One failed to deliver his promises of support when the Slontans conquered much of Heortland, but the dragonfriends sort of respected his authority over Esrolia and the region now known as Heortland.
  10. I think you mis-interpret this. The priest rolls whether his memory of the spell he traded away comes back intact. The spell he received leaves no trace of memory (unless it was one he knew himself).
  11. All traded spells are a single casting of that spell, only. Spell-trading doesn't demand a 1-on-1 runepower balance - it is fine to trade 1 point of Sword Trance for one 3-point Sunspear. Basically, this is a munchkin's / heroquester's backdoor to carrying way more rune points onto a quest than normally possible. These spells won't be your usual arsenal (but can be), and they use the rune scores of the person who traded the spell to activate it.
  12. The Fiwan myth has Earthmaker killed by Bolongo, only to return as Amuron, the Horned Serpent. Being killed transformed the Creator entity, even though that wasn't capital D Death yet. But yes, that story is a version of the Sword Story, playing out in the deep past of the Creation Age. My personal view of Godtime is that it moves sequentially, in more or less straight lines, on a cylinder or a conus (like the Spike). There is something like a seasonal cycle to this, and the Sword Story (bringing the first death) is on the winter quarter of that cycle, not limited to a single time-line, but a zone many of these lines pass through. In that model, the Horned Man (or the Horned Serpent) did indeed come into being when the path of Earthmaker/Creator approached this zone, and Trickster slew him/separated him from his physical form, but this happened back in the Green Age.
  13. I always wonder why eating crawly things with six or eight legs is regarded as icky when eating things with ten legs is regarded as a high culinary treat, whether as shrimp, lobster or other such. For a real world lightless ecology, I would ask "where are the autotrophs, how do they use up carbon dioxide, and where does the oxygen come from?" While there are yeasts that work anaerobic, most fungal organisms use up elementary oxygen.
  14. Sounds like one of the Grey Ones mentioned above under the Harmony Rune entry and below under the Truth Rune entry. Or Uleria's skin wasn't blue back then.
  15. While practically every Sartarite north of the Stream is of Tarshite descent (Arim's kingdom, or rather that of his great-grandson Yarandros, may even have included a few of the Quivini tribe), few of them had welcomed Hon-eel's son on the Tarshite throne, and there is no indication that the Lunar missionaries made significant inroads before the Fall of Boldhome. Defending the Far Point tribes was the cause of death for Jarolar and Jarosar. You can "invite" them to go away, in case of doubt send them into (at least temporary) exile. Fazzur's lands may have welcomed them. All of that is correct, and all of that can be suspended. Rather than exiled, these clan folk may have been sent on a mission as liaison to Fazzur instead - a polite fiction that looks like exile, feels like exile, but keeps the clan's claims for wergeld. Fazzur's administration had its fair share of Heartlanders and Provincials from outside of Tarsh. Quite a few may still have decided to go on business trips or join some remote herders on the high pastures for much of the rest of 1625, though. Their old communities?
  16. My personal impression of Kirk Douglas was as Einar in The Vikings.
  17. Oh come on, out of the eight tentacles, at least two serve that purpose. Although walktapus sex doesn't use any such finesse, really - two of the monsters rip each other apart, and the mixed parts ill rejoin in random patterns into several individuals sharing both parental features. At least the humanoid part has no (visible) mammaries.
  18. In the Nomad Gods boardgame, it is the tribal shaman who has the ability, with no khan requirement. But then I suppose that the tribal shaman is a Waha shaman.
  19. Arkat was reborn, in seven uz bodies, ending his second and starting his third life-time, according to the Jonstown Compendium bit from Troll Gods. That can be read as six companions of Arkat being reborn as Arkat - a side effect of undergoing the Rebirth ritual. Ralzakark may well have been a side product of some rebirth - possibly changing back from the Chaotic Troll monster that defeated Gbaji to the autarch in human shape, (one aspect of) Ralzakark may have been shed from Arkat (and integrated by the broo hero). Argrath's saga basically started out as Arkat's saga retold (or rather played out rather than just told) in a later age, so the name Argrath was a conscious variant of Arkat. The Dragon Pass hero turned out to be somewhat different from the Brithini-born one. I am not entirely sure whether Arkatism was a unified movement in the days of the Autarchy, but it certainly hasn't been ever since Paslac was killed by Annmagk's forces. Basically, Arkatism was the Ways of Arkat, Arkat-do. And there were a lot of parts of the way available to put your focus on. A recent image in "Kill 10 Billion Demons" made me wonder whether whenever one Arkat(i) is active in the world, several aspects parked in the hero planes as guardians look over that individual's shoulder, or lend their strengths to whatever the primary in the mundane world undertakes.
  20. Arkat without darkness - no idea if that is possible. A sect without stressing the darkness aspect - sure, possible. Starting with the Ascended Master for Hrestoli?
  21. Asked in another way, if my non-Chalanan healer sacrifices for three single-use applications of Resurrection, does this mean that these 9 rune points cannot be used intermediately for other spells?
  22. He left enough children behind to serve you twice over. Valind is the only halfway decent son, and Brastalos may be his sister rather than his daughter. His other daughters are just as bad as his sons. Ygg is pretty kick-ass and hardly sympathetic. Still, one of the somewhat decent grandchildren of Vadrus. The parentage of Aerlit is unclear - another spawn of Umath, or of one of his known sons? Sikkanos is pretty bad, and so is Orlanth in the East Isles. Urain is some sort of shadow of Orlanth - the externalized bad stuff. I don't really think that Urain has an existence separate from Orlanth.
  23. The Destroyer might be the troll. Argin Terror may or may not be one of these. The Chaos Monster might be the Deceiver, or possibly all of the five. There is many a candidate cocksure that he is the only possible casting choice, but the audition to the five candidates is still going on. In the original run of the Rise of Ralios freeform, some people had "the Arkat revelation" in their secret character envelope.
  24. But Jar-eel! Seriously. Putting her son onto the throne of Dara Happa probably is one of the concluding items in her quest to become the moon goddess, then to undergo a metamorphosis - possibly lending Argrath's and Harrek's powers to undergo an utuma. An invisible moon... how mystical can you get?
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